Player Matchup

Ao Kuang
Ao Kuang
Esplimt1
Ao Kuang
Level 146
God Stats
4W - 2L
1,781 SR
Queue Stats
479W - 491L
1,554 Elo+
Solo
Janus
Janus
WeRallGunnaDie
Janus
Level 103
God Stats
3W - 3L
1,620 SR
Queue Stats
117W - 119L
1,498 Elo+
Solo
Anubis
Anubis
Xcalibur0
Anubis
Level 170
God Stats
4W - 2L
1,770 SR
Queue Stats
338W - 336L
1,484 Elo+
Solo
Merlin
Merlin
pantiecat
Merlin
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,168 Elo+
Solo
Nu Wa
Nu Wa
tender_temper71
Nu Wa
Level 89
God Stats
16W - 16L
1,607 SR
Queue Stats
742W - 734L
1,620 Elo+
Solo
Team Averages
Level 133
1,656 SR
1,465 Elo+

VS

Team Averages
Level 144
1,585 SR
1,500 Elo+
Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
RESTR00M
Nu Wa
Level 158
God Stats
1W - 0L
1,856 SR
Queue Stats
24W - 31L
1,441 Elo+
Party 1
Cerberus
Cerberus
SlimFudgesMoms
Cerberus
Level 149
God Stats
1W - 1L
1,591 SR
Queue Stats
29W - 29L
1,517 Elo+
Party 1
Agni
Agni
wagss
Agni
Level 125
God Stats
4W - 3L
1,544 SR
Queue Stats
522W - 531L
1,579 Elo+
Solo
Bastet
Bastet
ЯOOD
Bastet
Level 160
God Stats
8W - 9L
1,434 SR
Queue Stats
556W - 550L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Esplimt1
Ao Kuang
15
5 / 3 / 3
8,367
761
4,404
10,576
7,759
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
2 / 3 / 3
8,560
778
6,094
6,961
2,007
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Anubis
Xcalibur0
Anubis
13
0 / 4 / 6
7,381
671
4,222
6,449
2,342
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
pantiecat
Merlin
14
2 / 4 / 4
8,080
735
7,154
6,933
2,293
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 5 / 5
7,715
701
9,269
7,161
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
4 / 3 / 6
8,794
799
4,434
9,185
10,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nu Wa
RESTR00M
Nu Wa
17
5 / 1 / 10
9,764
888
9,245
7,229
2,671
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
14
3 / 3 / 8
8,424
766
4,483
12,372
12,162
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Agni
wagss
Agni
16
2 / 2 / 10
9,202
837
6,998
7,913
2,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
ЯOOD
Bastet
17
5 / 1 / 11
9,613
874
11,178
7,432
5,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
64
10
Kills
19
19
Deaths
10
21
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
3
6
2.33
L
Ao Kuang
Esplimt1
Ao Kuang
5
3
3
2.17
W
Nu Wa
RESTR00M
Nu Wa
5
1
10
10
W
Cerberus
3
3
8
2.33
L
2
3
3
1.17
L
Anubis
Xcalibur0
Anubis
0
4
6
0.75
L
Merlin
pantiecat
Merlin
2
4
4
1
L
1
5
5
0.7
W
Agni
wagss
Agni
2
2
10
3.5
W
Bastet
ЯOOD
Bastet
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,143
Damage
36,338
38,080
Taken
44,131
16,394
Mitigated
33,378
7,045
Healing
17,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,434
321
81
2,109
9,185
10,399
0
6,091
3,025
0
12,477
L
Ao Kuang
Esplimt1
Ao Kuang
4,404
935
0
2,894
10,576
7,759
0
4,752
5,414
7,773
0
W
Nu Wa
RESTR00M
Nu Wa
9,245
670
1,718
1,361
7,229
2,671
1,092
5,285
1,857
30,000
375
W
Cerberus
4,483
119
1,288
4,164
12,372
12,162
120
8,148
4,015
11,720
2,513
L
6,094
78
923
759
6,961
2,007
0
5,033
1,548
23,383
0
L
Anubis
Xcalibur0
Anubis
4,222
157
54
506
6,449
2,342
0
3,331
2,847
14,538
0
L
Merlin
pantiecat
Merlin
7,154
217
351
566
6,933
2,293
0
2,940
3,780
26,951
0
L
9,269
2,981
454
538
7,161
1,993
0
2,812
4,018
18,898
0
W
Agni
wagss
Agni
6,998
260
1,040
2,515
7,913
2,274
588
6,198
1,669
26,111
0
W
Bastet
ЯOOD
Bastet
11,178
1,197
1,073
1,887
7,432
5,872
169
4,800
2,422
0
22,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,103
Gold Earned
45,797
157
Minions Killed
167
0
Camps Cleared
0
885,789
Distance Traveled
1,026,482
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,794
799
19
2
0
187,107
0
L
Ao Kuang
8,367
761
12
1
0
198,339
0
W
Nu Wa
9,764
888
34
3
0
207,979
0
W
Cerberus
8,424
766
43
4
0
168,723
0
L
Janus
8,560
778
46
4
0
207,011
0
L
Anubis
7,381
671
28
3
0
117,146
0
L
Merlin
8,080
735
41
4
0
194,972
0
L
Nu Wa
7,715
701
30
3
0
168,321
0
W
Agni
9,202
837
42
4
0
213,654
0
W
Bastet
9,613
874
29
3
0
249,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role