Player Matchup

Medusa
Medusa
 
Medusa
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Acefirekill
Rama
Level 102
God Stats
2W - 8L
1,492 SR
Queue Stats
16W - 21L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
T-Bird_Da_Boss90
Baron Samedi
Level 69
God Stats
24W - 20L
1,632 SR
Queue Stats
321W - 339L
1,417 Elo+
Solo
Cabrakan
Cabrakan
broly72406
Cabrakan
Level 146
God Stats
3W - 3L
1,469 SR
Queue Stats
322W - 281L
1,474 Elo+
Solo
Janus
Janus
erkiturkey
Janus
Level 204
God Stats
7W - 5L
1,648 SR
Queue Stats
319W - 285L
1,528 Elo+
Solo
Team Averages
Level 146
1,548 SR
1,471 Elo+

VS

Team Averages
Level 116
1,528 SR
1,522 Elo+
Lancelot
Lancelot
 
Lancelot
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Chrizzlix
Neith
Level 125
God Stats
6W - 5L
1,506 SR
Queue Stats
26W - 15L
1,563 Elo+
Solo
Nu Wa
Nu Wa
Liagkos
Nu Wa
Level 159
God Stats
5W - 5L
1,539 SR
Queue Stats
273W - 279L
1,505 Elo+
Solo
Yemoja
Yemoja
ScRuMpTiiiOuS
Yemoja
Level 66
God Stats
5W - 1L
1,711 SR
Queue Stats
141W - 114L
1,540 Elo+
Party 1
Fenrir
Fenrir
mbodiene
Fenrir
Level 106
God Stats
3W - 3L
1,387 SR
Queue Stats
318W - 294L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 2 / 0
6,031
503
5,005
8,978
2,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

2
0 / 0 / 0
3,997
333
0
1,057
166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Baron Samedi
T-Bird_Da_Boss90
Baron Samedi
11
1 / 3 / 2
5,914
493
4,741
8,870
4,436
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
broly72406
Cabrakan
13
4 / 4 / 4
7,457
621
7,639
9,663
6,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Janus
12
3 / 2 / 1
7,118
593
4,145
6,808
1,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
3 / 3 / 2
7,559
630
5,246
9,511
3,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Neith
Chrizzlix
Neith
12
4 / 2 / 0
7,513
626
4,936
7,415
2,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Liagkos
Nu Wa
12
1 / 2 / 4
7,544
629
7,370
5,550
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 1 / 4
6,984
582
1,878
5,906
3,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Fenrir
mbodiene
Fenrir
13
2 / 1 / 0
7,804
650
4,150
9,295
4,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
9
Kills
11
11
Deaths
9
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
0
0.5
W
Lancelot
 
Lancelot
3
3
2
1.33
L
0
0
0
0
W
Neith
Chrizzlix
Neith
4
2
0
2
W
Nu Wa
Liagkos
Nu Wa
1
2
4
1.5
W
1
1
4
3
L
Baron Samedi
T-Bird_Da_Boss90
Baron Samedi
1
3
2
0.67
L
Cabrakan
broly72406
Cabrakan
4
4
4
1.5
L
Janus
3
2
1
1.75
W
Fenrir
mbodiene
Fenrir
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,530
Damage
23,580
35,376
Taken
37,677
15,804
Mitigated
14,022
12,343
Healing
11,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,005
2,178
0
2,487
8,978
2,745
0
556
8,422
0
43,427
W
Lancelot
 
Lancelot
5,246
1,477
0
4,066
9,511
3,427
0
4,259
5,176
0
53,113
L
0
0
0
69
1,057
166
0
603
454
0
1,791
W
Neith
Chrizzlix
Neith
4,936
850
0
1,445
7,415
2,114
472
3,829
3,586
0
50,242
W
Nu Wa
Liagkos
Nu Wa
7,370
1,818
0
655
5,550
1,292
119
4,349
860
50,425
976
W
1,878
631
2,161
919
5,906
3,001
163
2,581
3,275
15,622
0
L
Baron Samedi
T-Bird_Da_Boss90
Baron Samedi
4,741
51
0
4,157
8,870
4,436
0
2,755
6,115
33,428
916
L
Cabrakan
broly72406
Cabrakan
7,639
1,108
0
3,755
9,663
6,504
0
1,586
8,077
57,227
904
L
Janus
4,145
308
0
1,875
6,808
1,953
0
3,652
3,156
50,736
1,379
W
Fenrir
mbodiene
Fenrir
4,150
762
0
2,517
9,295
4,188
0
869
8,426
0
48,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,517
Gold Earned
37,404
345
Minions Killed
375
0
Camps Cleared
0
1,017,484
Distance Traveled
1,200,538
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,031
503
68
6
0
246,905
3
W
Lancelot
7,559
630
89
7
0
273,909
0
L
Rama
3,997
333
6
1
0
25,120
0
W
Neith
7,513
626
75
6
0
230,083
3
W
Nu Wa
7,544
629
96
8
0
243,171
0
W
Yemoja
6,984
582
29
2
0
221,644
1
L
Baron Samedi
5,914
493
51
4
0
209,913
0
L
Cabrakan
7,457
621
97
8
0
255,918
0
L
Janus
7,118
593
123
10
0
279,628
0
W
Fenrir
7,804
650
86
7
0
231,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role