Player Matchup

Pele
Pele
KIMLEANA
Pele
Level 50
God Stats
134W - 158L
1,496 SR
Queue Stats
134W - 159L
1,453 Elo+
Solo
Zeus
Zeus
Kendzi002
Zeus
Level 145
God Stats
0W - 1L
1,702 SR
Queue Stats
68W - 62L
1,502 Elo+
Party 1
Izanami
Izanami
Mashiido
Izanami
Level 40
God Stats
8W - 5L
1,860 SR
Queue Stats
52W - 55L
1,460 Elo+
Solo
Ravana
Ravana
Nobeldome
Ravana
Level 131
God Stats
3W - 6L
1,439 SR
Queue Stats
376W - 373L
1,498 Elo+
Party 1
Ullr
Ullr
aXe-txProdigY
Ullr
Level 144
God Stats
13W - 15L
1,529 SR
Queue Stats
122W - 119L
1,491 Elo+
Party 1
Team Averages
Level 102
1,605 SR
1,481 Elo+

VS

Team Averages
Level 121
1,427 SR
1,438 Elo+
Pele
Pele
 
Pele
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Chizzo92
Neith
Level 146
God Stats
11W - 17L
1,268 SR
Queue Stats
254W - 242L
1,440 Elo+
Party 2
Chaac
Chaac
Felanstrop007_pr
Chaac
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,292 Elo+
Solo
Chang'e
Chang'e
GillGameSHh
Chang'e
Level 148
God Stats
14W - 8L
1,436 SR
Queue Stats
547W - 536L
1,485 Elo+
Solo
Bacchus
Bacchus
MatTeo_CaZza
Bacchus
Level 144
God Stats
11W - 8L
1,433 SR
Queue Stats
253W - 243L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
0 / 0 / 0
5,081
508
1,575
4,172
1,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zeus
11
1 / 3 / 0
6,035
604
2,650
5,010
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Mashiido
Izanami
9
0 / 3 / 0
4,506
451
1,762
6,425
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
Nobeldome
Ravana
9
1 / 2 / 1
5,193
519
3,942
4,998
1,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 1
6,075
608
6,396
7,854
2,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
1 / 1 / 4
5,483
548
3,918
7,559
2,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Neith
Chizzo92
Neith
10
0 / 0 / 3
5,201
520
3,259
3,412
983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 1 / 0
5,731
573
4,296
10,679
10,125
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
GillGameSHh
Chang'e
12
4 / 0 / 1
6,927
693
3,929
5,778
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
MatTeo_CaZza
Bacchus
10
3 / 0 / 0
5,992
599
2,752
4,259
3,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
9
9
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
1
4
3
W
Neith
Chizzo92
Neith
0
0
3
1.5
W
1
1
0
1
W
Chang'e
GillGameSHh
Chang'e
4
0
1
4.5
L
Pele
0
0
0
0
L
Zeus
1
3
0
0.33
L
Izanami
Mashiido
Izanami
0
3
0
0
W
Bacchus
MatTeo_CaZza
Bacchus
3
0
0
3
L
Ravana
Nobeldome
Ravana
1
2
1
0.75
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,325
Damage
18,154
28,459
Taken
31,687
8,944
Mitigated
18,223
5,396
Healing
17,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
3,918
756
0
4,958
7,559
2,045
0
317
7,242
0
36,293
W
Neith
Chizzo92
Neith
3,259
665
0
1,235
3,412
983
446
0
3,412
0
43,833
W
4,296
1,961
0
6,126
10,679
10,125
0
0
10,679
0
34,257
W
Chang'e
GillGameSHh
Chang'e
3,929
268
240
3,047
5,778
1,825
0
2,316
3,462
43,557
2,192
L
Pele
1,575
46
0
200
4,172
1,455
0
829
3,343
0
30,244
L
Zeus
2,650
576
0
160
5,010
1,234
0
2,973
1,765
43,863
185
L
Izanami
Mashiido
Izanami
1,762
1,033
0
1,334
6,425
1,716
0
1,698
4,727
0
22,944
W
Bacchus
MatTeo_CaZza
Bacchus
2,752
277
104
2,288
4,259
3,245
178
0
4,259
16,763
1,386
L
Ravana
Nobeldome
Ravana
3,942
1,617
0
466
4,998
1,924
0
574
4,324
0
33,996
L
6,396
3,300
0
3,236
7,854
2,615
0
0
7,854
0
43,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,890
Gold Earned
29,334
329
Minions Killed
337
0
Camps Cleared
0
1,020,088
Distance Traveled
1,032,238
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,483
548
55
6
0
240,083
0
W
Neith
5,201
520
72
7
0
190,107
0
W
Chaac
5,731
573
70
7
0
181,969
2
W
Chang'e
6,927
693
107
11
0
211,441
4
L
Pele
5,081
508
63
6
0
223,998
0
L
Zeus
6,035
604
87
9
0
185,831
0
L
Izanami
4,506
451
43
4
0
188,422
0
W
Bacchus
5,992
599
33
3
0
208,638
0
L
Ravana
5,193
519
58
6
0
237,981
0
L
Ullr
6,075
608
78
8
0
183,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role