Player Matchup

Anhur
Anhur
AGAnubis
Anhur
Level 157
God Stats
5W - 11L
1,444 SR
Queue Stats
492W - 481L
1,578 Elo+
Party 2
Hades
Hades
OIF VET200106
Hades
Level 159
God Stats
29W - 22L
1,508 SR
Queue Stats
421W - 466L
1,514 Elo+
Solo
Atlas
Atlas
iiamtanky
Atlas
Level 160
God Stats
0W - 5L
1,523 SR
Queue Stats
435W - 433L
1,534 Elo+
Party 2
Team Averages
Level 159
1,492 SR
1,542 Elo+

VS

Team Averages
Level 147
1,653 SR
1,568 Elo+
Agni
Agni
ArcticHertz
Agni
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 31L
1,596 Elo+
Party 1
Ravana
Ravana
Reptide_101
Ravana
Level 155
God Stats
9W - 6L
1,959 SR
Queue Stats
164W - 149L
1,527 Elo+
Solo
King Arthur
King Arthur
TheFryGuy2
King Arthur
Level 130
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 18L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AGAnubis
Anhur
16
4 / 5 / 1
9,545
868
5,519
10,693
5,689
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 3 / 3
7,371
670
1,380
5,801
1,943
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
iiamtanky
Atlas
14
1 / 3 / 3
8,268
752
6,393
13,236
13,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 5
9,830
894
11,747
4,963
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ravana
17
6 / 1 / 3
11,296
1,027
6,590
7,692
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
TheFryGuy2
King Arthur
17
2 / 2 / 5
9,776
889
6,581
10,309
8,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
5
Kills
11
11
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
AGAnubis
Anhur
4
5
1
0.9
W
3
2
5
2.75
L
0
3
3
0.5
W
Ravana
6
1
3
7.5
W
King Arthur
TheFryGuy2
King Arthur
2
2
5
2.25
L
Atlas
iiamtanky
Atlas
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,292
Damage
24,918
29,730
Taken
22,964
21,291
Mitigated
13,093
4,937
Healing
4,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AGAnubis
Anhur
5,519
4,159
0
2,409
10,693
5,689
0
3,827
6,485
0
35,568
W
11,747
631
0
637
4,963
1,665
876
1,853
2,945
31,835
0
L
1,380
158
81
1,761
5,801
1,943
0
2,307
3,216
8,193
0
W
Ravana
6,590
1,032
0
2,745
7,692
2,525
1,550
1,650
5,839
0
48,776
W
King Arthur
TheFryGuy2
King Arthur
6,581
1,000
0
1,487
10,309
8,903
391
3,529
6,367
0
32,381
L
Atlas
iiamtanky
Atlas
6,393
2,645
0
686
13,236
13,659
0
5,191
7,568
15,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,184
Gold Earned
30,902
108
Minions Killed
191
0
Camps Cleared
0
519,865
Distance Traveled
722,671
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,545
868
74
7
0
186,832
0
W
Agni
9,830
894
53
5
0
232,657
1
L
Hades
7,371
670
16
1
0
127,454
1
W
Ravana
11,296
1,027
95
9
0
257,633
4
W
King Arthur
9,776
889
43
4
0
232,381
0
L
Atlas
8,268
752
18
2
0
205,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role