Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Fireheart0011
Ah Puch
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 18L
1,654 Elo+
Party 1
Atlas
Atlas
Fuechi
Atlas
Level 120
God Stats
1W - 1L
1,436 SR
Queue Stats
174W - 134L
1,526 Elo+
Solo
Nu Wa
Nu Wa
Sangfire
Nu Wa
Level 143
God Stats
3W - 0L
2,058 SR
Queue Stats
96W - 44L
1,685 Elo+
Party 1
Tiamat
Tiamat
Sauras1
Tiamat
Level 153
God Stats
1W - 4L
1,105 SR
Queue Stats
130W - 116L
1,532 Elo+
Solo
Team Averages
Level 150
1,520 SR
1,579 Elo+

VS

Team Averages
Level 136
1,574 SR
1,511 Elo+
Xing Tian
Xing Tian
Champxn
Xing Tian
Level 118
God Stats
10W - 4L
1,758 SR
Queue Stats
705W - 524L
1,531 Elo+
Solo
Jormungandr
Jormungandr
HavelR
Jormungandr
Level 117
God Stats
7W - 1L
1,869 SR
Queue Stats
423W - 386L
1,536 Elo+
Party 2
Ishtar
Ishtar
SeñorDelBigote
Ishtar
Level 156
God Stats
1W - 4L
1,288 SR
Queue Stats
253W - 252L
1,597 Elo+
Solo
Hun Batz
Hun Batz
Tickmo
Hun Batz
Level 185
God Stats
3W - 4L
1,661 SR
Queue Stats
481W - 431L
1,541 Elo+
Party 2
Nike
Nike
nibba4lyfe
Nike
Level 102
God Stats
0W - 1L
1,292 SR
Queue Stats
7W - 17L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
5 / 4 / 9
9,557
735
9,235
19,801
11,475
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
18
6 / 2 / 13
10,657
820
12,190
9,861
4,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Fuechi
Atlas
17
2 / 3 / 17
10,628
818
11,900
15,577
15,512
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
Sangfire
Nu Wa
17
4 / 4 / 10
10,361
797
17,522
9,834
3,956
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Sauras1
Tiamat
16
5 / 4 / 7
10,221
786
10,011
9,024
5,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Champxn
Xing Tian
14
0 / 6 / 7
8,358
643
5,540
14,663
14,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
HavelR
Jormungandr
17
2 / 4 / 9
9,341
719
12,074
14,587
16,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 5 / 10
8,638
664
8,073
10,910
7,143
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
Tickmo
Hun Batz
17
5 / 6 / 4
9,616
740
17,811
14,494
6,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
6 / 2 / 6
9,254
712
8,518
12,755
15,819
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
52
22
Kills
16
17
Deaths
23
56
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
5
4
9
2.38
L
Xing Tian
Champxn
Xing Tian
0
6
7
0.58
W
Ah Puch
6
2
13
6.25
W
Atlas
Fuechi
Atlas
2
3
17
3.5
L
Jormungandr
HavelR
Jormungandr
2
4
9
1.63
W
Nu Wa
Sangfire
Nu Wa
4
4
10
2.25
W
Tiamat
Sauras1
Tiamat
5
4
7
2.13
L
3
5
10
1.6
L
Hun Batz
Tickmo
Hun Batz
5
6
4
1.17
L
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,858
Damage
52,016
64,097
Taken
67,409
40,532
Mitigated
60,479
27,478
Healing
15,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
9,235
2,103
864
8,354
19,801
11,475
140
5,134
14,418
0
16,073
L
Xing Tian
Champxn
Xing Tian
5,540
357
121
1,339
14,663
14,639
0
9,579
4,577
17,129
0
W
Ah Puch
12,190
854
2,001
4,501
9,861
4,038
1,131
2,720
6,944
26,894
0
W
Atlas
Fuechi
Atlas
11,900
3,875
952
2,525
15,577
15,512
211
3,419
11,937
19,194
2,696
L
Jormungandr
HavelR
Jormungandr
12,074
803
1,094
3,138
14,587
16,266
3
10,587
3,468
37,075
1,229
W
Nu Wa
Sangfire
Nu Wa
17,522
5,617
3,234
2,481
9,834
3,956
1,498
2,407
7,250
33,670
692
W
Tiamat
Sauras1
Tiamat
10,011
343
772
1,794
9,024
5,551
239
2,380
6,488
18,373
209
L
8,073
3,152
762
749
10,910
7,143
0
7,387
3,235
0
24,566
L
Hun Batz
Tickmo
Hun Batz
17,811
3,625
256
3,250
14,494
6,612
0
10,607
3,477
0
36,305
L
8,518
807
1,253
3,977
12,755
15,819
0
9,159
3,229
0
25,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,424
Gold Earned
45,207
135
Minions Killed
190
0
Camps Cleared
0
1,191,953
Distance Traveled
1,085,171
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,557
735
9
1
0
248,518
0
L
Xing Tian
8,358
643
18
1
0
218,215
0
W
Ah Puch
10,657
820
41
3
0
240,500
0
W
Atlas
10,628
818
26
2
0
238,638
0
L
Jormungandr
9,341
719
57
4
0
218,196
0
W
Nu Wa
10,361
797
38
3
0
255,810
0
W
Tiamat
10,221
786
21
2
0
208,487
0
L
Ishtar
8,638
664
30
2
0
198,935
0
L
Hun Batz
9,616
740
49
4
0
223,483
0
L
Nike
9,254
712
36
3
0
226,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role