Player Matchup

Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
SteelNail
Sylvanus
Level 145
God Stats
6W - 7L
1,455 SR
Queue Stats
331W - 344L
1,530 Elo+
Party 1
Hera
Hera
YUVALDMARI
Hera
Level 177
God Stats
3W - 1L
1,594 SR
Queue Stats
187W - 176L
1,505 Elo+
Solo
Erlang Shen
Erlang Shen
surtidor
Erlang Shen
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 87L
1,474 Elo+
Solo
Hou Yi
Hou Yi
xSuce1Q
Hou Yi
Level 40
God Stats
2W - 4L
1,198 SR
Queue Stats
103W - 117L
1,432 Elo+
Solo
Team Averages
Level 126
1,449 SR
1,488 Elo+

VS

Team Averages
Level 121
1,456 SR
1,390 Elo+
Hera
Hera
CherryPoppe_r
Hera
Level 125
God Stats
3W - 8L
1,345 SR
Queue Stats
210W - 195L
1,437 Elo+
Solo
Janus
Janus
Dima_Kot10
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,101 Elo+
Solo
Bacchus
Bacchus
DriesDieEnigste
Bacchus
Level 159
God Stats
4W - 3L
1,627 SR
Queue Stats
298W - 306L
1,562 Elo+
Solo
Neith
Neith
DustBurn90
Neith
Level 158
God Stats
0W - 1L
1,484 SR
Queue Stats
37W - 62L
1,365 Elo+
Solo
Guan Yu
Guan Yu
ZIPFELFROSCH
Guan Yu
Level 134
God Stats
2W - 7L
1,325 SR
Queue Stats
1,162W - 1,150L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 2 / 3
6,108
1,222
2,515
3,585
2,019
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
SteelNail
Sylvanus
11
2 / 0 / 5
6,517
1,303
1,709
5,347
4,159
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

11
2 / 1 / 4
6,437
1,287
3,923
3,512
1,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Erlang Shen
surtidor
Erlang Shen
10
0 / 0 / 7
5,703
1,141
2,497
5,342
4,057
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hou Yi
xSuce1Q
Hou Yi
11
1 / 1 / 5
6,014
1,203
3,296
3,568
1,646
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
4,876
975
5,214
2,443
679
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
5
0 / 0 / 0
4,208
842
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 2 / 1
5,260
1,052
2,207
4,330
3,986
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Neith
10
1 / 0 / 1
5,119
1,024
5,152
3,341
987
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Guan Yu
ZIPFELFROSCH
Guan Yu
7
0 / 4 / 3
4,635
927
3,121
5,529
3,468
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
7
Kills
3
4
Deaths
7
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
2
3
1.75
L
0
1
3
1.5
L
Janus
0
0
0
0
L
2
2
1
1.25
L
Neith
1
0
1
1.5
W
Sylvanus
SteelNail
Sylvanus
2
0
5
4.5
W
2
1
4
4
L
Guan Yu
ZIPFELFROSCH
Guan Yu
0
4
3
0.38
W
Erlang Shen
surtidor
Erlang Shen
0
0
7
3.5
W
Hou Yi
xSuce1Q
Hou Yi
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,940
Damage
15,694
21,354
Taken
15,643
13,590
Mitigated
9,120
12,365
Healing
4,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,515
215
46
106
3,585
2,019
442
1,726
1,859
11,307
415
L
5,214
805
130
544
2,443
679
0
1,505
938
10,710
810
L
Janus
0
0
0
0
0
0
0
0
0
0
0
L
2,207
278
55
401
4,330
3,986
0
1,421
2,909
4,346
0
L
Neith
5,152
97
339
1,571
3,341
987
0
2,307
1,034
0
11,255
W
Sylvanus
SteelNail
Sylvanus
1,709
433
5,796
3,477
5,347
4,159
873
2,646
2,701
5,288
141
W
3,923
1,015
0
339
3,512
1,709
375
546
2,966
9,253
0
L
Guan Yu
ZIPFELFROSCH
Guan Yu
3,121
214
692
442
5,529
3,468
0
2,732
2,797
547
4,065
W
Erlang Shen
surtidor
Erlang Shen
2,497
730
220
726
5,342
4,057
453
1,599
3,743
0
4,950
W
Hou Yi
xSuce1Q
Hou Yi
3,296
1,930
984
671
3,568
1,646
1,477
1,128
2,440
0
8,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,779
Gold Earned
24,098
53
Minions Killed
29
0
Camps Cleared
0
431,609
Distance Traveled
315,664
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,108
1,222
15
3
0
88,724
0
L
Hera
4,876
975
10
2
0
86,182
0
L
Janus
4,208
842
0
0
0
0
0
L
Bacchus
5,260
1,052
3
1
0
57,501
0
L
Neith
5,119
1,024
15
3
0
92,768
2
W
Sylvanus
6,517
1,303
12
2
0
76,453
0
W
Hera
6,437
1,287
10
2
0
90,344
0
L
Guan Yu
4,635
927
1
0
0
79,213
0
W
Erlang Shen
5,703
1,141
5
1
0
97,981
0
W
Hou Yi
6,014
1,203
11
2
0
78,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role