Player Matchup

Kali
Kali
Diamond IV
 
Kali
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Platinum IV
 
Ares
Platinum IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Platinum IV
FamousMarrTWITCH
Odin
Platinum IV
Level 178
God Stats
64W - 52L
1,615 SR
Queue Stats
691W - 689L
1,712 MMR
Solo
Baba Yaga
Baba Yaga
Platinum II
Heitzey
Baba Yaga
Platinum II
Level 147
God Stats
5W - 1L
1,500 SR
Queue Stats
92W - 69L
1,956 MMR
Party 2
Medusa
Medusa
Silver I
Pachelly
Medusa
Silver I
Level 106
God Stats
1W - 0L
1,723 SR
Queue Stats
17W - 20L
1,603 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,568 SR
1,654 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 109
1,601 SR
1,824 MMR
Charon
Charon
Platinum IV
ATR0C10US0
Charon
Platinum IV
Level 64
God Stats
0W - 2L
1,321 SR
Queue Stats
146W - 144L
1,782 MMR
Solo
Skadi
Skadi
Gold II
IRONMARTHUR666
Skadi
Gold II
Level 154
God Stats
4W - 4L
1,701 SR
Queue Stats
79W - 79L
1,631 MMR
Party 1
Mulan
Mulan
Gold IV
T1 Murphy
Mulan
Gold IV
Level 60
God Stats
7W - 6L
1,644 SR
Queue Stats
77W - 80L
1,515 MMR
Party 1
Ra
Ra
Diamond V
Tfa_MaxXV
Ra
Diamond V
Level 158
God Stats
12W - 17L
1,552 SR
Queue Stats
263W - 270L
2,130 MMR
Solo
Mercury
Mercury
Diamond IV
flowervillain
Mercury
Diamond IV
Level 107
God Stats
21W - 6L
1,786 SR
Queue Stats
57W - 33L
2,063 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
7 / 0 / 4
8,363
643
8,250
11,148
5,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
 
Ares
11
1 / 2 / 6
7,190
553
6,481
9,411
6,210
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 1 / 1
8,817
678
5,670
8,519
4,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baba Yaga
Heitzey
Baba Yaga
13
2 / 1 / 2
7,855
604
3,516
5,058
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Medusa
Pachelly
Medusa
13
0 / 4 / 3
7,373
567
3,832
8,753
2,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Bans
Yu HuangAwilixDanzaburouKing ArthurRavana

VS

Bans
VulcanLokiTyrChronosArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
ATR0C10US0
Charon
11
1 / 2 / 5
6,768
521
6,559
8,169
5,804
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 1 / 3
6,276
483
4,595
6,663
2,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
T1 Murphy
Mulan
11
1 / 4 / 0
6,873
529
4,224
11,281
5,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 2 / 1
5,004
385
1,954
3,037
875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
12
5 / 5 / 0
6,884
530
6,874
10,320
4,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
14
Kills
8
8
Deaths
14
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
7
0
4
9
W
Ares
 
Ares
1
2
6
2
L
Charon
ATR0C10US0
Charon
1
2
5
1.75
W
4
1
1
4.5
W
Baba Yaga
Heitzey
Baba Yaga
2
1
2
3
L
1
1
3
2.5
W
Medusa
Pachelly
Medusa
0
4
3
0.38
L
Mulan
T1 Murphy
Mulan
1
4
0
0.25
L
0
2
1
0.25
L
Mercury
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,749
Damage
24,206
42,889
Taken
39,470
21,035
Mitigated
18,416
13,863
Healing
9,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
8,250
3,654
0
4,954
11,148
5,593
0
1,886
9,174
0
62,943
W
Ares
 
Ares
6,481
710
0
1,726
9,411
6,210
0
2,716
6,587
16,136
1,823
L
Charon
ATR0C10US0
Charon
6,559
801
0
1,785
8,169
5,804
0
4,134
4,035
26,409
0
W
5,670
1,503
0
2,410
8,519
4,721
0
1,094
7,425
0
60,460
W
Baba Yaga
Heitzey
Baba Yaga
3,516
433
0
1,638
5,058
1,676
364
1,294
3,606
56,165
1,653
L
4,595
1,265
0
2,011
6,663
2,010
0
1,994
4,669
0
43,633
W
Medusa
Pachelly
Medusa
3,832
1,097
0
3,135
8,753
2,835
279
1,503
7,250
0
56,718
L
Mulan
T1 Murphy
Mulan
4,224
602
0
3,258
11,281
5,391
0
541
10,740
0
40,480
L
1,954
183
242
971
3,037
875
0
1,344
1,693
17,279
0
L
Mercury
6,874
3,364
0
783
10,320
4,336
0
1,726
8,594
0
50,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,598
Gold Earned
31,805
431
Minions Killed
319
0
Camps Cleared
0
1,304,473
Distance Traveled
1,147,344
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,363
643
92
7
0
301,874
0
W
Ares
7,190
553
20
2
0
268,245
2
L
Charon
6,768
521
29
2
0
264,089
2
W
Odin
8,817
678
109
8
0
252,539
0
W
Baba Yaga
7,855
604
115
9
0
239,236
2
L
Skadi
6,276
483
75
6
0
254,663
5
W
Medusa
7,373
567
95
7
0
242,579
3
L
Mulan
6,873
529
85
7
0
234,540
6
L
Ra
5,004
385
49
4
0
112,542
0
L
Mercury
6,884
530
81
6
0
281,510
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role