Player Matchup

Awilix
Awilix
Malteazah
Awilix
Level 147
God Stats
0W - 2L
1,683 SR
Queue Stats
0W - 2L
1,146 Elo+
Solo
Zeus
Zeus
Metrallero22
Zeus
Level 88
God Stats
0W - 2L
1,320 SR
Queue Stats
67W - 124L
1,389 Elo+
Solo
Xing Tian
Xing Tian
Pitekpit
Xing Tian
Level 107
God Stats
1W - 1L
1,737 SR
Queue Stats
99W - 78L
1,546 Elo+
Solo
Medusa
Medusa
Striker71001
Medusa
Level 128
God Stats
1W - 5L
1,288 SR
Queue Stats
459W - 426L
1,497 Elo+
Solo
Tyr
Tyr
TheProKillers48
Tyr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 74L
1,539 Elo+
Solo
Team Averages
Level 118
1,506 SR
1,423 Elo+

VS

Team Averages
Level 89
1,523 SR
1,475 Elo+
Cupid
Cupid
Danzaiko
Cupid
Level 84
God Stats
8W - 4L
1,549 SR
Queue Stats
202W - 192L
1,488 Elo+
Party 1
Tyr
Tyr
ElPepinoV2
Tyr
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 32L
1,522 Elo+
Solo
Baba Yaga
Baba Yaga
GouGouGeGe
Baba Yaga
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 128L
1,476 Elo+
Solo
Cabrakan
Cabrakan
SuceUnPrepus
Cabrakan
Level 48
God Stats
13W - 11L
1,512 SR
Queue Stats
133W - 123L
1,467 Elo+
Party 1
Lancelot
Lancelot
thePeacemen
Lancelot
Level 157
God Stats
36W - 29L
1,554 SR
Queue Stats
236W - 233L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Malteazah
Awilix
14
1 / 1 / 2
6,856
490
7,975
10,831
3,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 2 / 2
7,023
502
2,794
5,617
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Pitekpit
Xing Tian
13
2 / 2 / 1
7,206
515
3,737
9,904
7,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
12
1 / 5 / 0
6,937
496
7,055
9,532
2,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
0 / 1 / 2
6,199
443
2,124
10,737
6,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Danzaiko
Cupid
14
3 / 0 / 2
8,206
586
7,964
6,711
2,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 2 / 0
7,674
548
4,714
8,861
4,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Baba Yaga
GouGouGeGe
Baba Yaga
13
1 / 1 / 2
7,659
547
6,605
5,888
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
SuceUnPrepus
Cabrakan
13
0 / 2 / 5
7,512
537
5,138
10,105
11,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Lancelot
thePeacemen
Lancelot
15
3 / 0 / 0
9,879
706
6,954
9,281
4,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
5
Kills
11
11
Deaths
5
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cupid
Danzaiko
Cupid
3
0
2
4
W
4
2
0
2
W
Baba Yaga
GouGouGeGe
Baba Yaga
1
1
2
2
L
Awilix
Malteazah
Awilix
1
1
2
2
L
1
2
2
1
L
Xing Tian
Pitekpit
Xing Tian
2
2
1
1.25
L
Medusa
1
5
0
0.2
W
Cabrakan
SuceUnPrepus
Cabrakan
0
2
5
1.25
L
0
1
2
1
W
Lancelot
thePeacemen
Lancelot
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,685
Damage
31,375
46,621
Taken
40,846
21,658
Mitigated
25,047
4,804
Healing
21,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Danzaiko
Cupid
7,964
4,311
1,758
5,448
6,711
2,724
935
69
6,604
0
70,216
W
4,714
484
0
5,175
8,861
4,159
0
1,668
7,153
0
58,081
W
Baba Yaga
GouGouGeGe
Baba Yaga
6,605
616
0
1,813
5,888
2,375
0
1,336
4,512
50,205
928
L
Awilix
Malteazah
Awilix
7,975
2,377
0
250
10,831
3,882
0
2,923
7,684
0
66,151
L
2,794
203
0
417
5,617
1,465
0
2,265
3,107
45,882
2,318
L
Xing Tian
Pitekpit
Xing Tian
3,737
531
0
874
9,904
7,170
0
1,029
8,795
39,915
0
L
Medusa
7,055
2,599
0
1,000
9,532
2,890
0
1,637
7,895
0
57,242
W
Cabrakan
SuceUnPrepus
Cabrakan
5,138
1,054
0
3,075
10,105
11,402
0
526
9,561
21,981
1,464
L
2,124
233
0
2,263
10,737
6,251
0
3,004
7,585
0
16,548
W
Lancelot
thePeacemen
Lancelot
6,954
1,732
0
4,486
9,281
4,387
546
2,382
6,507
0
79,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,221
Gold Earned
40,930
443
Minions Killed
499
0
Camps Cleared
0
1,450,975
Distance Traveled
1,526,105
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,206
586
126
9
0
278,531
2
W
Tyr
7,674
548
87
6
0
349,891
2
W
Baba Yaga
7,659
547
103
7
0
289,452
0
L
Awilix
6,856
490
113
8
0
360,192
0
L
Zeus
7,023
502
93
7
0
258,859
2
L
Xing Tian
7,206
515
100
7
0
261,296
4
L
Medusa
6,937
496
107
8
0
247,464
2
W
Cabrakan
7,512
537
37
3
0
294,252
6
L
Tyr
6,199
443
30
2
0
323,164
0
W
Lancelot
9,879
706
146
10
0
313,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role