Player Matchup

Merlin
Merlin
Bronze III
noble110
Merlin
Bronze III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,406 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 46
1,500 SR
1,406 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 150
1,500 SR
1,500 MMR
Discordia
Discordia
Bronze V
 
Discordia
Bronze V
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
noble110
Merlin
17
0 / 5 / 0
11,533
824
5,658
12,864
4,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
SkadiSurtrAh Muzen CabDanzaburouJanus

VS

Bans
TsukuyomiBakasuraBaron SamediZeusIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
5 / 0 / 0
14,084
1,006
10,886
9,534
4,890
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
5
5
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
0
0
5
L
Merlin
noble110
Merlin
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,658
Damage
10,886
12,864
Taken
9,534
4,816
Mitigated
4,890
3,664
Healing
4,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
10,886
144
0
4,223
9,534
4,890
835
5,796
3,738
68,292
5,080
L
Merlin
noble110
Merlin
5,658
186
0
3,664
12,864
4,816
599
10,658
2,206
54,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,533
Gold Earned
14,084
121
Minions Killed
139
1
Camps Cleared
4
251,666
Distance Traveled
279,498
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,084
1,006
139
10
4
279,498
4
L
Merlin
11,533
824
121
9
1
251,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role