Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
BongoWasHisNamo
Jormungandr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 108L
1,514 Elo+
Party 1
Cupid
Cupid
Mistorylovely
Cupid
Level 98
God Stats
0W - 5L
1,133 SR
Queue Stats
255W - 262L
1,473 Elo+
Solo
Tyr
Tyr
PapaReaper8443
Tyr
Level 108
God Stats
0W - 1L
1,223 SR
Queue Stats
7W - 3L
1,449 Elo+
Party 1
Hades
Hades
Relaxauras
Hades
Level 146
God Stats
7W - 5L
1,605 SR
Queue Stats
575W - 563L
1,482 Elo+
Party 1
Team Averages
Level 117
1,392 SR
1,483 Elo+

VS

Team Averages
Level 119
1,462 SR
1,480 Elo+
Ares
Ares
Goldmember1661
Ares
Level 159
God Stats
3W - 1L
1,713 SR
Queue Stats
110W - 110L
1,508 Elo+
Solo
Eset
Eset
Jmb280
Eset
Level 106
God Stats
7W - 5L
1,477 SR
Queue Stats
613W - 609L
1,523 Elo+
Solo
Medusa
Medusa
Kojin_XII
Medusa
Level 119
God Stats
1W - 2L
1,119 SR
Queue Stats
120W - 129L
1,409 Elo+
Solo
Charon
Charon
MonkyBot
Charon
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 32L
1,435 Elo+
Solo
Thoth
Thoth
TearingHippo05
Thoth
Level 105
God Stats
3W - 3L
1,501 SR
Queue Stats
89W - 70L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 1 / 2
4,716
943
2,213
2,310
737
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jormungandr
BongoWasHisNamo
Jormungandr
11
2 / 2 / 1
5,322
1,064
4,999
4,804
4,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

1
0 / 0 / 0
1,332
266
0
0
0
10
1 / 2 / 2
5,257
1,051
2,590
5,103
3,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hades
10
0 / 3 / 3
5,373
1,075
2,766
4,962
3,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 7
6,483
1,297
2,461
6,179
4,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Eset
Jmb280
Eset
10
1 / 0 / 5
5,850
1,170
3,518
3,201
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Kojin_XII
Medusa
9
1 / 2 / 2
5,506
1,101
1,494
3,680
1,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charon
MonkyBot
Charon
11
2 / 0 / 6
6,075
1,215
3,877
4,790
3,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
3 / 0 / 5
6,344
1,269
4,385
1,779
844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
3
Kills
8
8
Deaths
3
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
2
1
L
Jormungandr
BongoWasHisNamo
Jormungandr
2
2
1
1.25
W
1
1
7
4.5
W
Eset
Jmb280
Eset
1
0
5
3.5
W
Medusa
Kojin_XII
Medusa
1
2
2
1
L
0
0
0
0
W
Charon
MonkyBot
Charon
2
0
6
5
L
1
2
2
1
L
Hades
0
3
3
0.5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,568
Damage
15,735
17,179
Taken
19,629
12,369
Mitigated
12,051
3,406
Healing
7,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,213
833
0
615
2,310
737
0
1,901
296
32
5,554
L
Jormungandr
BongoWasHisNamo
Jormungandr
4,999
0
250
1,257
4,804
4,942
0
3,521
963
9,489
0
W
2,461
177
515
2,253
6,179
4,462
0
1,631
4,548
4,988
0
W
Eset
Jmb280
Eset
3,518
332
737
776
3,201
1,546
623
1,879
1,213
6,155
0
W
Medusa
Kojin_XII
Medusa
1,494
319
491
533
3,680
1,345
329
951
2,650
0
7,822
L
0
0
0
0
0
0
0
0
0
0
0
W
Charon
MonkyBot
Charon
3,877
444
892
889
4,790
3,854
0
2,301
2,341
6,022
199
L
2,590
223
0
41
5,103
3,340
0
4,046
829
108
4,948
L
Hades
2,766
0
274
969
4,962
3,350
0
3,576
1,090
10,076
0
W
4,385
260
236
492
1,779
844
627
632
972
15,935
339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,000
Gold Earned
30,258
40
Minions Killed
60
0
Camps Cleared
0
430,751
Distance Traveled
523,022
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,716
943
7
1
0
105,573
0
L
Jormungandr
5,322
1,064
3
1
0
107,445
0
W
Ares
6,483
1,297
6
1
0
117,932
0
W
Eset
5,850
1,170
21
4
0
111,978
0
W
Medusa
5,506
1,101
4
1
0
92,000
0
L
Cupid
1,332
266
0
0
0
0
0
W
Charon
6,075
1,215
6
1
0
96,754
0
L
Tyr
5,257
1,051
10
2
0
110,249
0
L
Hades
5,373
1,075
20
4
0
107,484
0
W
Thoth
6,344
1,269
23
5
0
104,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role