Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Darnaldo01
Ravana
Level 146
God Stats
0W - 3L
1,396 SR
Queue Stats
100W - 105L
1,556 Elo+
Party 2
Xbalanque
Xbalanque
InZantic
Xbalanque
Level 169
God Stats
8W - 7L
1,697 SR
Queue Stats
626W - 631L
1,528 Elo+
Solo
Scylla
Scylla
Lowlifeswine
Scylla
Level 158
God Stats
32W - 37L
1,577 SR
Queue Stats
385W - 372L
1,527 Elo+
Solo
Chaac
Chaac
SeshMoth98
Chaac
Level 107
God Stats
12W - 14L
1,577 SR
Queue Stats
196W - 193L
1,591 Elo+
Party 2
Team Averages
Level 155
1,549 SR
1,540 Elo+

VS

Team Averages
Level 154
1,532 SR
1,525 Elo+
Ra
Ra
 
Ra
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
GillGameSHh
Cabrakan
Level 148
God Stats
23W - 20L
1,507 SR
Queue Stats
432W - 424L
1,509 Elo+
Solo
Bellona
Bellona
hobbits008
Bellona
Level 124
God Stats
2W - 0L
1,394 SR
Queue Stats
54W - 41L
1,580 Elo+
Party 1
Nemesis
Nemesis
lalif
Nemesis
Level 143
God Stats
6W - 1L
1,760 SR
Queue Stats
25W - 22L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
1 / 2 / 0
4,998
500
4,048
8,226
5,247
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
Darnaldo01
Ravana
9
0 / 4 / 0
4,682
468
2,501
5,146
1,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Xbalanque
InZantic
Xbalanque
9
0 / 3 / 0
4,935
494
5,758
5,872
1,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
11
0 / 3 / 1
5,107
511
2,288
3,838
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
9
0 / 3 / 1
5,266
527
5,071
10,162
4,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 1 / 5
6,761
676
2,127
2,922
1,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
 
Chernobog
11
1 / 0 / 5
5,858
586
4,250
5,960
1,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cabrakan
GillGameSHh
Cabrakan
10
2 / 0 / 3
6,016
602
1,893
5,716
5,088
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bellona
hobbits008
Bellona
12
5 / 0 / 0
6,935
694
6,977
9,209
7,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
lalif
Nemesis
11
6 / 0 / 4
6,446
645
8,365
7,751
2,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
15
15
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
2
0
0.5
W
Ra
 
Ra
1
1
5
3.5
W
Chernobog
 
Chernobog
1
0
5
3.5
L
Ravana
Darnaldo01
Ravana
0
4
0
0
W
Cabrakan
GillGameSHh
Cabrakan
2
0
3
3.5
L
Xbalanque
InZantic
Xbalanque
0
3
0
0
L
Scylla
0
3
1
0.17
L
Chaac
0
3
1
0.17
W
Bellona
hobbits008
Bellona
5
0
0
5
W
Nemesis
lalif
Nemesis
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,666
Damage
23,612
33,244
Taken
31,558
14,639
Mitigated
18,574
8,265
Healing
14,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,048
900
0
2,559
8,226
5,247
0
2,217
6,009
18,172
0
W
Ra
 
Ra
2,127
259
389
1,052
2,922
1,104
0
1,086
1,836
50,159
1,043
W
Chernobog
 
Chernobog
4,250
2,267
0
3,296
5,960
1,838
975
938
5,022
0
47,533
L
Ravana
Darnaldo01
Ravana
2,501
645
0
350
5,146
1,939
0
440
4,706
0
31,703
W
Cabrakan
GillGameSHh
Cabrakan
1,893
541
0
2,277
5,716
5,088
0
1,052
4,664
14,279
0
L
Xbalanque
InZantic
Xbalanque
5,758
2,795
0
1,405
5,872
1,654
0
372
5,500
0
35,708
L
Scylla
2,288
184
0
578
3,838
1,021
0
550
3,288
37,695
0
L
Chaac
5,071
1,383
0
3,373
10,162
4,778
0
441
9,721
0
33,028
W
Bellona
hobbits008
Bellona
6,977
2,818
0
4,920
9,209
7,807
0
1,039
8,170
0
47,384
W
Nemesis
lalif
Nemesis
8,365
4,395
0
2,199
7,751
2,737
160
2,221
5,530
0
35,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,988
Gold Earned
32,016
293
Minions Killed
352
0
Camps Cleared
0
1,009,187
Distance Traveled
1,029,758
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,998
500
29
3
0
199,039
1
W
Ra
6,761
676
94
9
0
221,507
4
W
Chernobog
5,858
586
87
9
0
179,537
0
L
Ravana
4,682
468
57
6
0
220,682
0
W
Cabrakan
6,016
602
22
2
0
197,022
4
L
Xbalanque
4,935
494
64
6
0
177,872
0
L
Scylla
5,107
511
71
7
0
215,651
2
L
Chaac
5,266
527
72
7
0
195,943
0
W
Bellona
6,935
694
87
9
0
191,144
2
W
Nemesis
6,446
645
62
6
0
240,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role