Player Matchup

Loki
Loki
 
Loki
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DarkkArtist
Sylvanus
Level 225
God Stats
14W - 6L
1,728 SR
Queue Stats
470W - 479L
1,548 Elo+
Solo
Xbalanque
Xbalanque
I6254I
Xbalanque
Level 148
God Stats
4W - 2L
1,649 SR
Queue Stats
123W - 110L
1,543 Elo+
Solo
Bastet
Bastet
Sydeee
Bastet
Level 138
God Stats
2W - 0L
1,805 SR
Queue Stats
17W - 14L
1,547 Elo+
Solo
Janus
Janus
abo-_-awad77
Janus
Level 172
God Stats
20W - 31L
1,425 SR
Queue Stats
706W - 703L
1,487 Elo+
Solo
Team Averages
Level 143
1,621 SR
1,525 Elo+

VS

Team Averages
Level 145
1,606 SR
1,538 Elo+
Mercury
Mercury
 
Mercury
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
InZantic
Sobek
Level 169
God Stats
3W - 2L
1,623 SR
Queue Stats
588W - 597L
1,539 Elo+
Solo
Kukulkan
Kukulkan
TheMarkham
Kukulkan
Level 156
God Stats
4W - 1L
1,946 SR
Queue Stats
138W - 90L
1,585 Elo+
Solo
Kuzenbo
Kuzenbo
cesitar2003
Kuzenbo
Level 157
God Stats
2W - 2L
1,463 SR
Queue Stats
12W - 11L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
6 / 2 / 3
7,929
566
9,074
8,377
2,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
DarkkArtist
Sylvanus
14
2 / 0 / 5
7,977
570
5,091
9,113
8,379
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
I6254I
Xbalanque
15
3 / 2 / 1
8,316
594
10,043
8,881
3,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
Sydeee
Bastet
15
1 / 1 / 2
8,032
574
6,567
11,087
3,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
5 / 5 / 3
8,450
604
3,958
9,745
3,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
1 / 6 / 5
7,329
524
3,965
10,664
3,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
 
Izanami
12
1 / 4 / 2
7,184
513
3,426
9,019
2,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sobek
InZantic
Sobek
14
1 / 3 / 0
8,081
577
6,997
11,851
9,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kukulkan
TheMarkham
Kukulkan
15
4 / 4 / 3
8,772
627
7,041
8,033
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
cesitar2003
Kuzenbo
11
3 / 0 / 1
6,985
499
5,563
9,087
7,786
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
17
Kills
10
10
Deaths
17
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
2
3
3.75
L
Mercury
 
Mercury
1
6
5
0.58
L
Izanami
 
Izanami
1
4
2
0.5
W
Sylvanus
DarkkArtist
Sylvanus
2
0
5
4.5
W
Xbalanque
I6254I
Xbalanque
3
2
1
1.75
L
Sobek
InZantic
Sobek
1
3
0
0.33
W
Bastet
Sydeee
Bastet
1
1
2
2
L
Kukulkan
TheMarkham
Kukulkan
4
4
3
1.38
W
5
5
3
1.3
L
Kuzenbo
cesitar2003
Kuzenbo
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,733
Damage
26,992
47,203
Taken
48,654
21,594
Mitigated
26,493
20,481
Healing
12,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,074
2,744
0
4,443
8,377
2,723
0
2,286
6,007
0
55,523
L
Mercury
 
Mercury
3,965
804
0
419
10,664
3,741
0
2,109
8,417
0
45,073
L
Izanami
 
Izanami
3,426
2,518
28
2,286
9,019
2,406
0
1,119
7,900
0
49,954
W
Sylvanus
DarkkArtist
Sylvanus
5,091
888
2,034
3,952
9,113
8,379
0
3,906
5,207
31,043
0
W
Xbalanque
I6254I
Xbalanque
10,043
5,116
0
3,107
8,881
3,583
276
1,490
7,391
0
79,460
L
Sobek
InZantic
Sobek
6,997
93
0
5,871
11,851
9,677
0
480
11,371
52,649
2,879
W
Bastet
Sydeee
Bastet
6,567
1,300
0
4,614
11,087
3,485
0
5,146
4,935
0
58,489
L
Kukulkan
TheMarkham
Kukulkan
7,041
591
0
1,893
8,033
2,883
0
2,468
5,371
74,101
1,367
W
3,958
131
0
2,331
9,745
3,424
0
4,958
4,787
61,791
1,305
L
Kuzenbo
cesitar2003
Kuzenbo
5,563
1,980
0
2,091
9,087
7,786
12
2,437
6,584
15,765
1,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,704
Gold Earned
38,351
510
Minions Killed
468
0
Camps Cleared
0
1,515,091
Distance Traveled
1,427,838
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,929
566
75
5
0
348,570
0
L
Mercury
7,329
524
71
5
0
353,209
2
L
Izanami
7,184
513
96
7
0
240,183
3
W
Sylvanus
7,977
570
37
3
0
292,710
3
W
Xbalanque
8,316
594
153
11
0
257,351
0
L
Sobek
8,081
577
129
9
0
238,928
0
W
Bastet
8,032
574
115
8
0
333,178
3
L
Kukulkan
8,772
627
151
11
0
273,459
3
W
Janus
8,450
604
130
9
0
283,282
3
L
Kuzenbo
6,985
499
21
2
0
322,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role