Player Matchup

Zeus
Zeus
Gold V
DeepEyesDragon
Zeus
Gold V
Level 124
God Stats
3W - 0L
1,881 SR
Queue Stats
12W - 7L
1,545 MMR
Solo
Thanatos
Thanatos
Gold III
ElPaulinho
Thanatos
Gold III
Level 69
God Stats
6W - 7L
1,592 SR
Queue Stats
120W - 120L
1,529 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
Karramelii
Baron Samedi
Gold III
Level 204
God Stats
3W - 0L
1,846 SR
Queue Stats
312W - 308L
1,438 MMR
Solo
Ishtar
Ishtar
Platinum IV
Unnamedpig1
Ishtar
Platinum IV
Level 69
God Stats
8W - 10L
1,474 SR
Queue Stats
346W - 356L
1,625 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
unnamedpig
Kuzenbo
Gold III
Level 142
God Stats
10W - 9L
1,522 SR
Queue Stats
224W - 245L
1,466 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 122
1,663 SR
1,521 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,535 SR
1,519 MMR
Agni
Agni
Gold I
 
Agni
Gold I
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Platinum IV
OutgrowPeace
Poseidon
Platinum IV
Level 108
God Stats
33W - 33L
1,499 SR
Queue Stats
335W - 305L
1,674 MMR
Solo
Danzaburou
Danzaburou
Gold I
Shadowfax0401
Danzaburou
Gold I
Level 150
God Stats
34W - 31L
1,599 SR
Queue Stats
113W - 111L
1,577 MMR
Solo
Ymir
Ymir
Silver III
ZABIVAKA228
Ymir
Silver III
Level 44
God Stats
4W - 8L
1,534 SR
Queue Stats
27W - 33L
1,408 MMR
Party 2
Kali
Kali
Silver I
l0rgenon
Kali
Silver I
Level 148
God Stats
0W - 2L
1,542 SR
Queue Stats
42W - 52L
1,435 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,340
704
4,191
2,372
599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
ElPaulinho
Thanatos
12
5 / 0 / 0
6,471
719
3,305
8,609
3,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
Karramelii
Baron Samedi
10
0 / 3 / 2
5,606
623
1,663
7,317
2,477
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
11
1 / 1 / 5
6,182
687
6,202
5,381
1,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kuzenbo
unnamedpig
Kuzenbo
9
1 / 2 / 3
5,434
604
3,286
7,790
6,678
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AthenaThorMaman BrigitteAo Kuang

VS

Bans
RavanaSusanoJanusBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
3 / 1 / 0
6,524
725
4,406
4,768
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
OutgrowPeace
Poseidon
9
0 / 1 / 0
5,195
577
892
2,967
653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
Shadowfax0401
Danzaburou
9
1 / 5 / 0
4,980
553
6,235
7,873
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 0 / 1
5,668
630
3,238
9,153
5,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kali
10
0 / 2 / 3
5,172
575
3,597
6,647
2,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
9
Kills
6
6
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
1
0
3
W
2
0
0
2
W
Thanatos
ElPaulinho
Thanatos
5
0
0
5
W
Baron Samedi
Karramelii
Baron Samedi
0
3
2
0.33
L
Poseidon
OutgrowPeace
Poseidon
0
1
0
0
L
Danzaburou
Shadowfax0401
Danzaburou
1
5
0
0.2
W
Ishtar
1
1
5
3.5
L
2
0
1
2.5
L
Kali
0
2
3
0.75
W
Kuzenbo
unnamedpig
Kuzenbo
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,647
Damage
18,368
31,469
Taken
31,408
14,662
Mitigated
12,137
16,444
Healing
9,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,406
225
0
1,208
4,768
1,360
0
1,523
3,245
40,491
1,314
W
4,191
88
0
1,160
2,372
599
0
752
1,620
41,146
1,321
W
Thanatos
ElPaulinho
Thanatos
3,305
815
0
7,784
8,609
3,190
0
1,213
7,296
0
43,981
W
Baron Samedi
Karramelii
Baron Samedi
1,663
93
0
2,782
7,317
2,477
0
3,241
3,772
32,261
0
L
Poseidon
OutgrowPeace
Poseidon
892
58
0
1,000
2,967
653
0
878
1,911
36,477
0
L
Danzaburou
Shadowfax0401
Danzaburou
6,235
2,828
0
2,134
7,873
2,529
0
1,582
6,245
0
31,739
W
Ishtar
6,202
3,281
0
3,189
5,381
1,718
624
1,440
3,941
0
48,957
L
3,238
644
0
2,650
9,153
5,595
0
3,338
5,599
17,243
3,227
L
Kali
3,597
1,438
0
2,682
6,647
2,000
0
1,121
5,414
0
36,374
W
Kuzenbo
unnamedpig
Kuzenbo
3,286
1,503
0
1,529
7,790
6,678
22
1,536
6,254
11,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,033
Gold Earned
27,539
339
Minions Killed
323
0
Camps Cleared
0
956,866
Distance Traveled
941,855
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,524
725
82
9
0
180,706
0
W
Zeus
6,340
704
91
10
0
203,802
1
W
Thanatos
6,471
719
72
8
0
214,424
1
W
Baron Samedi
5,606
623
62
7
0
162,745
0
L
Poseidon
5,195
577
74
8
0
155,920
2
L
Danzaburou
4,980
553
50
6
0
179,820
1
W
Ishtar
6,182
687
93
10
0
183,156
2
L
Ymir
5,668
630
49
5
0
207,888
0
L
Kali
5,172
575
68
8
0
217,521
0
W
Kuzenbo
5,434
604
21
2
0
192,739
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role