Player Matchup

Cthulhu
Cthulhu
Gabo24jgl
Cthulhu
Level 113
God Stats
2W - 1L
1,525 SR
Queue Stats
255W - 252L
1,533 Elo+
Party 1
Zhong Kui
Zhong Kui
GoDz-Gabo24
Zhong Kui
Level 186
God Stats
3W - 4L
1,454 SR
Queue Stats
386W - 381L
1,504 Elo+
Party 1
Hou Yi
Hou Yi
HoneyDwarfed
Hou Yi
Level 145
God Stats
2W - 3L
1,411 SR
Queue Stats
100W - 91L
1,565 Elo+
Solo
Ares
Ares
Jarl Rokkr
Ares
Level 209
God Stats
30W - 22L
1,588 SR
Queue Stats
1,128W - 1,173L
1,468 Elo+
Solo
Medusa
Medusa
Riceybowl237
Medusa
Level 208
God Stats
13W - 5L
1,650 SR
Queue Stats
385W - 349L
1,559 Elo+
Solo
Team Averages
Level 172
1,526 SR
1,526 Elo+

VS

Team Averages
Level 131
1,545 SR
1,496 Elo+
Fenrir
Fenrir
 
Fenrir
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Martichoras
Martichoras
Dwindle7
Martichoras
Level 85
God Stats
13W - 5L
1,772 SR
Queue Stats
353W - 329L
1,456 Elo+
Solo
Scylla
Scylla
SrBareto56
Scylla
Level 102
God Stats
5W - 7L
1,468 SR
Queue Stats
425W - 465L
1,451 Elo+
Party 2
Odin
Odin
Symbols21
Odin
Level 157
God Stats
4W - 6L
1,487 SR
Queue Stats
407W - 375L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gabo24jgl
Cthulhu
11
2 / 2 / 11
6,622
1,324
3,964
6,448
6,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
GoDz-Gabo24
Zhong Kui
10
3 / 1 / 6
6,430
1,286
1,824
3,969
3,198
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
12
5 / 0 / 8
6,838
1,368
5,988
3,437
1,583
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

12
4 / 1 / 9
6,629
1,326
3,305
5,856
4,604
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
10
0 / 0 / 10
5,879
1,176
2,508
3,266
1,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 3 / 1
5,179
1,036
1,580
4,396
3,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
 
Izanami
9
0 / 3 / 1
4,844
969
2,028
3,436
964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
Dwindle7
Martichoras
10
1 / 3 / 1
5,269
1,054
3,299
4,181
1,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Scylla
SrBareto56
Scylla
8
0 / 3 / 3
4,845
969
3,353
2,634
726
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Odin
7
0 / 2 / 0
4,563
913
1,038
3,297
1,806
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
14
Kills
2
4
Deaths
14
44
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
1
0.5
L
Izanami
 
Izanami
0
3
1
0.17
L
Martichoras
Dwindle7
Martichoras
1
3
1
0.5
W
Cthulhu
Gabo24jgl
Cthulhu
2
2
11
3.75
W
Zhong Kui
GoDz-Gabo24
Zhong Kui
3
1
6
6
W
Hou Yi
5
0
8
9
W
4
1
9
8.5
W
Medusa
0
0
10
5
L
Scylla
SrBareto56
Scylla
0
3
3
0.5
L
Odin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,589
Damage
11,298
22,976
Taken
17,944
17,564
Mitigated
8,175
8,288
Healing
1,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,580
229
0
404
4,396
3,351
0
2,291
2,105
0
1,711
L
Izanami
 
Izanami
2,028
1,221
0
163
3,436
964
0
2,296
1,140
0
5,659
L
Martichoras
Dwindle7
Martichoras
3,299
568
0
410
4,181
1,328
0
1,925
2,256
0
10,383
W
Cthulhu
Gabo24jgl
Cthulhu
3,964
73
1,470
939
6,448
6,917
50
1,018
5,430
6,744
0
W
Zhong Kui
GoDz-Gabo24
Zhong Kui
1,824
124
766
775
3,969
3,198
2,143
675
3,294
6,821
486
W
Hou Yi
5,988
2,182
1,005
824
3,437
1,583
1,002
648
2,789
0
14,393
W
3,305
156
569
460
5,856
4,604
397
544
5,312
5,730
0
W
Medusa
2,508
946
952
528
3,266
1,262
1,208
359
2,907
0
10,360
L
Scylla
SrBareto56
Scylla
3,353
180
0
0
2,634
726
0
1,393
1,241
5,820
158
L
Odin
1,038
38
105
610
3,297
1,806
0
1,152
2,145
0
2,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,398
Gold Earned
24,700
65
Minions Killed
35
0
Camps Cleared
0
475,735
Distance Traveled
342,112
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,179
1,036
0
0
0
79,146
0
L
Izanami
4,844
969
15
3
0
50,396
0
L
Martichoras
5,269
1,054
6
1
0
91,146
0
W
Cthulhu
6,622
1,324
8
2
0
80,336
0
W
Zhong Kui
6,430
1,286
16
3
0
98,161
0
W
Hou Yi
6,838
1,368
21
4
0
89,226
0
W
Ares
6,629
1,326
3
1
0
110,717
0
W
Medusa
5,879
1,176
17
3
0
97,295
0
L
Scylla
4,845
969
9
2
0
72,127
0
L
Odin
4,563
913
5
1
0
49,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role