Player Matchup

Nu Wa
Nu Wa
B1GPPENERGY
Nu Wa
Level 111
God Stats
30W - 18L
1,672 SR
Queue Stats
122W - 112L
1,537 Elo+
Party 2
Surtr
Surtr
Floeuf
Surtr
Level 54
God Stats
44W - 35L
1,562 SR
Queue Stats
78W - 75L
1,547 Elo+
Party 2
Danzaburou
Danzaburou
Gooavas
Danzaburou
Level 86
God Stats
28W - 23L
1,615 SR
Queue Stats
116W - 104L
1,537 Elo+
Party 2
Thanatos
Thanatos
THELASTNATIVE
Thanatos
Level 107
God Stats
36W - 32L
1,517 SR
Queue Stats
146W - 138L
1,410 Elo+
Solo
Sylvanus
Sylvanus
fellutio
Sylvanus
Level 68
God Stats
18W - 5L
1,848 SR
Queue Stats
122W - 111L
1,537 Elo+
Party 2
Team Averages
Level 85
1,643 SR
1,513 Elo+

VS

Team Averages
Level 143
1,627 SR
1,511 Elo+
Yemoja
Yemoja
 
Yemoja
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
eltacoghost
Danzaburou
Level 129
God Stats
13W - 5L
1,745 SR
Queue Stats
183W - 166L
1,522 Elo+
Solo
Eset
Eset
joshthelandlord
Eset
Level 211
God Stats
18W - 10L
1,763 SR
Queue Stats
252W - 244L
1,563 Elo+
Party 1
Neith
Neith
jtklipka
Neith
Level 129
God Stats
109W - 85L
1,555 SR
Queue Stats
431W - 391L
1,467 Elo+
Solo
Ravana
Ravana
lxl VADER lxl
Ravana
Level 177
God Stats
4W - 2L
1,572 SR
Queue Stats
159W - 161L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 1
3,685
737
849
2,731
531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Surtr
Floeuf
Surtr
7
1 / 1 / 0
3,885
777
1,479
4,064
1,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Danzaburou
Gooavas
Danzaburou
6
1 / 0 / 2
3,709
742
4,797
3,613
1,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
THELASTNATIVE
Thanatos
2
0 / 1 / 0
2,599
520
179
1,078
271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sylvanus
fellutio
Sylvanus
6
2 / 1 / 1
3,735
747
2,478
5,372
2,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
5
0 / 1 / 1
3,351
670
1,232
4,499
1,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
eltacoghost
Danzaburou
5
1 / 2 / 0
3,413
683
4,723
4,952
1,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
3 / 0 / 0
4,635
927
2,543
1,968
468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
jtklipka
Neith
7
0 / 1 / 1
3,807
761
1,593
2,953
716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

6
1 / 1 / 2
3,615
723
897
2,313
591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
5
Kills
5
5
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
1
0.5
L
1
2
1
0.75
L
Surtr
Floeuf
Surtr
1
1
0
1
L
Danzaburou
Gooavas
Danzaburou
1
0
2
2
L
Thanatos
THELASTNATIVE
Thanatos
0
1
0
0
W
Danzaburou
eltacoghost
Danzaburou
1
2
0
0.5
L
Sylvanus
fellutio
Sylvanus
2
1
1
2.5
W
3
0
0
3
W
Neith
jtklipka
Neith
0
1
1
0.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,782
Damage
10,988
16,858
Taken
16,685
5,789
Mitigated
4,457
6,465
Healing
7,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,232
565
1,779
945
4,499
1,442
0
1,074
3,425
5,461
0
L
849
162
0
250
2,731
531
0
2,049
464
16,195
0
L
Surtr
Floeuf
Surtr
1,479
580
0
1,522
4,064
1,820
0
0
4,064
442
18,797
L
Danzaburou
Gooavas
Danzaburou
4,797
2,522
0
1,075
3,613
1,157
0
409
3,204
0
19,749
L
Thanatos
THELASTNATIVE
Thanatos
179
163
0
205
1,078
271
0
232
802
0
3,236
W
Danzaburou
eltacoghost
Danzaburou
4,723
2,721
0
1,240
4,952
1,240
0
1,531
3,421
0
19,588
L
Sylvanus
fellutio
Sylvanus
2,478
776
1,354
2,059
5,372
2,010
0
823
4,549
6,363
0
W
2,543
69
0
575
1,968
468
0
518
1,450
27,617
1,669
W
Neith
jtklipka
Neith
1,593
344
0
1,628
2,953
716
0
180
2,643
0
19,526
W
897
322
0
1,012
2,313
591
0
170
2,143
0
10,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,613
Gold Earned
18,821
124
Minions Killed
177
0
Camps Cleared
0
416,466
Distance Traveled
446,499
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
3,351
670
16
3
0
86,233
1
L
Nu Wa
3,685
737
30
6
0
96,363
0
L
Surtr
3,885
777
40
8
0
89,243
0
L
Danzaburou
3,709
742
40
8
0
98,953
0
L
Thanatos
2,599
520
6
1
0
39,215
0
W
Danzaburou
3,413
683
33
7
0
76,575
0
L
Sylvanus
3,735
747
8
2
0
92,692
0
W
Eset
4,635
927
61
12
0
102,345
0
W
Neith
3,807
761
42
8
0
88,182
1
W
Ravana
3,615
723
25
5
0
93,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role