Player Matchup

Janus
Janus
AB8astlyGiraffe
Janus
Level 145
God Stats
11W - 3L
1,874 SR
Queue Stats
35W - 30L
1,636 Elo+
Solo
Erlang Shen
Erlang Shen
Burnt Torillass
Erlang Shen
Level 149
God Stats
7W - 9L
1,455 SR
Queue Stats
527W - 510L
1,553 Elo+
Party 1
Sol
Sol
KeePWishinG3
Sol
Level 196
God Stats
5W - 8L
1,493 SR
Queue Stats
253W - 285L
1,493 Elo+
Party 1
Loki
Loki
Srockball22
Loki
Level 157
God Stats
1W - 3L
1,564 SR
Queue Stats
60W - 78L
1,539 Elo+
Solo
Ymir
Ymir
ksaid001
Ymir
Level 159
God Stats
13W - 22L
1,481 SR
Queue Stats
870W - 861L
1,530 Elo+
Party 1
Team Averages
Level 161
1,573 SR
1,550 Elo+

VS

Team Averages
Level 153
1,580 SR
1,552 Elo+
Scylla
Scylla
 
Scylla
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AssassinX90
Danzaburou
Level 149
God Stats
7W - 7L
1,414 SR
Queue Stats
73W - 66L
1,545 Elo+
Solo
Vulcan
Vulcan
CobaltThunder
Vulcan
Level 158
God Stats
2W - 2L
1,408 SR
Queue Stats
546W - 503L
1,572 Elo+
Solo
Kuzenbo
Kuzenbo
Porkchopzz
Kuzenbo
Level 146
God Stats
4W - 2L
1,870 SR
Queue Stats
570W - 532L
1,596 Elo+
Solo
Serqet
Serqet
RektheNubi
Serqet
Level 166
God Stats
10W - 4L
1,707 SR
Queue Stats
421W - 394L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,218
844
0
0
0
Erlang Shen
Burnt Torillass
Erlang Shen
9
1 / 4 / 1
4,913
983
3,431
6,446
4,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 0
5,060
1,012
3,133
3,899
1,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

11
2 / 1 / 2
5,192
1,038
2,019
3,924
1,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
9
1 / 4 / 1
4,922
984
1,544
5,983
2,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
4 / 0 / 2
5,711
1,142
4,832
1,415
444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
AssassinX90
Danzaburou
10
2 / 2 / 7
5,312
1,062
3,093
3,744
1,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 2 / 6
5,485
1,097
5,119
4,196
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Porkchopzz
Kuzenbo
9
0 / 0 / 5
4,939
988
2,098
4,249
3,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
RektheNubi
Serqet
10
1 / 2 / 6
5,089
1,018
2,224
3,093
1,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
10
10
Deaths
6
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
2
5
L
0
0
0
0
W
Danzaburou
AssassinX90
Danzaburou
2
2
7
2.75
L
Erlang Shen
Burnt Torillass
Erlang Shen
1
4
1
0.38
W
3
2
6
3
L
1
1
0
1
W
Kuzenbo
Porkchopzz
Kuzenbo
0
0
5
2.5
W
Serqet
RektheNubi
Serqet
1
2
6
2
L
2
1
2
3
L
Ymir
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,127
Damage
17,366
20,252
Taken
16,697
9,289
Mitigated
7,907
2,602
Healing
3,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,832
456
80
495
1,415
444
478
591
778
13,880
887
L
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
AssassinX90
Danzaburou
3,093
1,021
0
882
3,744
1,180
769
1,110
2,598
0
8,371
L
Erlang Shen
Burnt Torillass
Erlang Shen
3,431
908
0
965
6,446
4,071
0
3,195
3,034
636
6,639
W
5,119
247
0
580
4,196
1,325
123
826
3,225
14,957
0
L
3,133
804
0
1,042
3,899
1,152
0
2,500
1,244
14,340
0
W
Kuzenbo
Porkchopzz
Kuzenbo
2,098
725
0
1,492
4,249
3,790
0
1,228
2,896
4,384
965
W
Serqet
RektheNubi
Serqet
2,224
546
0
35
3,093
1,168
98
1,172
1,781
0
8,021
L
2,019
290
0
475
3,924
1,125
0
2,254
1,497
0
10,350
L
Ymir
1,544
265
0
120
5,983
2,941
0
2,839
2,853
4,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,305
Gold Earned
26,536
63
Minions Killed
100
0
Camps Cleared
0
353,096
Distance Traveled
492,464
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,711
1,142
32
6
0
95,020
0
L
Janus
4,218
844
0
0
0
163
0
W
Danzaburou
5,312
1,062
13
3
0
104,319
1
L
Erlang Shen
4,913
983
8
2
0
94,863
0
W
Vulcan
5,485
1,097
30
6
0
100,932
0
L
Sol
5,060
1,012
28
6
0
97,273
1
W
Kuzenbo
4,939
988
8
2
0
89,348
0
W
Serqet
5,089
1,018
17
3
0
102,845
0
L
Loki
5,192
1,038
16
3
0
100,850
0
L
Ymir
4,922
984
11
2
0
59,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role