Player Matchup

Sol
Sol
 
Sol
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Leonard04
Surtr
Level 120
God Stats
62W - 52L
1,623 SR
Queue Stats
391W - 415L
1,488 Elo+
Party 1
Ra
Ra
Smarpey
Ra
Level 127
God Stats
4W - 7L
1,342 SR
Queue Stats
110W - 91L
1,482 Elo+
Solo
Arachne
Arachne
TCrimson94
Arachne
Level 147
God Stats
7W - 7L
1,533 SR
Queue Stats
166W - 168L
1,443 Elo+
Solo
Ymir
Ymir
goodeath
Ymir
Level 157
God Stats
19W - 15L
1,640 SR
Queue Stats
84W - 75L
1,503 Elo+
Solo
Team Averages
Level 141
1,528 SR
1,483 Elo+

VS

Team Averages
Level 123
1,456 SR
1,538 Elo+
Loki
Loki
Dartmoness
Loki
Level 138
God Stats
18W - 19L
1,522 SR
Queue Stats
223W - 196L
1,519 Elo+
Solo
Hades
Hades
Pitekpit
Hades
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 57L
1,536 Elo+
Solo
Scylla
Scylla
TheProKillers48
Scylla
Level 122
God Stats
1W - 1L
1,233 SR
Queue Stats
77W - 73L
1,530 Elo+
Solo
Danzaburou
Danzaburou
WizardCosmo
Danzaburou
Level 147
God Stats
6W - 7L
1,510 SR
Queue Stats
438W - 401L
1,521 Elo+
Solo
Bellona
Bellona
steinsoop
Bellona
Level 103
God Stats
15W - 18L
1,513 SR
Queue Stats
198W - 165L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 3 / 1
5,783
526
1,768
6,867
1,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Surtr
Leonard04
Surtr
11
3 / 2 / 0
6,418
583
6,758
11,526
8,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 4 / 1
6,065
551
3,423
5,755
2,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
TCrimson94
Arachne
9
1 / 3 / 1
5,186
471
3,396
7,446
2,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ymir
10
2 / 3 / 1
6,100
555
2,364
8,808
5,250
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 3
6,320
575
6,048
8,594
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
Pitekpit
Hades
11
1 / 3 / 2
6,305
573
4,147
8,298
4,027
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
3 / 1 / 0
5,813
528
2,947
4,452
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
WizardCosmo
Danzaburou
12
4 / 0 / 3
7,296
663
5,430
2,785
1,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
steinsoop
Bellona
11
3 / 2 / 8
6,824
620
6,934
10,061
6,281
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
8
Kills
15
15
Deaths
8
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
1
0.17
W
4
2
3
2.75
L
Surtr
Leonard04
Surtr
3
2
0
1.5
W
Hades
Pitekpit
Hades
1
3
2
0.67
L
2
4
1
0.63
L
Arachne
TCrimson94
Arachne
1
3
1
0.5
W
3
1
0
3
W
Danzaburou
WizardCosmo
Danzaburou
4
0
3
5.5
L
Ymir
2
3
1
0.83
W
Bellona
steinsoop
Bellona
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,709
Damage
25,506
40,402
Taken
34,190
19,586
Mitigated
14,887
12,500
Healing
13,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,768
694
0
3,147
6,867
1,585
0
85
6,782
39,604
3,864
W
6,048
1,529
0
3,834
8,594
2,390
0
1,813
6,561
0
46,074
L
Surtr
Leonard04
Surtr
6,758
2,042
0
3,754
11,526
8,140
42
3,775
7,751
1,390
42,737
W
Hades
Pitekpit
Hades
4,147
606
55
3,968
8,298
4,027
0
345
7,380
34,332
3,234
L
3,423
280
302
1,244
5,755
2,007
78
1,050
4,705
39,653
230
L
Arachne
TCrimson94
Arachne
3,396
2,732
0
1,560
7,446
2,604
0
695
6,751
0
23,384
W
2,947
124
0
500
4,452
1,146
0
661
3,691
29,851
0
W
Danzaburou
WizardCosmo
Danzaburou
5,430
2,873
0
1,861
2,785
1,043
911
1,053
1,732
0
52,135
L
Ymir
2,364
453
0
2,493
8,808
5,250
0
1,932
6,876
16,743
0
W
Bellona
steinsoop
Bellona
6,934
1,923
0
3,243
10,061
6,281
0
3,535
6,361
642
24,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,552
Gold Earned
32,558
299
Minions Killed
349
0
Camps Cleared
0
1,137,158
Distance Traveled
1,137,617
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,783
526
93
8
0
207,059
0
W
Loki
6,320
575
82
7
0
264,250
0
L
Surtr
6,418
583
63
6
0
211,350
0
W
Hades
6,305
573
76
7
0
198,492
5
L
Ra
6,065
551
89
8
0
228,414
0
L
Arachne
5,186
471
35
3
0
267,622
0
W
Scylla
5,813
528
64
6
0
211,550
0
W
Danzaburou
7,296
663
86
8
0
207,484
0
L
Ymir
6,100
555
19
2
0
222,713
2
W
Bellona
6,824
620
41
4
0
255,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role