Player Matchup

Artemis
Artemis
Minactore
Artemis
Level 108
God Stats
23W - 17L
1,595 SR
Queue Stats
118W - 105L
1,496 Elo+
Solo
Horus
Horus
PREpusyo
Horus
Level 117
God Stats
116W - 97L
1,559 SR
Queue Stats
395W - 370L
1,540 Elo+
Solo
Osiris
Osiris
ScuzzyZZ
Osiris
Level 127
God Stats
11W - 9L
1,512 SR
Queue Stats
327W - 310L
1,505 Elo+
Solo
Thanatos
Thanatos
anánas
Thanatos
Level 155
God Stats
24W - 15L
1,638 SR
Queue Stats
155W - 135L
1,579 Elo+
Solo
Vulcan
Vulcan
lumperjak
Vulcan
Level 87
God Stats
12W - 4L
1,763 SR
Queue Stats
94W - 96L
1,547 Elo+
Solo
Team Averages
Level 119
1,613 SR
1,534 Elo+

VS

Team Averages
Level 136
1,523 SR
1,521 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Arca0x_
Nemesis
Level 125
God Stats
2W - 6L
1,587 SR
Queue Stats
70W - 54L
1,578 Elo+
Solo
Izanami
Izanami
Dejesef
Izanami
Level 151
God Stats
0W - 3L
1,521 SR
Queue Stats
75W - 80L
1,523 Elo+
Party 1
Ganesha
Ganesha
Leonard04
Ganesha
Level 120
God Stats
13W - 24L
1,505 SR
Queue Stats
434W - 452L
1,493 Elo+
Party 1
Surtr
Surtr
krepin52
Surtr
Level 148
God Stats
6W - 10L
1,502 SR
Queue Stats
851W - 856L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Minactore
Artemis
14
3 / 2 / 2
8,257
590
6,605
7,201
2,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Horus
PREpusyo
Horus
12
2 / 1 / 10
7,833
560
4,630
15,217
13,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
ScuzzyZZ
Osiris
15
1 / 0 / 3
8,693
621
7,870
15,688
12,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
anánas
Thanatos
15
9 / 2 / 5
8,838
631
9,922
14,017
5,627
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
lumperjak
Vulcan
14
3 / 1 / 6
8,360
597
7,771
4,475
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
0 / 5 / 0
6,227
445
4,532
7,751
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Arca0x_
Nemesis
13
1 / 3 / 1
6,927
495
6,458
11,833
3,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Dejesef
Izanami
14
3 / 5 / 1
8,562
612
5,718
10,098
2,557
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ganesha
Leonard04
Ganesha
10
0 / 3 / 5
6,951
497
5,732
11,688
8,649
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Surtr
krepin52
Surtr
14
1 / 3 / 0
8,269
591
10,754
13,180
11,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
18
Kills
5
6
Deaths
19
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
5
0
0
L
Nemesis
Arca0x_
Nemesis
1
3
1
0.5
L
Izanami
Dejesef
Izanami
3
5
1
0.7
L
Ganesha
Leonard04
Ganesha
0
3
5
0.83
W
Artemis
Minactore
Artemis
3
2
2
2
W
Horus
PREpusyo
Horus
2
1
10
7
W
Osiris
ScuzzyZZ
Osiris
1
0
3
2.5
W
Thanatos
anánas
Thanatos
9
2
5
5.75
L
Surtr
krepin52
Surtr
1
3
0
0.33
W
Vulcan
lumperjak
Vulcan
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,798
Damage
33,194
56,598
Taken
54,550
36,755
Mitigated
28,050
34,022
Healing
12,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,532
464
0
1,444
7,751
1,690
0
3,485
4,001
33,583
121
L
Nemesis
Arca0x_
Nemesis
6,458
1,403
0
2,237
11,833
3,945
0
2,370
9,215
0
57,359
L
Izanami
Dejesef
Izanami
5,718
3,930
0
2,858
10,098
2,557
389
0
10,098
0
67,043
L
Ganesha
Leonard04
Ganesha
5,732
259
0
1,408
11,688
8,649
0
1,290
10,285
21,448
945
W
Artemis
Minactore
Artemis
6,605
2,751
0
2,831
7,201
2,640
742
1,112
6,049
0
59,629
W
Horus
PREpusyo
Horus
4,630
2,065
1,506
7,952
15,217
13,956
37
3,961
10,992
0
27,412
W
Osiris
ScuzzyZZ
Osiris
7,870
3,521
0
10,096
15,688
12,852
93
600
14,363
0
68,735
W
Thanatos
anánas
Thanatos
9,922
2,202
0
10,572
14,017
5,627
60
3,050
10,780
0
62,765
L
Surtr
krepin52
Surtr
10,754
4,068
0
4,914
13,180
11,209
0
0
13,180
650
66,718
W
Vulcan
lumperjak
Vulcan
7,771
131
0
1,065
4,475
1,680
0
1,478
2,811
56,900
722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,981
Gold Earned
36,936
500
Minions Killed
433
0
Camps Cleared
0
1,491,136
Distance Traveled
1,424,563
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,227
445
76
5
0
266,932
4
L
Nemesis
6,927
495
85
6
0
338,611
1
L
Izanami
8,562
612
143
10
0
278,077
5
L
Ganesha
6,951
497
11
1
0
297,258
2
W
Artemis
8,257
590
95
7
0
271,265
0
W
Horus
7,833
560
41
3
0
297,908
10
W
Osiris
8,693
621
153
11
0
274,257
0
W
Thanatos
8,838
631
88
6
0
324,621
5
L
Surtr
8,269
591
118
8
0
243,685
0
W
Vulcan
8,360
597
123
9
0
323,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role