Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BrazenPond88
Apollo
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
269W - 259L
1,609 Elo+
Solo
Set
Set
nx Zerstor
Set
Level 158
God Stats
7W - 8L
1,561 SR
Queue Stats
383W - 343L
1,576 Elo+
Solo
Sun Wukong
Sun Wukong
resciptial
Sun Wukong
Level 163
God Stats
18W - 17L
1,641 SR
Queue Stats
135W - 107L
1,535 Elo+
Solo
Xing Tian
Xing Tian
younglove247
Xing Tian
Level 181
God Stats
1W - 2L
1,714 SR
Queue Stats
147W - 160L
1,637 Elo+
Solo
Team Averages
Level 163
1,583 SR
1,571 Elo+

VS

Team Averages
Level 139
1,528 SR
1,522 Elo+
Chronos
Chronos
 
Chronos
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Burnt Torillass
Ra
Level 149
God Stats
15W - 11L
1,516 SR
Queue Stats
402W - 389L
1,544 Elo+
Solo
Merlin
Merlin
Raynpocalyps
Merlin
Level 103
God Stats
2W - 1L
1,473 SR
Queue Stats
129W - 121L
1,500 Elo+
Party 1
Geb
Geb
Scoobowski
Geb
Level 106
God Stats
2W - 3L
1,540 SR
Queue Stats
143W - 134L
1,498 Elo+
Party 1
Horus
Horus
werewolf5595
Horus
Level 151
God Stats
12W - 6L
1,609 SR
Queue Stats
265W - 237L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 2 / 1
4,633
927
2,376
3,432
774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
10
0 / 4 / 0
4,935
987
1,688
4,664
1,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 0
4,514
903
2,472
4,104
2,062
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
resciptial
Sun Wukong
7
0 / 0 / 0
4,272
854
0
0
0
Xing Tian
younglove247
Xing Tian
10
1 / 0 / 0
4,879
976
3,099
5,822
3,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
3 / 0 / 3
5,977
1,195
4,074
3,224
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 2
5,405
1,081
2,536
2,946
934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
9
2 / 0 / 1
5,116
1,023
3,204
1,397
494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 4
5,074
1,015
2,140
2,590
1,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
1 / 1 / 4
5,492
1,098
2,380
5,325
3,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
8
8
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
1
0.25
W
Chronos
 
Chronos
3
0
3
4.5
L
Apollo
0
4
0
0
W
1
0
2
2
W
Merlin
2
0
1
2.5
W
1
0
4
3
L
0
2
0
0
L
Sun Wukong
resciptial
Sun Wukong
0
0
0
0
W
1
1
4
3
L
Xing Tian
younglove247
Xing Tian
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,635
Damage
14,334
18,022
Taken
15,482
7,559
Mitigated
7,503
1,906
Healing
6,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,376
609
0
0
3,432
774
0
2,257
873
7,499
0
W
Chronos
 
Chronos
4,074
1,559
0
721
3,224
1,046
629
485
2,682
17,178
0
L
Apollo
1,688
1,100
0
583
4,664
1,446
0
2,414
1,991
0
12,884
W
2,536
190
348
1,028
2,946
934
51
1,148
1,688
19,826
0
W
Merlin
3,204
80
0
500
1,397
494
546
544
811
8,935
0
W
2,140
123
0
670
2,590
1,697
371
923
1,562
4,407
0
L
2,472
780
0
441
4,104
2,062
0
2,348
1,284
0
8,604
L
Sun Wukong
resciptial
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
2,380
1,066
1,397
2,243
5,325
3,332
75
1,797
3,264
0
4,147
L
Xing Tian
younglove247
Xing Tian
3,099
310
0
882
5,822
3,277
0
3,217
1,920
7,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,233
Gold Earned
27,064
65
Minions Killed
107
0
Camps Cleared
0
397,955
Distance Traveled
555,418
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,633
927
7
1
0
91,996
0
W
Chronos
5,977
1,195
38
8
0
108,349
0
L
Apollo
4,935
987
31
6
0
91,423
0
W
Ra
5,405
1,081
41
8
0
120,607
0
W
Merlin
5,116
1,023
19
4
0
103,888
0
W
Geb
5,074
1,015
6
1
0
111,869
0
L
Set
4,514
903
15
3
0
103,172
0
L
Sun Wukong
4,272
854
0
0
0
0
0
W
Horus
5,492
1,098
3
1
0
110,705
2
L
Xing Tian
4,879
976
12
2
0
111,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role