Player Matchup

Hachiman
Hachiman
Silver II
 
Hachiman
Silver II
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold III
DiegoSolana8
Ra
Gold III
Level 106
God Stats
9W - 5L
1,683 SR
Queue Stats
97W - 87L
1,328 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver V
NoHax_Just_Sekx
Kumbhakarna
Silver V
Level 105
God Stats
17W - 9L
1,528 SR
Queue Stats
169W - 206L
471 MMR
Solo
Pele
Pele
Silver I
White-Night97
Pele
Silver I
Level 80
God Stats
54W - 64L
1,489 SR
Queue Stats
144W - 164L
1,273 MMR
Solo
Guan Yu
Guan Yu
Silver II
nestman255
Guan Yu
Silver II
Level 119
God Stats
1W - 1L
1,269 SR
Queue Stats
263W - 286L
1,190 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,494 SR
1,152 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,487 SR
1,098 MMR
Ao Kuang
Ao Kuang
Silver I
ABC188
Ao Kuang
Silver I
Level 120
God Stats
45W - 41L
1,567 SR
Queue Stats
945W - 984L
1,248 MMR
Solo
Persephone
Persephone
Silver II
TrizzyThaSavage
Persephone
Silver II
Level 128
God Stats
0W - 1L
1,494 SR
Queue Stats
79W - 83L
1,340 MMR
Solo
Apollo
Apollo
Gold V
Van7
Apollo
Gold V
Level 154
God Stats
13W - 14L
1,482 SR
Queue Stats
238W - 244L
1,277 MMR
Solo
Yemoja
Yemoja
Bronze V
Weterenarsuchek
Yemoja
Bronze V
Level 106
God Stats
0W - 1L
1,460 SR
Queue Stats
30W - 56L
1,090 MMR
Solo
Aphrodite
Aphrodite
Silver IV
Wivi90
Aphrodite
Silver IV
Level 97
God Stats
5W - 6L
1,435 SR
Queue Stats
102W - 135L
534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
3 / 5 / 6
13,181
573
17,861
16,341
6,486
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
12 / 3 / 7
13,657
594
24,412
16,604
7,720
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
NoHax_Just_Sekx
Kumbhakarna
17
2 / 3 / 17
11,813
514
4,654
28,686
30,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
7 / 4 / 9
12,703
552
17,475
23,715
11,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
nestman255
Guan Yu
17
1 / 4 / 15
11,516
501
12,703
29,341
24,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Bans
SusanoMulanCthulhuBakasura

VS

Bans
NoxArachneThanatosSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ABC188
Ao Kuang
13
3 / 3 / 5
9,350
407
3,076
12,730
4,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Persephone
TrizzyThaSavage
Persephone
17
4 / 3 / 3
11,921
518
19,562
13,139
3,642
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Van7
Apollo
18
9 / 8 / 5
11,691
508
25,440
28,317
11,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 6 / 9
8,811
383
9,799
22,975
21,179
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
Wivi90
Aphrodite
15
2 / 5 / 6
9,733
423
11,897
23,875
21,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
47
25
Kills
19
19
Deaths
25
54
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
5
6
1.2
L
Ao Kuang
ABC188
Ao Kuang
3
3
5
1.83
W
12
3
7
5.17
W
Kumbhakarna
NoHax_Just_Sekx
Kumbhakarna
2
3
17
3.5
L
Persephone
TrizzyThaSavage
Persephone
4
3
3
1.83
L
Apollo
Van7
Apollo
9
8
5
1.44
L
1
6
9
0.92
W
7
4
9
2.88
L
Aphrodite
Wivi90
Aphrodite
2
5
6
1
W
Guan Yu
nestman255
Guan Yu
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,105
Damage
69,774
114,687
Taken
101,036
80,439
Mitigated
61,313
46,910
Healing
33,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
17,861
11,250
0
7,320
16,341
6,486
6,695
5,459
10,882
0
139,674
L
Ao Kuang
ABC188
Ao Kuang
3,076
413
0
3,392
12,730
4,122
377
2,677
9,980
45,526
0
W
24,412
1,628
7,010
5,826
16,604
7,720
3,602
6,301
10,303
126,203
1,988
W
Kumbhakarna
NoHax_Just_Sekx
Kumbhakarna
4,654
868
0
3,974
28,686
30,426
1,017
8,466
20,220
24,379
0
L
Persephone
TrizzyThaSavage
Persephone
19,562
664
0
2,898
13,139
3,642
0
2,285
10,837
78,295
577
L
Apollo
Van7
Apollo
25,440
15,279
0
7,583
28,317
11,169
1,065
7,760
20,485
0
103,447
L
9,799
548
1,131
2,785
22,975
21,179
0
7,947
15,028
37,424
983
W
17,475
2,358
0
8,314
23,715
11,174
3,001
10,217
13,498
0
99,920
L
Aphrodite
Wivi90
Aphrodite
11,897
1,053
3,311
12,400
23,875
21,201
13
8,033
15,799
49,140
1,796
W
Guan Yu
nestman255
Guan Yu
12,703
1,208
5,631
8,835
29,341
24,633
3,064
12,916
16,425
0
55,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,870
Gold Earned
51,506
603
Minions Killed
446
0
Camps Cleared
0
2,244,982
Distance Traveled
1,897,808
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,181
573
199
9
0
393,726
1
L
Ao Kuang
9,350
407
68
3
0
300,211
5
W
Ra
13,657
594
167
7
0
456,184
0
W
Kumbhakarna
11,813
514
31
1
0
433,327
2
L
Persephone
11,921
518
131
6
0
477,180
3
L
Apollo
11,691
508
130
6
0
352,520
1
L
Yemoja
8,811
383
43
2
0
402,352
9
W
Pele
12,703
552
117
5
0
507,315
7
L
Aphrodite
9,733
423
74
3
0
365,545
2
W
Guan Yu
11,516
501
89
4
0
454,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role