Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Peroun
Tyr
Level 168
God Stats
5W - 5L
1,561 SR
Queue Stats
136W - 123L
1,547 Elo+
Solo
Merlin
Merlin
ROB THE COB
Merlin
Level 148
God Stats
10W - 10L
1,575 SR
Queue Stats
320W - 299L
1,519 Elo+
Solo
Xbalanque
Xbalanque
unluckman
Xbalanque
Level 116
God Stats
2W - 3L
1,475 SR
Queue Stats
118W - 106L
1,503 Elo+
Solo
Cabrakan
Cabrakan
ztrendkill
Cabrakan
Level 165
God Stats
46W - 40L
1,549 SR
Queue Stats
587W - 606L
1,471 Elo+
Solo
Team Averages
Level 151
1,532 SR
1,508 Elo+

VS

Team Averages
Level 157
1,579 SR
1,533 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Ejshekdv
Eset
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 50L
1,554 Elo+
Solo
Skadi
Skadi
Hunter10026
Skadi
Level 183
God Stats
33W - 11L
1,769 SR
Queue Stats
579W - 550L
1,508 Elo+
Solo
Kuzenbo
Kuzenbo
ItouAya
Kuzenbo
Level 203
God Stats
10W - 7L
1,571 SR
Queue Stats
357W - 326L
1,575 Elo+
Solo
Fenrir
Fenrir
infernoleo03
Fenrir
Level 165
God Stats
24W - 27L
1,557 SR
Queue Stats
813W - 765L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
1 / 0 / 0
5,620
562
2,707
7,748
6,533
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tyr
Peroun
Tyr
9
0 / 4 / 0
4,924
492
4,159
9,799
6,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
10
2 / 4 / 2
5,406
541
3,407
5,563
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
unluckman
Xbalanque
11
0 / 5 / 1
5,412
541
5,447
8,692
2,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
ztrendkill
Cabrakan
10
4 / 3 / 2
5,779
578
4,679
7,677
4,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
4 / 0 / 2
6,885
689
8,158
8,233
4,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Eset
11
5 / 3 / 2
6,424
642
5,735
5,047
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 1 / 1
6,272
627
7,296
6,641
2,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kuzenbo
ItouAya
Kuzenbo
10
2 / 0 / 5
6,244
624
2,900
5,864
4,068
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
9
1 / 3 / 5
5,322
532
3,811
7,988
2,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
7
Kills
16
16
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
0
0
1
W
Sun Wukong
 
Sun Wukong
4
0
2
5
W
Eset
5
3
2
2
W
4
1
1
4.5
W
Kuzenbo
ItouAya
Kuzenbo
2
0
5
4.5
L
Tyr
Peroun
Tyr
0
4
0
0
L
Merlin
2
4
2
0.75
W
Fenrir
1
3
5
1.17
L
Xbalanque
unluckman
Xbalanque
0
5
1
0.1
L
Cabrakan
ztrendkill
Cabrakan
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,399
Damage
27,900
39,479
Taken
33,773
21,554
Mitigated
14,916
12,268
Healing
7,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,707
733
0
2,800
7,748
6,533
8
1,724
5,980
17,973
0
W
Sun Wukong
 
Sun Wukong
8,158
1,774
0
1,805
8,233
4,492
0
1,224
7,009
0
53,351
W
Eset
5,735
751
78
774
5,047
1,458
0
3,838
1,209
37,624
526
W
7,296
1,944
0
948
6,641
2,015
0
1,458
5,183
0
48,538
W
Kuzenbo
ItouAya
Kuzenbo
2,900
1,306
0
1,683
5,864
4,068
8
1,347
4,517
18,596
1,159
L
Tyr
Peroun
Tyr
4,159
485
0
3,568
9,799
6,218
0
771
8,966
0
30,121
L
Merlin
3,407
99
0
732
5,563
1,444
0
2,256
3,132
31,973
0
W
Fenrir
3,811
982
0
1,992
7,988
2,883
0
2,774
5,214
0
28,597
L
Xbalanque
unluckman
Xbalanque
5,447
2,753
0
2,576
8,692
2,754
0
1,156
7,536
0
42,216
L
Cabrakan
ztrendkill
Cabrakan
4,679
775
0
2,592
7,677
4,605
0
2,078
5,376
30,228
1,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,141
Gold Earned
31,147
259
Minions Killed
329
0
Camps Cleared
0
986,837
Distance Traveled
1,059,301
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,620
562
22
2
0
221,625
2
W
Sun Wukong
6,885
689
91
9
0
220,316
1
W
Eset
6,424
642
79
8
0
200,113
3
W
Skadi
6,272
627
84
8
0
184,644
1
W
Kuzenbo
6,244
624
25
3
0
215,918
4
L
Tyr
4,924
492
50
5
0
204,812
0
L
Merlin
5,406
541
54
5
0
174,907
0
W
Fenrir
5,322
532
50
5
0
238,310
3
L
Xbalanque
5,412
541
78
8
0
185,739
0
L
Cabrakan
5,779
578
55
6
0
199,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role