Player Matchup

Nu Wa
Nu Wa
ArsAres
Nu Wa
Level 175
God Stats
253W - 220L
1,527 SR
Queue Stats
288W - 265L
1,492 Elo+
Solo
Hou Yi
Hou Yi
Trax72
Hou Yi
Level 155
God Stats
4W - 4L
1,608 SR
Queue Stats
174W - 144L
1,594 Elo+
Party 1
Geb
Geb
ace34
Geb
Level 149
God Stats
72W - 40L
1,742 SR
Queue Stats
238W - 217L
1,608 Elo+
Party 1
Team Averages
Level 160
1,626 SR
1,565 Elo+

VS

Team Averages
Level 120
1,584 SR
1,445 Elo+
Mulan
Mulan
Tunyacsapp
Mulan
Level 101
God Stats
35W - 33L
1,563 SR
Queue Stats
342W - 366L
1,519 Elo+
Party 2
Chiron
Chiron
Zascal
Chiron
Level 109
God Stats
35W - 25L
1,638 SR
Queue Stats
308W - 328L
1,558 Elo+
Party 2
Raijin
Raijin
maszPh
Raijin
Level 149
God Stats
0W - 1L
1,550 SR
Queue Stats
0W - 2L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ArsAres
Nu Wa
18
1 / 1 / 8
11,226
802
13,378
6,838
2,573
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Trax72
Hou Yi
20
10 / 0 / 2
12,745
910
17,869
10,771
5,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
ace34
Geb
18
1 / 1 / 10
10,878
777
6,478
15,139
14,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
0 / 2 / 1
9,879
706
7,986
16,498
10,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
Zascal
Chiron
16
2 / 5 / 0
10,762
769
5,555
13,285
4,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Raijin
maszPh
Raijin
17
0 / 5 / 1
10,431
745
9,389
11,001
3,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
12
Kills
2
2
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
ArsAres
Nu Wa
1
1
8
5
W
Hou Yi
Trax72
Hou Yi
10
0
2
11
L
Mulan
0
2
1
0.25
L
Chiron
Zascal
Chiron
2
5
0
0.4
W
Geb
ace34
Geb
1
1
10
6
L
Raijin
maszPh
Raijin
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,725
Damage
22,930
32,748
Taken
40,784
21,911
Mitigated
19,300
6,653
Healing
7,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
ArsAres
Nu Wa
13,378
5,033
317
119
6,838
2,573
2,167
2,520
4,318
57,005
825
W
Hou Yi
Trax72
Hou Yi
17,869
8,263
0
3,879
10,771
5,172
1,882
3,015
7,716
0
55,608
L
Mulan
7,986
517
0
3,241
16,498
10,530
0
9,230
7,126
1,393
40,435
L
Chiron
Zascal
Chiron
5,555
1,191
352
3,506
13,285
4,894
1,631
5,120
8,099
0
35,304
W
Geb
ace34
Geb
6,478
278
0
2,338
15,139
14,166
567
5,327
9,746
24,292
1,787
L
Raijin
maszPh
Raijin
9,389
358
0
544
11,001
3,876
0
5,219
5,676
49,833
609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,849
Gold Earned
31,072
191
Minions Killed
214
0
Camps Cleared
0
800,635
Distance Traveled
736,307
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,226
802
96
7
0
244,539
6
W
Hou Yi
12,745
910
70
5
0
258,487
0
L
Mulan
9,879
706
53
4
0
268,763
6
L
Chiron
10,762
769
61
4
0
231,718
3
W
Geb
10,878
777
25
2
0
297,609
2
L
Raijin
10,431
745
100
7
0
235,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role