Player Matchup

Thoth
Thoth
BoochieBandit
Thoth
Level 86
God Stats
1W - 1L
1,267 SR
Queue Stats
165W - 130L
1,580 Elo+
Party 1
Cabrakan
Cabrakan
JulianTwo
Cabrakan
Level 109
God Stats
10W - 3L
1,566 SR
Queue Stats
27W - 30L
1,471 Elo+
Solo
Medusa
Medusa
MaxosGojira
Medusa
Level 111
God Stats
10W - 7L
1,745 SR
Queue Stats
153W - 179L
1,510 Elo+
Party 1
Mercury
Mercury
UrNOTaTROLLurBAD
Mercury
Level 102
God Stats
1W - 0L
1,334 SR
Queue Stats
10W - 15L
1,476 Elo+
Party 1
Vamana
Vamana
Yóshi
Vamana
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 34L
1,577 Elo+
Party 1
Team Averages
Level 98
1,482 SR
1,523 Elo+

VS

Team Averages
Level 196
1,541 SR
1,512 Elo+
Eset
Eset
 
Eset
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Hollow_Dispair
Aphrodite
Level 222
God Stats
0W - 6L
1,037 SR
Queue Stats
276W - 324L
1,504 Elo+
Party 2
Bastet
Bastet
Ripitried
Bastet
Level 125
God Stats
2W - 3L
1,831 SR
Queue Stats
353W - 359L
1,533 Elo+
Solo
Odin
Odin
tormet129
Odin
Level 108
God Stats
17W - 12L
1,638 SR
Queue Stats
212W - 178L
1,560 Elo+
Solo
Fenrir
Fenrir
zEARTHBOUNDz
Fenrir
Level 343
God Stats
14W - 9L
1,698 SR
Queue Stats
847W - 810L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
6,803
567
3,405
4,218
1,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
JulianTwo
Cabrakan
10
1 / 0 / 1
6,181
515
2,687
7,179
6,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
11
0 / 3 / 1
6,142
512
3,361
6,032
2,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 0 / 1
6,005
500
2,878
7,969
2,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Yóshi
Vamana
14
4 / 0 / 1
8,201
683
4,727
7,163
5,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
1 / 1 / 1
6,795
566
2,904
4,310
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Hollow_Dispair
Aphrodite
11
0 / 4 / 0
6,345
529
2,624
8,013
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Ripitried
Bastet
9
1 / 2 / 1
5,252
438
5,834
7,963
2,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
13
1 / 0 / 2
6,704
559
2,647
4,754
1,948
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
10
2 / 1 / 0
5,674
473
2,057
6,776
2,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
8
Kills
5
5
Deaths
8
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
1
1
1.5
W
2
2
1
1.25
L
Aphrodite
Hollow_Dispair
Aphrodite
0
4
0
0
W
Cabrakan
JulianTwo
Cabrakan
1
0
1
1.5
W
Medusa
0
3
1
0.17
L
Bastet
Ripitried
Bastet
1
2
1
0.75
W
1
0
1
1.5
W
Vamana
Yóshi
Vamana
4
0
1
4.5
L
Odin
1
0
2
2
L
Fenrir
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,058
Damage
16,066
32,561
Taken
31,816
18,021
Mitigated
9,781
7,678
Healing
12,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
2,904
285
0
1,348
4,310
1,348
0
1,745
2,239
51,945
0
W
3,405
268
0
625
4,218
1,063
0
1,634
2,386
40,282
0
L
Aphrodite
Hollow_Dispair
Aphrodite
2,624
281
0
4,646
8,013
1,999
0
0
7,543
43,144
0
W
Cabrakan
JulianTwo
Cabrakan
2,687
409
0
2,154
7,179
6,677
0
922
6,207
16,160
0
W
Medusa
3,361
1,060
0
962
6,032
2,125
0
0
6,032
0
41,511
L
Bastet
Ripitried
Bastet
5,834
1,188
0
1,659
7,963
2,148
0
1,806
6,082
0
26,398
W
2,878
1,022
0
2,410
7,969
2,912
0
827
7,130
0
45,017
W
Vamana
Yóshi
Vamana
4,727
1,252
0
1,527
7,163
5,244
18
2,699
4,464
0
60,669
L
Odin
2,647
1,130
0
716
4,754
1,948
0
443
4,215
0
58,682
L
Fenrir
2,057
827
0
3,667
6,776
2,338
0
1,601
5,175
0
25,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,332
Gold Earned
30,770
363
Minions Killed
409
0
Camps Cleared
0
1,275,535
Distance Traveled
1,161,850
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,795
566
115
10
0
247,981
5
W
Thoth
6,803
567
97
8
0
272,038
1
L
Aphrodite
6,345
529
90
8
0
185,851
0
W
Cabrakan
6,181
515
21
2
0
250,188
4
W
Medusa
6,142
512
82
7
0
223,193
2
L
Bastet
5,252
438
29
2
0
244,857
2
W
Mercury
6,005
500
64
5
0
306,844
3
W
Vamana
8,201
683
99
8
0
223,272
0
L
Odin
6,704
559
118
10
0
289,402
0
L
Fenrir
5,674
473
57
5
0
193,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role