Player Matchup

Ymir
Ymir
Jαde
Ymir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,318 Elo+
Party 1
The Morrigan
The Morrigan
Jαson
The Morrigan
Level 149
God Stats
5W - 3L
1,800 SR
Queue Stats
37W - 17L
1,754 Elo+
Party 1
Apollo
Apollo
Masaki8
Apollo
Level 31
God Stats
14W - 5L
1,807 SR
Queue Stats
41W - 14L
1,815 Elo+
Party 1
Kali
Kali
pizzapoppizza
Kali
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,977 Elo+
Party 1
Cliodhna
Cliodhna
semuc
Cliodhna
Level 149
God Stats
5W - 1L
1,947 SR
Queue Stats
43W - 16L
1,799 Elo+
Party 1
Team Averages
Level 109
1,711 SR
1,732 Elo+

VS

Team Averages
Level 68
1,532 SR
1,492 Elo+
Izanami
Izanami
CMGErick03YT
Izanami
Level 67
God Stats
22W - 19L
1,580 SR
Queue Stats
38W - 37L
1,471 Elo+
Solo
Kukulkan
Kukulkan
T1m3Band1t4
Kukulkan
Level 55
God Stats
18W - 19L
1,504 SR
Queue Stats
36W - 53L
1,369 Elo+
Solo
Cerberus
Cerberus
TURDCUTIN4DAYS
Cerberus
Level 68
God Stats
0W - 1L
1,383 SR
Queue Stats
3W - 3L
1,639 Elo+
Solo
Bellona
Bellona
victorshadowBV06
Bellona
Level 33
God Stats
2W - 4L
1,691 SR
Queue Stats
30W - 43L
1,466 Elo+
Solo
Ne Zha
Ne Zha
xzavin2
Ne Zha
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 39L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jαde
Ymir
14
1 / 1 / 7
8,680
620
2,655
8,400
6,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Morrigan
Jαson
The Morrigan
15
12 / 2 / 3
9,316
665
11,395
7,629
2,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Masaki8
Apollo
14
2 / 0 / 7
7,933
567
7,365
8,466
3,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
7 / 1 / 6
9,348
668
6,055
10,845
4,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
semuc
Cliodhna
16
12 / 3 / 3
10,483
749
18,921
13,924
5,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CMGErick03YT
Izanami
12
1 / 5 / 0
6,598
471
2,628
6,662
1,835
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
T1m3Band1t4
Kukulkan
11
1 / 8 / 2
6,719
480
3,544
8,472
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
9
0 / 2 / 5
5,760
411
3,106
10,948
6,320
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 10 / 1
6,677
477
5,545
17,660
12,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
xzavin2
Ne Zha
13
4 / 9 / 1
7,927
566
5,974
13,743
4,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
34
Kills
7
7
Deaths
34
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
CMGErick03YT
Izanami
1
5
0
0.2
W
Ymir
Jαde
Ymir
1
1
7
4.5
W
The Morrigan
Jαson
The Morrigan
12
2
3
6.75
W
Apollo
Masaki8
Apollo
2
0
7
5.5
L
Kukulkan
T1m3Band1t4
Kukulkan
1
8
2
0.25
L
Cerberus
0
2
5
1.25
W
7
1
6
10
W
Cliodhna
semuc
Cliodhna
12
3
3
4.5
L
1
10
1
0.15
L
Ne Zha
xzavin2
Ne Zha
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,391
Damage
20,797
49,264
Taken
57,485
22,942
Mitigated
26,830
15,218
Healing
5,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CMGErick03YT
Izanami
2,628
1,208
0
0
6,662
1,835
0
2,974
3,688
0
45,642
W
Ymir
Jαde
Ymir
2,655
330
0
1,414
8,400
6,458
354
934
7,424
32,018
1,751
W
The Morrigan
Jαson
The Morrigan
11,395
4,073
0
2,498
7,629
2,942
40
613
6,966
60,284
14,048
W
Apollo
Masaki8
Apollo
7,365
4,599
0
3,041
8,466
3,251
584
1,185
7,203
0
63,052
L
Kukulkan
T1m3Band1t4
Kukulkan
3,544
243
0
328
8,472
1,481
0
3,632
4,840
25,147
0
L
Cerberus
3,106
62
0
2,497
10,948
6,320
0
1,183
9,765
15,913
0
W
6,055
2,994
0
3,223
10,845
4,553
1,887
2,247
8,486
0
58,285
W
Cliodhna
semuc
Cliodhna
18,921
3,875
0
5,042
13,924
5,738
0
1,349
12,535
0
88,946
L
5,545
1,443
0
1,634
17,660
12,574
0
2,108
15,552
0
24,795
L
Ne Zha
xzavin2
Ne Zha
5,974
2,336
0
727
13,743
4,620
0
2,483
11,260
0
40,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,760
Gold Earned
33,681
511
Minions Killed
251
0
Camps Cleared
0
1,462,425
Distance Traveled
1,312,596
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,598
471
81
6
0
267,043
3
W
Ymir
8,680
620
50
4
0
287,590
0
W
The Morrigan
9,316
665
122
9
0
292,216
0
W
Apollo
7,933
567
106
8
0
290,584
0
L
Kukulkan
6,719
480
56
4
0
255,994
1
L
Cerberus
5,760
411
24
2
0
304,154
0
W
Kali
9,348
668
93
7
0
274,276
0
W
Cliodhna
10,483
749
140
10
0
317,759
0
L
Bellona
6,677
477
28
2
0
217,273
2
L
Ne Zha
7,927
566
62
4
0
268,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role