Player Matchup

Nu Wa
Nu Wa
Deathblossom14
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,684 Elo+
Party 1
Fenrir
Fenrir
Matata111
Fenrir
Level 61
God Stats
2W - 2L
1,245 SR
Queue Stats
51W - 46L
1,561 Elo+
Solo
Mulan
Mulan
Peti0152
Mulan
Level 149
God Stats
3W - 1L
1,757 SR
Queue Stats
305W - 304L
1,444 Elo+
Solo
Sylvanus
Sylvanus
Tri0
Sylvanus
Level 246
God Stats
22W - 22L
1,526 SR
Queue Stats
82W - 54L
1,542 Elo+
Party 1
Chronos
Chronos
Zakyya
Chronos
Level 224
God Stats
1W - 0L
1,478 SR
Queue Stats
152W - 103L
1,570 Elo+
Solo
Team Averages
Level 142
1,501 SR
1,560 Elo+

VS

Team Averages
Level 113
1,599 SR
1,500 Elo+
Discordia
Discordia
 
Discordia
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
THUNDERVIPER8
Yemoja
Level 128
God Stats
45W - 30L
1,696 SR
Queue Stats
190W - 176L
1,514 Elo+
Party 2
Zeus
Zeus
YagParrow
Zeus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 39L
1,524 Elo+
Party 2
Camazotz
Camazotz
kaan1122
Camazotz
Level 105
God Stats
1W - 1L
1,801 SR
Queue Stats
64W - 60L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 4
7,112
711
9,783
4,043
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Matata111
Fenrir
10
3 / 1 / 3
5,616
562
1,723
7,250
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
Peti0152
Mulan
11
3 / 1 / 2
6,582
658
5,634
7,091
4,747
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Tri0
Sylvanus
10
3 / 0 / 5
6,183
618
2,934
5,651
3,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
Zakyya
Chronos
12
2 / 0 / 5
6,461
646
2,924
7,215
2,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 2 / 3
5,069
507
4,490
4,463
897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
 
Danzaburou
8
0 / 5 / 0
5,008
501
3,048
7,198
1,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

8
1 / 2 / 1
5,232
523
2,197
5,820
2,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
9
1 / 4 / 0
5,615
562
4,001
5,071
1,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
kaan1122
Camazotz
10
1 / 5 / 0
5,802
580
3,923
11,514
3,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
18
Kills
3
3
Deaths
18
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
2
3
0.75
L
Danzaburou
 
Danzaburou
0
5
0
0
W
7
1
4
9
W
Fenrir
Matata111
Fenrir
3
1
3
4.5
W
Mulan
Peti0152
Mulan
3
1
2
4
L
1
2
1
0.75
W
Sylvanus
Tri0
Sylvanus
3
0
5
5.5
L
Zeus
1
4
0
0.25
W
Chronos
Zakyya
Chronos
2
0
5
4.5
L
Camazotz
kaan1122
Camazotz
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,998
Damage
17,659
31,250
Taken
34,066
13,640
Mitigated
9,024
16,412
Healing
9,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,490
161
0
480
4,463
897
0
1,788
2,581
25,620
0
L
Danzaburou
 
Danzaburou
3,048
1,148
0
1,280
7,198
1,410
0
4,863
1,988
0
27,773
W
9,783
2,640
0
1,006
4,043
1,274
808
1,489
2,512
47,602
0
W
Fenrir
Matata111
Fenrir
1,723
258
0
3,168
7,250
2,288
0
1,322
5,754
0
24,930
W
Mulan
Peti0152
Mulan
5,634
1,709
0
3,819
7,091
4,747
0
440
6,569
861
38,679
L
2,197
448
135
548
5,820
2,507
0
3,839
1,674
13,074
0
W
Sylvanus
Tri0
Sylvanus
2,934
1,125
2,174
3,038
5,651
3,221
55
1,754
3,769
12,290
3,080
L
Zeus
4,001
458
0
1,381
5,071
1,013
0
3,302
1,694
29,896
0
W
Chronos
Zakyya
Chronos
2,924
1,191
0
3,207
7,215
2,110
0
4,661
1,958
45,279
2,630
L
Camazotz
kaan1122
Camazotz
3,923
1,466
0
6,097
11,514
3,197
0
898
10,576
0
35,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,954
Gold Earned
26,726
343
Minions Killed
270
0
Camps Cleared
0
1,017,022
Distance Traveled
999,595
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,069
507
52
5
0
235,087
2
L
Danzaburou
5,008
501
53
5
0
205,613
3
W
Nu Wa
7,112
711
86
9
0
174,713
2
W
Fenrir
5,616
562
53
5
0
231,251
2
W
Mulan
6,582
658
77
8
0
202,060
0
L
Yemoja
5,232
523
33
3
0
172,145
0
W
Sylvanus
6,183
618
26
3
0
203,242
1
L
Zeus
5,615
562
69
7
0
180,791
0
W
Chronos
6,461
646
101
10
0
205,756
1
L
Camazotz
5,802
580
63
6
0
205,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role