Player Matchup

King Arthur
King Arthur
Anarachny
King Arthur
Level 158
God Stats
2W - 2L
1,413 SR
Queue Stats
276W - 323L
1,466 Elo+
Solo
Chronos
Chronos
Astaroth2111
Chronos
Level 129
God Stats
1W - 1L
1,311 SR
Queue Stats
97W - 100L
1,580 Elo+
Party 1
Nemesis
Nemesis
Popadosmishalin
Nemesis
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 24L
1,566 Elo+
Solo
Osiris
Osiris
Roarzilla198
Osiris
Level 128
God Stats
3W - 3L
1,628 SR
Queue Stats
104W - 86L
1,540 Elo+
Solo
Scylla
Scylla
moonlightsirris
Scylla
Level 158
God Stats
3W - 0L
2,008 SR
Queue Stats
187W - 151L
1,633 Elo+
Party 1
Team Averages
Level 144
1,572 SR
1,557 Elo+

VS

Team Averages
Level 156
1,477 SR
1,469 Elo+
Geb
Geb
 
Geb
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
CuChu Bot
Poseidon
Level 219
God Stats
0W - 2L
1,289 SR
Queue Stats
24W - 30L
1,484 Elo+
Solo
Nox
Nox
RBN NotaR
Nox
Level 158
God Stats
1W - 2L
1,450 SR
Queue Stats
210W - 187L
1,506 Elo+
Solo
Rama
Rama
allegrosumo
Rama
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,494 Elo+
Solo
Ah Puch
Ah Puch
sc4ryt3rry
Ah Puch
Level 121
God Stats
2W - 2L
1,646 SR
Queue Stats
57W - 81L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Anarachny
King Arthur
14
1 / 2 / 8
7,902
878
1,416
10,537
6,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
Astaroth2111
Chronos
14
1 / 1 / 6
7,821
869
3,335
4,899
2,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
2 / 2 / 8
8,103
900
6,604
7,893
5,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
15
8 / 2 / 4
9,262
1,029
10,704
8,419
6,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 2 / 6
8,363
929
8,402
5,049
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 4 / 5
6,949
772
6,055
9,796
8,620
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
CuChu Bot
Poseidon
1
0 / 0 / 0
2,340
260
0
0
0
14
1 / 2 / 2
6,982
776
2,406
5,943
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 4 / 4
7,715
857
7,700
7,480
3,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
sc4ryt3rry
Ah Puch
14
2 / 4 / 4
7,955
884
8,788
8,711
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
14
Kills
8
9
Deaths
14
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
4
5
0.88
W
King Arthur
Anarachny
King Arthur
1
2
8
2.5
W
Chronos
Astaroth2111
Chronos
1
1
6
4
L
Poseidon
CuChu Bot
Poseidon
0
0
0
0
W
2
2
8
3
L
1
2
2
1
W
Osiris
8
2
4
5
L
4
4
4
1.5
W
2
2
6
2.5
L
Ah Puch
sc4ryt3rry
Ah Puch
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,461
Damage
24,949
36,797
Taken
31,930
22,087
Mitigated
18,483
12,126
Healing
8,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,055
83
332
946
9,796
8,620
0
3,883
5,402
13,596
0
W
King Arthur
Anarachny
King Arthur
1,416
202
1,057
2,992
10,537
6,124
327
4,994
5,543
0
5,769
W
Chronos
Astaroth2111
Chronos
3,335
202
375
368
4,899
2,124
1,718
3,189
1,710
12,975
0
L
Poseidon
CuChu Bot
Poseidon
0
0
0
0
0
0
0
0
0
0
0
W
6,604
1,177
793
1,714
7,893
5,387
310
3,077
4,816
0
12,516
L
2,406
272
162
1,878
5,943
2,601
0
1,277
4,388
12,618
0
W
Osiris
10,704
1,988
719
1,202
8,419
6,687
195
3,517
4,902
64
19,376
L
7,700
5,743
294
877
7,480
3,625
0
3,467
3,771
0
11,910
W
8,402
1,005
1,580
1,326
5,049
1,765
1,111
2,091
2,958
26,345
0
L
Ah Puch
sc4ryt3rry
Ah Puch
8,788
101
668
3,425
8,711
3,637
0
3,174
5,221
18,690
578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,451
Gold Earned
31,941
126
Minions Killed
77
0
Camps Cleared
0
868,525
Distance Traveled
641,035
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,949
772
11
1
0
182,563
0
W
King Arthur
7,902
878
10
1
0
196,395
0
W
Chronos
7,821
869
25
3
0
170,937
0
L
Poseidon
2,340
260
0
0
0
0
0
W
Nemesis
8,103
900
15
2
0
187,519
0
L
Nox
6,982
776
26
3
0
167,072
0
W
Osiris
9,262
1,029
14
2
0
159,423
0
L
Rama
7,715
857
15
2
0
121,297
0
W
Scylla
8,363
929
62
7
0
154,251
0
L
Ah Puch
7,955
884
25
3
0
170,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role