Player Matchup

Janus
Janus
Gold V
ArrivedBrake507
Janus
Gold V
Level 108
God Stats
3W - 2L
1,657 SR
Queue Stats
30W - 29L
1,492 MMR
Solo
Hercules
Hercules
Gold V
AvengXIronManX
Hercules
Gold V
Level 159
God Stats
1W - 0L
1,522 SR
Queue Stats
152W - 168L
1,386 MMR
Solo
Awilix
Awilix
Diamond V
Calo1026
Awilix
Diamond V
Level 162
God Stats
16W - 17L
1,596 SR
Queue Stats
229W - 206L
1,470 MMR
Party 1
Geb
Geb
Platinum I
Xxkevin03
Geb
Platinum I
Level 195
God Stats
24W - 15L
1,688 SR
Queue Stats
228W - 217L
1,587 MMR
Party 1
Danzaburou
Danzaburou
Silver III
YungRichNoah
Danzaburou
Silver III
Level 88
God Stats
77W - 80L
1,546 SR
Queue Stats
130W - 140L
1,208 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,602 SR
1,429 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,540 SR
1,413 MMR
Ravana
Ravana
Gold IV
 
Ravana
Gold IV
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Bronze V
Ancient book595
Pele
Bronze V
Level 109
God Stats
3W - 17L
1,440 SR
Queue Stats
7W - 39L
1,090 MMR
Solo
Nemesis
Nemesis
Gold III
IRONMARTHUR666
Nemesis
Gold III
Level 154
God Stats
2W - 5L
1,584 SR
Queue Stats
125W - 133L
1,598 MMR
Party 2
Poseidon
Poseidon
Gold IV
T1 Murphy
Poseidon
Gold IV
Level 59
God Stats
1W - 2L
1,593 SR
Queue Stats
123W - 131L
1,482 MMR
Party 2
Kukulkan
Kukulkan
Gold III
oTheSazcuash
Kukulkan
Gold III
Level 147
God Stats
6W - 6L
1,581 SR
Queue Stats
66W - 72L
1,397 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 1
4,382
730
1,553
2,592
596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
7
0 / 2 / 1
3,868
645
2,093
5,237
3,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Awilix
Calo1026
Awilix
8
6 / 1 / 1
4,960
827
4,854
4,700
1,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 0 / 4
4,079
680
641
3,034
1,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
YungRichNoah
Danzaburou
6
1 / 0 / 1
3,932
655
2,057
1,940
504
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bans
MulanChronosCthulhuArachne

VS

Bans
IzanamiNu WaLokiDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
8
2 / 1 / 0
4,694
782
3,421
3,575
1,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

5
0 / 4 / 1
3,119
520
437
5,152
1,968
Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 3 / 0
3,642
607
1,565
5,518
1,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
T1 Murphy
Poseidon
7
0 / 0 / 0
4,118
686
1,753
2,429
412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
oTheSazcuash
Kukulkan
6
0 / 1 / 0
3,811
635
1,260
1,625
436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
9
Kills
2
3
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
1
0
2
L
0
4
1
0.13
W
2
0
1
2.5
W
Hercules
0
2
1
0.25
W
Awilix
Calo1026
Awilix
6
1
1
6.5
L
0
3
0
0
L
Poseidon
T1 Murphy
Poseidon
0
0
0
0
W
0
0
4
2
W
Danzaburou
YungRichNoah
Danzaburou
1
0
1
1.5
L
Kukulkan
oTheSazcuash
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,198
Damage
8,436
17,503
Taken
18,299
7,404
Mitigated
5,473
7,677
Healing
6,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,421
404
0
1,360
3,575
1,395
0
0
3,323
0
23,389
L
437
155
0
1,099
5,152
1,968
0
820
4,252
0
3,183
W
1,553
127
0
750
2,592
596
0
519
2,073
21,514
1,094
W
Hercules
2,093
424
0
2,616
5,237
3,604
0
0
4,890
0
16,287
W
Awilix
Calo1026
Awilix
4,854
2,184
0
500
4,700
1,483
0
739
3,930
0
20,479
L
1,565
354
0
2,546
5,518
1,262
0
634
4,811
0
17,859
L
Poseidon
T1 Murphy
Poseidon
1,753
565
0
1,316
2,429
412
0
0
2,429
23,525
1,109
W
641
68
906
1,895
3,034
1,217
0
632
2,402
7,126
0
W
Danzaburou
YungRichNoah
Danzaburou
2,057
937
0
1,010
1,940
504
0
1,091
849
0
21,532
L
Kukulkan
oTheSazcuash
Kukulkan
1,260
88
0
395
1,625
436
0
576
1,007
15,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,221
Gold Earned
19,384
165
Minions Killed
172
0
Camps Cleared
0
677,401
Distance Traveled
569,475
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,694
782
42
7
0
131,973
0
L
Pele
3,119
520
6
1
0
75,400
2
W
Janus
4,382
730
51
9
0
121,688
0
W
Hercules
3,868
645
35
6
0
128,281
0
W
Awilix
4,960
827
36
6
0
178,860
0
L
Nemesis
3,642
607
37
6
0
141,024
0
L
Poseidon
4,118
686
49
8
0
135,769
0
W
Geb
4,079
680
19
3
0
149,134
1
W
Danzaburou
3,932
655
24
4
0
99,438
0
L
Kukulkan
3,811
635
38
6
0
85,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role