Player Matchup

Khepri
Khepri
AbyssalDrogoz
Khepri
Level 127
God Stats
8W - 2L
1,652 SR
Queue Stats
159W - 143L
1,543 Elo+
Party 1
Pele
Pele
TheArgentino617
Pele
Level 102
God Stats
2W - 0L
1,690 SR
Queue Stats
164W - 165L
1,522 Elo+
Party 1
Bakasura
Bakasura
lilage
Bakasura
Level 126
God Stats
4W - 3L
1,644 SR
Queue Stats
31W - 35L
1,512 Elo+
Solo
Sol
Sol
lonemilkshake
Sol
Level 136
God Stats
5W - 2L
1,582 SR
Queue Stats
189W - 171L
1,566 Elo+
Party 1
Cabrakan
Cabrakan
opjobro11
Cabrakan
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 33L
1,524 Elo+
Solo
Team Averages
Level 122
1,614 SR
1,533 Elo+

VS

Team Averages
Level 146
1,652 SR
1,513 Elo+
Mercury
Mercury
 
Mercury
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
MisticGameGod
Hades
Level 137
God Stats
6W - 2L
1,740 SR
Queue Stats
436W - 448L
1,546 Elo+
Solo
King Arthur
King Arthur
literary-zigzag9
King Arthur
Level 159
God Stats
85W - 61L
1,645 SR
Queue Stats
650W - 618L
1,518 Elo+
Solo
Baba Yaga
Baba Yaga
octane_097
Baba Yaga
Level 119
God Stats
3W - 1L
1,876 SR
Queue Stats
31W - 33L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 10
8,706
580
6,110
10,417
8,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
7 / 2 / 5
9,438
629
12,018
12,637
5,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
lilage
Bakasura
14
4 / 1 / 2
7,826
522
6,817
12,677
6,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 0 / 2
8,753
584
8,236
9,374
2,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cabrakan
opjobro11
Cabrakan
13
4 / 4 / 1
8,918
595
12,246
14,817
12,275
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
4 / 3 / 2
8,096
540
7,030
10,679
4,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hou Yi
 
Hou Yi
13
0 / 1 / 0
7,317
488
3,243
6,170
1,722
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 2 / 1
6,917
461
5,111
15,031
10,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
literary-zigzag9
King Arthur
13
1 / 6 / 2
7,447
496
11,814
20,794
15,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
octane_097
Baba Yaga
10
0 / 7 / 3
5,880
392
4,539
7,248
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
19
Kills
7
7
Deaths
19
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
3
2
1.67
L
Hou Yi
 
Hou Yi
0
1
0
0
W
2
0
10
7
L
2
2
1
1.25
W
7
2
5
4.75
W
Bakasura
lilage
Bakasura
4
1
2
5
L
King Arthur
literary-zigzag9
King Arthur
1
6
2
0.33
W
2
0
2
3
L
Baba Yaga
octane_097
Baba Yaga
0
7
3
0.21
W
Cabrakan
opjobro11
Cabrakan
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,427
Damage
31,737
59,922
Taken
59,922
34,689
Mitigated
34,762
27,254
Healing
12,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,030
3,567
0
500
10,679
4,198
0
3,339
7,190
0
62,193
L
Hou Yi
 
Hou Yi
3,243
1,807
0
1,804
6,170
1,722
0
4,122
2,048
0
57,824
W
6,110
837
3,199
4,771
10,417
8,003
29
2,871
7,546
27,314
0
L
5,111
531
100
4,928
15,031
10,954
0
4,466
10,157
19,223
0
W
12,018
2,954
0
2,895
12,637
5,290
0
3,663
8,974
0
71,196
W
Bakasura
lilage
Bakasura
6,817
5,002
0
5,561
12,677
6,506
719
1,604
11,073
0
36,029
L
King Arthur
literary-zigzag9
King Arthur
11,814
1,750
0
4,177
20,794
15,731
0
12,722
7,458
0
58,949
W
8,236
3,096
0
6,245
9,374
2,615
3,201
659
8,715
79,750
1,284
L
Baba Yaga
octane_097
Baba Yaga
4,539
730
0
607
7,248
2,157
0
1,838
5,097
22,433
0
W
Cabrakan
opjobro11
Cabrakan
12,246
1,763
0
4,583
14,817
12,275
137
853
13,964
59,987
428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,641
Gold Earned
35,657
499
Minions Killed
353
0
Camps Cleared
0
1,481,861
Distance Traveled
1,450,027
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,096
540
99
7
0
344,527
0
L
Hou Yi
7,317
488
117
8
0
297,371
2
W
Khepri
8,706
580
31
2
0
308,875
4
L
Hades
6,917
461
24
2
0
304,492
5
W
Pele
9,438
629
114
8
0
318,791
0
W
Bakasura
7,826
522
104
7
0
357,831
4
L
King Arthur
7,447
496
88
6
0
288,676
0
W
Sol
8,753
584
141
9
0
285,432
4
L
Baba Yaga
5,880
392
25
2
0
214,961
0
W
Cabrakan
8,918
595
109
7
0
210,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role