Player Matchup

Heimdallr
Heimdallr
Frank_Jagerr
Heimdallr
Level 155
God Stats
13W - 16L
1,463 SR
Queue Stats
148W - 143L
1,505 Elo+
Party 2
Cu Chulainn
Cu Chulainn
HARBI1_Q8
Cu Chulainn
Level 99
God Stats
34W - 18L
1,609 SR
Queue Stats
166W - 149L
1,522 Elo+
Party 2
Sylvanus
Sylvanus
Kuvshinka
Sylvanus
Level 84
God Stats
4W - 2L
1,314 SR
Queue Stats
43W - 60L
1,411 Elo+
Solo
Chang'e
Chang'e
Liyam1337
Chang'e
Level 44
God Stats
2W - 1L
1,738 SR
Queue Stats
41W - 49L
1,488 Elo+
Solo
Awilix
Awilix
TF_DRAGONIGNEO84
Awilix
Level 85
God Stats
53W - 32L
1,639 SR
Queue Stats
240W - 239L
1,462 Elo+
Solo
Team Averages
Level 93
1,553 SR
1,478 Elo+

VS

Team Averages
Level 125
1,490 SR
1,476 Elo+
Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
LattePazzo
Nemesis
Level 104
God Stats
5W - 2L
1,570 SR
Queue Stats
454W - 462L
1,457 Elo+
Party 1
Baron Samedi
Baron Samedi
lorenzithebest
Baron Samedi
Level 119
God Stats
10W - 6L
1,611 SR
Queue Stats
341W - 338L
1,429 Elo+
Party 1
Danzaburou
Danzaburou
smilllly
Danzaburou
Level 100
God Stats
1W - 0L
1,477 SR
Queue Stats
81W - 64L
1,524 Elo+
Solo
Fenrir
Fenrir
xdz26gbw
Fenrir
Level 145
God Stats
1W - 0L
1,290 SR
Queue Stats
84W - 92L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Frank_Jagerr
Heimdallr
8
1 / 6 / 0
4,872
443
5,118
9,126
3,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
HARBI1_Q8
Cu Chulainn
10
2 / 6 / 0
5,961
542
4,397
12,229
6,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sylvanus
Kuvshinka
Sylvanus
8
0 / 4 / 1
4,949
450
4,910
12,640
5,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chang'e
Liyam1337
Chang'e
10
2 / 5 / 1
5,941
540
4,531
8,706
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 3 / 3
5,760
524
5,375
8,974
3,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
7 / 2 / 1
8,219
747
7,893
7,117
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
LattePazzo
Nemesis
13
4 / 1 / 7
7,402
673
11,453
10,871
6,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
lorenzithebest
Baron Samedi
13
6 / 2 / 6
7,100
645
5,338
8,461
3,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
smilllly
Danzaburou
12
4 / 1 / 2
6,813
619
5,134
6,732
2,116
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
xdz26gbw
Fenrir
10
3 / 0 / 6
6,465
588
5,630
8,033
5,529
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
6
Kills
24
24
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
2
1
3.75
L
Heimdallr
Frank_Jagerr
Heimdallr
1
6
0
0.17
L
Cu Chulainn
HARBI1_Q8
Cu Chulainn
2
6
0
0.33
L
Sylvanus
Kuvshinka
Sylvanus
0
4
1
0.13
W
Nemesis
LattePazzo
Nemesis
4
1
7
7.5
L
Chang'e
Liyam1337
Chang'e
2
5
1
0.5
L
1
3
3
0.83
W
Baron Samedi
lorenzithebest
Baron Samedi
6
2
6
4.5
W
Danzaburou
smilllly
Danzaburou
4
1
2
5
W
Fenrir
xdz26gbw
Fenrir
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,331
Damage
35,448
51,675
Taken
41,214
20,738
Mitigated
19,707
10,595
Healing
20,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,893
1,363
0
3,275
7,117
2,112
2,266
3,651
3,466
51,152
1,673
L
Heimdallr
Frank_Jagerr
Heimdallr
5,118
1,314
0
1,772
9,126
3,512
4
863
8,263
0
24,167
L
Cu Chulainn
HARBI1_Q8
Cu Chulainn
4,397
712
0
1,778
12,229
6,137
0
2,357
9,145
0
34,612
L
Sylvanus
Kuvshinka
Sylvanus
4,910
1,766
885
3,646
12,640
5,546
8
3,199
9,276
20,861
7,143
W
Nemesis
LattePazzo
Nemesis
11,453
4,570
0
5,018
10,871
6,617
0
831
10,040
0
45,797
L
Chang'e
Liyam1337
Chang'e
4,531
550
120
1,934
8,706
2,361
0
3,489
4,898
33,799
0
L
5,375
1,817
0
460
8,974
3,182
0
2,442
6,249
0
34,592
W
Baron Samedi
lorenzithebest
Baron Samedi
5,338
447
703
4,404
8,461
3,333
0
1,357
7,104
42,915
1,041
W
Danzaburou
smilllly
Danzaburou
5,134
1,993
0
3,701
6,732
2,116
669
919
5,813
0
43,589
W
Fenrir
xdz26gbw
Fenrir
5,630
807
0
2,928
8,033
5,529
0
2,221
5,812
0
28,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,483
Gold Earned
35,999
260
Minions Killed
359
0
Camps Cleared
0
1,054,297
Distance Traveled
1,192,353
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,219
747
101
9
0
216,867
0
L
Heimdallr
4,872
443
33
3
0
189,786
0
L
Cu Chulainn
5,961
542
56
5
0
200,873
0
L
Sylvanus
4,949
450
45
4
0
192,092
0
W
Nemesis
7,402
673
72
7
0
209,269
0
L
Chang'e
5,941
540
62
6
0
217,480
0
L
Awilix
5,760
524
64
6
0
254,066
0
W
Baron Samedi
7,100
645
78
7
0
247,946
0
W
Danzaburou
6,813
619
68
6
0
257,669
0
W
Fenrir
6,465
588
40
4
0
260,602
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role