Player Matchup
Team Averages
Diamond II
Average Tier
Level 155
1,156 SR
2,104
MMR
VS
Team Averages
Gold II
Average Tier
Level 155
1,495 SR
1,432
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Micoosi
He Bo
10
3 / 1 / 0
6,052
1,210
2,715
3,555
1,392
Chronos' Pendant
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Spellbound Kusari
+40
Magical Protection
+20
Mp 5
PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
josbrov
Vulcan
9
1 / 3 / 0
5,096
1,019
2,530
3,793
2,061
Chronos' Pendant
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Spellbound Kusari
+40
Magical Protection
+20
Mp 5
PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
6,052
1,210
61
12
3
110,540
0
L
5,096
1,019
32
6
3
101,407
0