Player Matchup

Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DarthSarrus
Medusa
Level 148
God Stats
17W - 12L
1,584 SR
Queue Stats
131W - 140L
1,489 Elo+
Solo
Arachne
Arachne
LaMasBonita
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 113L
1,431 Elo+
Party 1
Amaterasu
Amaterasu
SleepingWS
Amaterasu
Level 101
God Stats
1W - 1L
1,726 SR
Queue Stats
41W - 50L
1,431 Elo+
Party 1
Zhong Kui
Zhong Kui
xXElcopetezzXx
Zhong Kui
Level 81
God Stats
8W - 8L
1,259 SR
Queue Stats
53W - 64L
1,443 Elo+
Party 1
Team Averages
Level 101
1,514 SR
1,459 Elo+

VS

Team Averages
Level 106
1,543 SR
1,509 Elo+
Danzaburou
Danzaburou
TriFeathers
Danzaburou
Level 110
God Stats
433W - 324L
1,532 SR
Queue Stats
850W - 815L
1,449 Elo+
Solo
Thanatos
Thanatos
WayneD420
Thanatos
Level 117
God Stats
16W - 9L
1,645 SR
Queue Stats
27W - 34L
1,433 Elo+
Party 2
Bake Kujira
Bake Kujira
ZinaStar
Bake Kujira
Level 140
God Stats
5W - 5L
1,472 SR
Queue Stats
179W - 171L
1,593 Elo+
Solo
Artio
Artio
kittyluvr
Artio
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 17L
1,583 Elo+
Solo
Nox
Nox
nuttuh
Nox
Level 46
God Stats
3W - 1L
1,568 SR
Queue Stats
21W - 24L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 0 / 1
8,229
549
10,162
14,643
15,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
12
0 / 5 / 2
6,697
446
8,323
11,263
4,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Arachne
LaMasBonita
Arachne
12
3 / 4 / 3
7,014
468
5,950
10,252
2,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Amaterasu
SleepingWS
Amaterasu
10
2 / 6 / 2
6,222
415
5,963
14,971
9,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Zhong Kui
xXElcopetezzXx
Zhong Kui
12
3 / 7 / 1
7,696
513
6,686
13,491
7,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TriFeathers
Danzaburou
16
5 / 0 / 3
9,344
623
11,017
6,306
2,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Thanatos
WayneD420
Thanatos
13
4 / 3 / 6
7,807
520
5,446
14,736
6,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bake Kujira
ZinaStar
Bake Kujira
14
2 / 2 / 1
8,480
565
12,219
15,896
18,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
kittyluvr
Artio
13
3 / 2 / 9
8,194
546
8,073
14,929
12,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nox
nuttuh
Nox
14
8 / 3 / 3
9,087
606
10,964
5,518
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
10
Kills
22
22
Deaths
10
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
0
1
2.5
L
Medusa
0
5
2
0.2
L
Arachne
LaMasBonita
Arachne
3
4
3
1.13
L
Amaterasu
SleepingWS
Amaterasu
2
6
2
0.5
W
Danzaburou
TriFeathers
Danzaburou
5
0
3
6.5
W
Thanatos
WayneD420
Thanatos
4
3
6
2.33
W
Bake Kujira
ZinaStar
Bake Kujira
2
2
1
1.25
W
Artio
kittyluvr
Artio
3
2
9
3.75
W
Nox
nuttuh
Nox
8
3
3
3.17
L
Zhong Kui
xXElcopetezzXx
Zhong Kui
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,084
Damage
47,719
64,620
Taken
57,385
39,593
Mitigated
43,270
14,120
Healing
22,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,162
2,817
0
4,002
14,643
15,777
0
9,218
4,712
0
59,580
L
Medusa
8,323
3,567
0
1,890
11,263
4,015
0
2,638
8,625
0
62,191
L
Arachne
LaMasBonita
Arachne
5,950
4,691
0
2,883
10,252
2,850
26
3,938
6,314
0
30,713
L
Amaterasu
SleepingWS
Amaterasu
5,963
2,314
0
2,424
14,971
9,442
0
6,782
8,153
0
15,673
W
Danzaburou
TriFeathers
Danzaburou
11,017
5,925
0
3,921
6,306
2,973
2,834
115
6,191
0
85,609
W
Thanatos
WayneD420
Thanatos
5,446
1,366
0
9,001
14,736
6,612
0
343
14,393
0
57,738
W
Bake Kujira
ZinaStar
Bake Kujira
12,219
6,769
0
3,223
15,896
18,545
866
1,312
14,584
65,152
0
W
Artio
kittyluvr
Artio
8,073
2,199
912
5,455
14,929
12,912
52
2,179
12,750
21,395
0
W
Nox
nuttuh
Nox
10,964
535
0
359
5,518
2,228
898
2,528
2,990
48,627
1,267
L
Zhong Kui
xXElcopetezzXx
Zhong Kui
6,686
1,524
0
2,921
13,491
7,509
0
7,466
5,983
37,787
4,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,858
Gold Earned
42,912
368
Minions Killed
421
0
Camps Cleared
0
1,409,115
Distance Traveled
1,455,168
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,229
549
118
8
0
311,115
0
L
Medusa
6,697
446
98
7
0
251,122
0
L
Arachne
7,014
468
42
3
0
293,540
0
L
Amaterasu
6,222
415
33
2
0
307,903
0
W
Danzaburou
9,344
623
117
8
0
270,322
0
W
Thanatos
7,807
520
88
6
0
325,817
0
W
Bake Kujira
8,480
565
119
8
0
276,513
4
W
Artio
8,194
546
15
1
0
338,873
0
W
Nox
9,087
606
82
5
0
243,643
0
L
Zhong Kui
7,696
513
77
5
0
245,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role