Player Matchup

Ra
Ra
ElPepinoV2
Ra
Level 94
God Stats
1W - 5L
1,065 SR
Queue Stats
36W - 32L
1,530 Elo+
Solo
Athena
Athena
Miscospiscou
Athena
Level 85
God Stats
1W - 1L
1,311 SR
Queue Stats
19W - 16L
1,515 Elo+
Solo
Ravana
Ravana
Pitekpit
Ravana
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 78L
1,532 Elo+
Solo
Skadi
Skadi
SESEMICH
Skadi
Level 129
God Stats
1W - 0L
1,181 SR
Queue Stats
60W - 50L
1,478 Elo+
Solo
Camazotz
Camazotz
小熊维尼유
Camazotz
Level 104
God Stats
1W - 0L
1,108 SR
Queue Stats
30W - 24L
1,540 Elo+
Solo
Team Averages
Level 104
1,233 SR
1,519 Elo+

VS

Team Averages
Level 136
1,435 SR
1,483 Elo+
Tyr
Tyr
 
Tyr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
SpringSakura
Discordia
Level 155
God Stats
0W - 2L
1,255 SR
Queue Stats
129W - 136L
1,438 Elo+
Solo
Rama
Rama
Striker71001
Rama
Level 128
God Stats
3W - 7L
1,332 SR
Queue Stats
459W - 426L
1,485 Elo+
Solo
Izanami
Izanami
fenixmaquina
Izanami
Level 156
God Stats
228W - 213L
1,587 SR
Queue Stats
308W - 291L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,372
637
1,485
4,030
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
10
2 / 2 / 4
5,952
595
4,197
9,704
6,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
Pitekpit
Ravana
10
1 / 1 / 5
6,198
620
5,143
6,311
2,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
SESEMICH
Skadi
10
2 / 0 / 1
5,643
564
5,879
4,101
1,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Camazotz
12
8 / 0 / 1
6,859
686
6,010
7,852
2,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
2 / 3 / 0
5,957
596
4,519
9,379
6,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charon
 
Charon
8
1 / 1 / 0
5,063
506
3,768
7,844
3,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
SpringSakura
Discordia
11
0 / 0 / 0
5,509
551
1,498
3,288
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 1
4,752
475
4,237
6,730
1,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
fenixmaquina
Izanami
8
0 / 8 / 0
4,640
464
1,946
7,482
1,648
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
14
Kills
3
3
Deaths
15
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
3
0
0.67
L
Charon
 
Charon
1
1
0
1
W
1
0
0
1
W
Athena
2
2
4
2
W
Ravana
Pitekpit
Ravana
1
1
5
3.5
W
Skadi
SESEMICH
Skadi
2
0
1
2.5
L
Discordia
SpringSakura
Discordia
0
0
0
0
L
0
3
1
0.17
L
Izanami
fenixmaquina
Izanami
0
8
0
0
W
Camazotz
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,714
Damage
15,968
31,998
Taken
34,723
15,530
Mitigated
14,075
10,095
Healing
10,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,519
118
0
3,440
9,379
6,432
0
486
8,828
0
40,551
L
Charon
 
Charon
3,768
773
1,157
2,551
7,844
3,241
0
1,457
6,199
16,270
0
W
1,485
52
468
1,458
4,030
1,631
0
1,514
2,516
55,046
1,806
W
Athena
4,197
1,012
0
2,173
9,704
6,888
0
2,243
7,461
18,184
2,822
W
Ravana
Pitekpit
Ravana
5,143
1,548
0
1,465
6,311
2,913
0
109
6,202
0
35,201
W
Skadi
SESEMICH
Skadi
5,879
2,012
0
920
4,101
1,134
611
1,122
2,979
0
39,749
L
Discordia
SpringSakura
Discordia
1,498
0
0
1,282
3,288
848
0
374
2,834
37,881
872
L
4,237
3,184
0
2,263
6,730
1,906
0
1,635
5,047
0
29,622
L
Izanami
fenixmaquina
Izanami
1,946
1,369
0
0
7,482
1,648
0
740
6,702
0
22,517
W
Camazotz
6,010
3,445
0
3,611
7,852
2,964
0
278
7,574
0
48,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,024
Gold Earned
25,921
368
Minions Killed
293
0
Camps Cleared
0
1,108,330
Distance Traveled
943,497
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,957
596
81
8
0
210,908
1
L
Charon
5,063
506
18
2
0
184,817
3
W
Ra
6,372
637
113
11
0
226,456
0
W
Athena
5,952
595
43
4
0
229,996
0
W
Ravana
6,198
620
77
8
0
199,970
1
W
Skadi
5,643
564
56
6
0
180,899
2
L
Discordia
5,509
551
87
9
0
205,626
0
L
Rama
4,752
475
65
7
0
169,802
2
L
Izanami
4,640
464
42
4
0
172,344
1
W
Camazotz
6,859
686
79
8
0
271,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role