Player Matchup

Neith
Neith
Fertid
Neith
Level 30
God Stats
55W - 43L
1,603 SR
Queue Stats
98W - 84L
1,556 Elo+
Party 2
Nut
Nut
ImperatorWaffle
Nut
Level 155
God Stats
13W - 9L
1,566 SR
Queue Stats
668W - 621L
1,487 Elo+
Solo
Loki
Loki
NSAKekwin
Loki
Level 63
God Stats
31W - 20L
1,636 SR
Queue Stats
113W - 98L
1,551 Elo+
Party 2
Eset
Eset
xXSkycruzerXx
Eset
Level 17
God Stats
3W - 1L
1,885 SR
Queue Stats
6W - 8L
1,536 Elo+
Party 2
Cthulhu
Cthulhu
xyzJcob
Cthulhu
Level 92
God Stats
2W - 3L
1,525 SR
Queue Stats
141W - 130L
1,516 Elo+
Solo
Team Averages
Level 71
1,643 SR
1,529 Elo+

VS

Team Averages
Level 122
1,537 SR
1,526 Elo+
Janus
Janus
 
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ExternalNest468
Fenrir
Level 107
God Stats
4W - 5L
1,455 SR
Queue Stats
101W - 84L
1,557 Elo+
Party 1
Jormungandr
Jormungandr
JeansFleau2605
Jormungandr
Level 125
God Stats
32W - 26L
1,638 SR
Queue Stats
103W - 86L
1,566 Elo+
Party 1
Cerberus
Cerberus
psyhcogunniboy
Cerberus
Level 145
God Stats
132W - 115L
1,591 SR
Queue Stats
145W - 136L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fertid
Neith
10
0 / 4 / 0
5,642
513
3,082
7,501
2,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
7 / 1 / 0
6,681
607
9,946
7,933
2,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
12
1 / 3 / 2
6,108
555
3,259
6,648
1,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
2 / 7 / 0
5,671
516
5,734
7,458
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cthulhu
xyzJcob
Cthulhu
8
0 / 4 / 4
4,838
440
4,050
8,909
4,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
5 / 3 / 5
6,671
606
6,617
8,135
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
 
Neith
11
1 / 5 / 2
5,702
518
6,974
8,056
2,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 0 / 0
6,415
583
2,946
7,456
2,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
JeansFleau2605
Jormungandr
12
5 / 0 / 0
7,386
671
5,301
6,058
4,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cerberus
11
3 / 2 / 5
7,141
649
4,473
9,352
4,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
10
Kills
19
19
Deaths
10
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
3
5
2.5
W
Neith
 
Neith
1
5
2
0.4
W
5
0
0
5
L
Neith
Fertid
Neith
0
4
0
0
L
7
1
0
7
W
Jormungandr
JeansFleau2605
Jormungandr
5
0
0
5
L
Loki
1
3
2
0.67
W
Cerberus
3
2
5
2.75
L
2
7
0
0.29
L
Cthulhu
xyzJcob
Cthulhu
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,071
Damage
26,311
38,449
Taken
39,057
13,110
Mitigated
15,750
8,471
Healing
12,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,617
470
0
1,060
8,135
2,028
0
4,396
3,341
34,494
0
W
Neith
 
Neith
6,974
2,648
0
1,875
8,056
2,267
0
1,373
6,683
0
42,567
W
2,946
646
0
4,334
7,456
2,722
0
1,160
6,122
0
40,016
L
Neith
Fertid
Neith
3,082
796
0
1,885
7,501
2,162
0
4,393
2,687
0
37,481
L
9,946
5,798
0
2,089
7,933
2,719
650
1,330
6,603
0
44,668
W
Jormungandr
JeansFleau2605
Jormungandr
5,301
1,463
0
1,635
6,058
4,089
28
0
6,058
47,711
1,145
L
Loki
3,259
504
0
2,362
6,648
1,974
0
2,311
4,172
0
53,807
W
Cerberus
4,473
360
0
3,505
9,352
4,644
0
2,253
7,069
24,395
2,429
L
5,734
873
82
603
7,458
1,824
0
3,626
3,534
34,276
0
L
Cthulhu
xyzJcob
Cthulhu
4,050
631
214
1,236
8,909
4,431
0
3,202
5,649
15,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,940
Gold Earned
33,315
346
Minions Killed
350
0
Camps Cleared
0
1,062,284
Distance Traveled
1,161,295
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,671
606
71
6
0
224,512
0
W
Neith
5,702
518
77
7
0
199,893
0
W
Fenrir
6,415
583
66
6
0
294,846
0
L
Neith
5,642
513
73
7
0
200,118
0
L
Nut
6,681
607
75
7
0
194,225
0
W
Jormungandr
7,386
671
77
7
0
219,538
3
L
Loki
6,108
555
96
9
0
252,824
0
W
Cerberus
7,141
649
59
5
0
222,506
7
L
Eset
5,671
516
82
7
0
202,178
0
L
Cthulhu
4,838
440
20
2
0
212,939
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role