Player Matchup

Thor
Thor
Gold III
Joshbuc
Thor
Gold III
Level 157
God Stats
4W - 6L
1,417 SR
Queue Stats
99W - 102L
1,302 MMR
Solo
Vamana
Vamana
Gold V
Kabanator
Vamana
Gold V
Level 147
God Stats
2W - 1L
1,404 SR
Queue Stats
120W - 128L
1,414 MMR
Party 1
Danzaburou
Danzaburou
Gold III
MrMaLBaC
Danzaburou
Gold III
Level 81
God Stats
21W - 10L
1,681 SR
Queue Stats
52W - 52L
1,501 MMR
Party 3
Janus
Janus
Gold V
kobanishe
Janus
Gold V
Level 125
God Stats
2W - 4L
1,299 SR
Queue Stats
119W - 128L
1,418 MMR
Party 1
Ymir
Ymir
Silver I
sheyna2012
Ymir
Silver I
Level 159
God Stats
168W - 178L
1,562 SR
Queue Stats
290W - 323L
1,025 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,473 SR
1,332 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 155
1,458 SR
1,386 MMR
Maui
Maui
Silver I
DGaeI
Maui
Silver I
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 99L
1,195 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
Nunij
Ao Kuang
Gold I
Level 158
God Stats
0W - 1L
1,240 SR
Queue Stats
69W - 64L
1,600 MMR
Party 2
Ra
Ra
Gold II
işsiz
Ra
Gold II
Level 216
God Stats
25W - 24L
1,549 SR
Queue Stats
274W - 277L
1,553 MMR
Party 2
Achilles
Achilles
Gold V
kibogdb123
Achilles
Gold V
Level 109
God Stats
19W - 20L
1,499 SR
Queue Stats
383W - 389L
1,286 MMR
Solo
Cupid
Cupid
Silver I
zLWJB
Cupid
Silver I
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 95L
1,295 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Joshbuc
Thor
7
1 / 1 / 1
3,669
734
1,418
3,416
842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
Kabanator
Vamana
7
1 / 0 / 0
4,232
846
2,632
3,675
1,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
MrMaLBaC
Danzaburou
7
3 / 1 / 1
3,948
790
2,644
2,166
566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
kobanishe
Janus
7
2 / 0 / 1
3,992
798
620
1,906
456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 0 / 3
3,805
761
1,007
3,434
1,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
SusanoApollo

VS

Bans
LokiThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
DGaeI
Maui
6
0 / 2 / 0
3,049
610
1,511
4,103
2,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
Nunij
Ao Kuang
5
1 / 2 / 1
3,469
694
1,813
3,966
1,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ra
8
1 / 0 / 0
4,002
800
861
2,636
729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Achilles
kibogdb123
Achilles
1
0 / 0 / 0
2,527
505
0
0
0
Cupid
zLWJB
Cupid
6
0 / 3 / 1
3,062
612
1,460
4,119
931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
2
2
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Maui
DGaeI
Maui
0
2
0
0
W
Thor
Joshbuc
Thor
1
1
1
1.5
W
Vamana
Kabanator
Vamana
1
0
0
1
W
Danzaburou
MrMaLBaC
Danzaburou
3
1
1
3.5
L
Ao Kuang
Nunij
Ao Kuang
1
2
1
0.75
L
Ra
1
0
0
1
L
Achilles
kibogdb123
Achilles
0
0
0
0
W
Janus
kobanishe
Janus
2
0
1
2.5
W
0
0
3
1.5
L
Cupid
zLWJB
Cupid
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,321
Damage
5,645
14,597
Taken
14,824
4,593
Mitigated
5,315
5,737
Healing
4,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
DGaeI
Maui
1,511
323
0
1,056
4,103
2,444
0
0
4,103
9,903
906
W
Thor
Joshbuc
Thor
1,418
506
0
1,627
3,416
842
0
638
2,742
0
16,594
W
Vamana
Kabanator
Vamana
2,632
793
0
500
3,675
1,295
0
1,646
1,737
0
22,971
W
Danzaburou
MrMaLBaC
Danzaburou
2,644
1,622
0
992
2,166
566
0
259
1,907
0
23,165
L
Ao Kuang
Nunij
Ao Kuang
1,813
642
0
696
3,966
1,211
0
587
3,339
14,938
0
L
Ra
861
78
108
940
2,636
729
0
43
2,593
17,895
0
L
Achilles
kibogdb123
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Janus
kobanishe
Janus
620
150
0
955
1,906
456
0
683
1,133
17,557
1,204
W
1,007
406
0
1,663
3,434
1,434
0
507
2,923
10,877
0
L
Cupid
zLWJB
Cupid
1,460
1,033
0
1,309
4,119
931
0
917
3,162
0
12,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,646
Gold Earned
16,109
168
Minions Killed
120
0
Camps Cleared
0
580,753
Distance Traveled
461,615
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
3,049
610
17
3
0
103,266
0
W
Thor
3,669
734
43
9
0
124,840
0
W
Vamana
4,232
846
37
7
0
107,825
0
W
Danzaburou
3,948
790
31
6
0
105,634
0
L
Ao Kuang
3,469
694
34
7
0
118,443
0
L
Ra
4,002
800
52
10
0
138,134
3
L
Achilles
2,527
505
0
0
0
0
0
W
Janus
3,992
798
35
7
0
122,606
0
W
Ymir
3,805
761
22
4
0
119,848
2
L
Cupid
3,062
612
17
3
0
101,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role