Player Matchup

Chronos
Chronos
Gold IV
 
Chronos
Gold IV
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold III
BoompiStrangr
Chiron
Gold III
Level 157
God Stats
12W - 12L
1,541 SR
Queue Stats
320W - 333L
1,552 MMR
Solo
Kukulkan
Kukulkan
Gold II
ChaoticPhenomena
Kukulkan
Gold II
Level 156
God Stats
129W - 124L
1,565 SR
Queue Stats
361W - 369L
1,718 MMR
Solo
Mercury
Mercury
Silver V
EncocadoDeCuy
Mercury
Silver V
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,233 MMR
Solo
Jormungandr
Jormungandr
Bronze IV
FiendishFaerie
Jormungandr
Bronze IV
Level 157
God Stats
0W - 1L
1,502 SR
Queue Stats
11W - 22L
1,383 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 144
1,522 SR
1,477 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,536 SR
1,574 MMR
Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold IV
Mavetlaravim721
Izanami
Gold IV
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
208W - 222L
1,355 MMR
Solo
Sol
Sol
Diamond I
PaCroX
Sol
Diamond I
Level 210
God Stats
20W - 6L
1,656 SR
Queue Stats
33W - 15L
2,316 MMR
Solo
Discordia
Discordia
Gold IV
TBDBITLX
Discordia
Gold IV
Level 176
God Stats
13W - 12L
1,547 SR
Queue Stats
339W - 371L
1,509 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
kwansu_dude
Kuzenbo
Silver II
Level 114
God Stats
35W - 42L
1,478 SR
Queue Stats
93W - 91L
1,189 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
0 / 3 / 0
4,971
497
1,982
5,703
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 5 / 2
5,222
522
5,499
7,850
1,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 0
6,022
602
1,444
4,715
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
9
2 / 3 / 1
4,883
488
2,190
7,947
2,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jormungandr
FiendishFaerie
Jormungandr
8
2 / 1 / 3
5,285
529
4,069
6,626
4,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Chang'eThanatosLancelot

VS

Bans
ThorXing TianAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
4 / 3 / 3
6,008
601
5,849
8,786
2,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 5
6,194
619
6,896
6,350
1,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
PaCroX
Sol
12
4 / 0 / 0
7,154
715
6,453
7,870
2,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Discordia
TBDBITLX
Discordia
13
1 / 0 / 1
6,950
695
3,048
2,228
622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
kwansu_dude
Kuzenbo
9
3 / 1 / 2
5,620
562
2,562
4,424
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
7
Kills
13
13
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
3
0
0
W
Fenrir
 
Fenrir
4
3
3
1.83
L
2
5
2
0.6
L
1
1
0
1
L
Mercury
2
3
1
0.83
L
Jormungandr
FiendishFaerie
Jormungandr
2
1
3
3.5
W
1
3
5
1.17
W
Sol
PaCroX
Sol
4
0
0
4
W
Discordia
TBDBITLX
Discordia
1
0
1
1.5
W
Kuzenbo
kwansu_dude
Kuzenbo
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,184
Damage
24,808
32,841
Taken
29,658
12,131
Mitigated
9,552
7,846
Healing
12,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
1,982
495
0
1,708
5,703
1,643
0
3,620
2,083
29,429
0
W
Fenrir
 
Fenrir
5,849
654
0
2,189
8,786
2,842
0
1,185
7,601
0
29,147
L
5,499
2,201
281
1,467
7,850
1,886
0
2,028
5,752
0
32,033
L
1,444
0
0
968
4,715
1,577
0
2,725
1,950
41,811
0
L
Mercury
2,190
1,179
0
1,644
7,947
2,597
0
1,726
6,221
0
28,969
L
Jormungandr
FiendishFaerie
Jormungandr
4,069
1,006
0
1,778
6,626
4,428
0
998
5,428
16,911
1,281
W
6,896
5,083
0
2,741
6,350
1,796
390
1,564
4,786
0
48,929
W
Sol
PaCroX
Sol
6,453
3,125
0
5,739
7,870
2,023
1,047
2,420
5,236
49,027
11,399
W
Discordia
TBDBITLX
Discordia
3,048
154
0
972
2,228
622
0
465
1,763
54,718
907
W
Kuzenbo
kwansu_dude
Kuzenbo
2,562
993
0
1,238
4,424
2,269
0
1,480
2,944
11,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,383
Gold Earned
31,926
285
Minions Killed
355
0
Camps Cleared
0
1,025,827
Distance Traveled
1,016,970
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,971
497
59
6
0
222,683
0
W
Fenrir
6,008
601
43
4
0
249,337
0
L
Chiron
5,222
522
46
5
0
190,484
0
L
Kukulkan
6,022
602
94
9
0
202,981
4
L
Mercury
4,883
488
52
5
0
234,502
0
L
Jormungandr
5,285
529
34
3
0
175,177
0
W
Izanami
6,194
619
83
8
0
177,012
1
W
Sol
7,154
715
90
9
0
183,151
2
W
Discordia
6,950
695
111
11
0
195,329
0
W
Kuzenbo
5,620
562
28
3
0
212,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role