Player Matchup

Erlang Shen
Erlang Shen
Get_Some_manuelB
Erlang Shen
Level 42
God Stats
2W - 2L
1,450 SR
Queue Stats
32W - 44L
1,413 Elo+
Party 1
Baron Samedi
Baron Samedi
Le Prolapsus
Baron Samedi
Level 178
God Stats
25W - 17L
1,566 SR
Queue Stats
374W - 395L
1,453 Elo+
Solo
Aphrodite
Aphrodite
jack-pumpkinlite
Aphrodite
Level 32
God Stats
6W - 7L
1,450 SR
Queue Stats
11W - 20L
1,343 Elo+
Party 1
Team Averages
Level 84
1,489 SR
1,403 Elo+

VS

Team Averages
Level 151
1,493 SR
1,482 Elo+
Anubis
Anubis
NeoDemix
Anubis
Level 150
God Stats
116W - 113L
1,478 SR
Queue Stats
395W - 395L
1,498 Elo+
Solo
Charybdis
Charybdis
SuicidalRapture
Charybdis
Level 154
God Stats
17W - 15L
1,547 SR
Queue Stats
545W - 573L
1,461 Elo+
Solo
Kuzenbo
Kuzenbo
o Indica
Kuzenbo
Level 149
God Stats
23W - 40L
1,454 SR
Queue Stats
685W - 657L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Get_Some_manuelB
Erlang Shen
18
6 / 3 / 2
11,435
817
13,795
16,074
13,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Le Prolapsus
Baron Samedi
17
1 / 0 / 7
10,219
730
13,313
12,331
13,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Aphrodite
17
1 / 1 / 7
9,976
713
6,037
11,549
5,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
NeoDemix
Anubis
17
1 / 4 / 1
10,721
766
8,355
12,513
6,392
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
SuicidalRapture
Charybdis
17
1 / 3 / 2
10,741
767
8,060
10,399
3,983
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
o Indica
Kuzenbo
17
1 / 1 / 2
10,136
724
15,135
15,674
23,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
8
Kills
3
4
Deaths
8
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Get_Some_manuelB
Erlang Shen
6
3
2
2.33
W
Baron Samedi
Le Prolapsus
Baron Samedi
1
0
7
4.5
L
Anubis
NeoDemix
Anubis
1
4
1
0.38
L
Charybdis
SuicidalRapture
Charybdis
1
3
2
0.67
W
Aphrodite
1
1
7
4.5
L
Kuzenbo
o Indica
Kuzenbo
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,145
Damage
31,550
39,954
Taken
38,586
32,835
Mitigated
33,952
24,378
Healing
10,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Get_Some_manuelB
Erlang Shen
13,795
5,808
0
3,571
16,074
13,796
0
7,680
8,300
0
34,163
W
Baron Samedi
Le Prolapsus
Baron Samedi
13,313
711
2,691
4,373
12,331
13,238
250
7,055
5,184
47,888
0
L
Anubis
NeoDemix
Anubis
8,355
248
0
6,054
12,513
6,392
0
6,384
5,678
46,549
1,639
L
Charybdis
SuicidalRapture
Charybdis
8,060
3,117
67
2,536
10,399
3,983
356
6,112
4,041
0
50,332
W
Aphrodite
6,037
1,640
8,026
5,717
11,549
5,801
145
7,963
3,586
22,889
0
L
Kuzenbo
o Indica
Kuzenbo
15,135
4,230
0
2,194
15,674
23,577
0
6,878
8,220
30,287
1,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,630
Gold Earned
31,598
163
Minions Killed
198
0
Camps Cleared
0
735,180
Distance Traveled
651,498
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,435
817
41
3
0
258,452
1
W
Baron Samedi
10,219
730
70
5
0
225,519
0
L
Anubis
10,721
766
88
6
0
228,170
2
L
Charybdis
10,741
767
85
6
0
212,912
0
W
Aphrodite
9,976
713
52
4
0
251,209
0
L
Kuzenbo
10,136
724
25
2
0
210,416
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role