Player Matchup

Thanatos
Thanatos
Actic RIMMER
Thanatos
Level 100
God Stats
2W - 3L
1,461 SR
Queue Stats
140W - 136L
1,525 Elo+
Solo
Anubis
Anubis
Daddymoss
Anubis
Level 143
God Stats
2W - 6L
1,391 SR
Queue Stats
163W - 166L
1,531 Elo+
Solo
Ao Kuang
Ao Kuang
Seiiyo
Ao Kuang
Level 136
God Stats
0W - 2L
1,336 SR
Queue Stats
246W - 255L
1,388 Elo+
Solo
Cupid
Cupid
ecpinthehouse
Cupid
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 9L
1,510 Elo+
Solo
Fenrir
Fenrir
eventuell-Chilli
Fenrir
Level 129
God Stats
51W - 42L
1,595 SR
Queue Stats
542W - 517L
1,497 Elo+
Solo
Team Averages
Level 108
1,457 SR
1,490 Elo+

VS

Team Averages
Level 131
1,618 SR
1,505 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Angel198821
Merlin
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
315W - 312L
1,481 Elo+
Solo
Ganesha
Ganesha
MrSnakemag
Ganesha
Level 142
God Stats
9W - 4L
1,736 SR
Queue Stats
287W - 289L
1,551 Elo+
Solo
Janus
Janus
ORCAYG06
Janus
Level 159
God Stats
3W - 1L
1,668 SR
Queue Stats
37W - 36L
1,499 Elo+
Solo
Serqet
Serqet
Smarpey
Serqet
Level 127
God Stats
19W - 10L
1,689 SR
Queue Stats
110W - 91L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Actic RIMMER
Thanatos
11
2 / 4 / 1
6,214
518
5,123
10,306
3,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Daddymoss
Anubis
14
4 / 4 / 2
7,717
643
8,051
9,726
3,772
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Seiiyo
Ao Kuang
6
1 / 2 / 0
5,080
423
452
5,546
1,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

12
4 / 2 / 1
7,091
591
6,294
8,218
2,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 3 / 1
7,106
592
3,989
10,502
5,496
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
3 / 4 / 2
7,104
592
7,715
7,652
3,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
11
1 / 5 / 0
6,715
560
3,233
8,177
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
MrSnakemag
Ganesha
11
0 / 1 / 7
7,150
596
4,485
10,428
6,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
ORCAYG06
Janus
13
2 / 1 / 3
7,802
650
5,214
5,095
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
Smarpey
Serqet
16
9 / 2 / 2
9,136
761
6,711
7,999
3,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
13
Kills
15
15
Deaths
13
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
4
2
1
L
Thanatos
Actic RIMMER
Thanatos
2
4
1
0.63
W
Merlin
1
5
0
0.2
L
Anubis
Daddymoss
Anubis
4
4
2
1.25
W
Ganesha
MrSnakemag
Ganesha
0
1
7
3.5
W
Janus
ORCAYG06
Janus
2
1
3
3.5
L
Ao Kuang
Seiiyo
Ao Kuang
1
2
0
0.5
W
Serqet
Smarpey
Serqet
9
2
2
5
L
4
2
1
2.25
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,909
Damage
27,358
44,298
Taken
39,351
16,867
Mitigated
16,945
17,335
Healing
7,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
7,715
2,091
0
1,460
7,652
3,449
518
0
7,652
0
42,702
L
Thanatos
Actic RIMMER
Thanatos
5,123
1,091
0
5,449
10,306
3,813
0
2,842
7,213
0
44,729
W
Merlin
3,233
602
0
750
8,177
1,904
0
4,939
3,238
36,677
0
L
Anubis
Daddymoss
Anubis
8,051
400
0
4,011
9,726
3,772
0
3,617
5,876
61,065
282
W
Ganesha
MrSnakemag
Ganesha
4,485
431
0
3,074
10,428
6,807
0
1,176
9,252
19,046
2,551
W
Janus
ORCAYG06
Janus
5,214
428
0
1,385
5,095
1,747
215
274
4,821
50,624
1,100
L
Ao Kuang
Seiiyo
Ao Kuang
452
32
0
2,097
5,546
1,241
0
2,361
2,631
13,332
0
W
Serqet
Smarpey
Serqet
6,711
1,870
0
1,250
7,999
3,038
279
1,832
6,167
0
67,601
L
6,294
3,852
247
3,235
8,218
2,545
112
845
7,162
0
46,772
L
3,989
1,148
0
2,296
10,502
5,496
0
2,577
7,531
0
27,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,208
Gold Earned
37,907
322
Minions Killed
393
0
Camps Cleared
0
1,063,207
Distance Traveled
1,253,432
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,104
592
94
8
0
223,284
0
L
Thanatos
6,214
518
79
7
0
265,815
0
W
Merlin
6,715
560
76
6
0
234,100
0
L
Anubis
7,717
643
113
9
0
225,034
2
W
Ganesha
7,150
596
4
0
0
256,792
9
W
Janus
7,802
650
100
8
0
238,218
0
L
Ao Kuang
5,080
423
30
3
0
107,875
0
W
Serqet
9,136
761
119
10
0
301,038
0
L
Cupid
7,091
591
77
6
0
233,150
0
L
Fenrir
7,106
592
23
2
0
231,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role