Player Matchup

Thor
Thor
Fami1y-_-gang-_-
Thor
Level 86
God Stats
5W - 5L
1,500 SR
Queue Stats
172W - 197L
1,358 Elo+
Solo
Jormungandr
Jormungandr
RofLtuber
Jormungandr
Level 156
God Stats
5W - 1L
1,759 SR
Queue Stats
468W - 471L
1,529 Elo+
Solo
Nox
Nox
cafeine69
Nox
Level 83
God Stats
12W - 11L
1,483 SR
Queue Stats
538W - 557L
1,429 Elo+
Solo
Khepri
Khepri
maszPh
Khepri
Level 149
God Stats
3W - 1L
1,415 SR
Queue Stats
72W - 75L
1,508 Elo+
Solo
Chaac
Chaac
xiaohuazhu
Chaac
Level 125
God Stats
14W - 7L
1,595 SR
Queue Stats
651W - 621L
1,485 Elo+
Solo
Team Averages
Level 120
1,551 SR
1,462 Elo+

VS

Team Averages
Level 157
1,454 SR
1,514 Elo+
Hercules
Hercules
 
Hercules
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Chr1s7i4an_
Medusa
Level 144
God Stats
1W - 1L
1,582 SR
Queue Stats
56W - 50L
1,540 Elo+
Solo
Scylla
Scylla
Jinr0u
Scylla
Level 172
God Stats
1W - 1L
1,482 SR
Queue Stats
147W - 169L
1,584 Elo+
Solo
Maui
Maui
XI Alam
Maui
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 94L
1,417 Elo+
Solo
Apollo
Apollo
knottie
Apollo
Level 176
God Stats
0W - 3L
1,204 SR
Queue Stats
697W - 709L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 2
5,582
1,116
1,386
3,828
1,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
RofLtuber
Jormungandr
11
2 / 1 / 3
6,217
1,243
4,182
2,879
3,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 6
6,050
1,210
3,842
979
529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
maszPh
Khepri
10
0 / 0 / 5
5,946
1,189
1,593
1,554
2,059
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chaac
11
4 / 1 / 3
6,435
1,287
6,984
5,731
4,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 2 / 2
5,036
1,007
3,322
7,879
3,510
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
10
2 / 3 / 0
5,453
1,091
2,440
4,481
1,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Jinr0u
Scylla
8
0 / 3 / 1
4,548
910
1,533
3,565
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
XI Alam
Maui
1
0 / 0 / 0
1,204
241
0
0
0
Apollo
knottie
Apollo
9
0 / 1 / 3
4,733
947
930
3,891
1,302
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
9
Kills
4
4
Deaths
9
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
2
2
1.5
L
Medusa
2
3
0
0.67
W
2
2
2
1.5
L
Scylla
Jinr0u
Scylla
0
3
1
0.17
W
Jormungandr
RofLtuber
Jormungandr
2
1
3
3.5
L
Maui
XI Alam
Maui
0
0
0
0
W
1
0
6
4
L
Apollo
knottie
Apollo
0
1
3
1.5
W
Khepri
maszPh
Khepri
0
0
5
2.5
W
Chaac
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,987
Damage
8,225
14,971
Taken
19,816
11,879
Mitigated
7,327
4,300
Healing
5,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,322
579
444
3,006
7,879
3,510
0
3,545
4,036
0
6,166
L
Medusa
2,440
901
0
250
4,481
1,454
0
2,659
1,680
0
7,131
W
1,386
0
0
250
3,828
1,702
540
488
3,340
0
5,076
L
Scylla
Jinr0u
Scylla
1,533
75
0
599
3,565
1,061
0
1,542
1,879
4,184
131
W
Jormungandr
RofLtuber
Jormungandr
4,182
748
0
195
2,879
3,299
0
216
2,659
11,398
0
L
Maui
XI Alam
Maui
0
0
0
0
0
0
0
0
0
0
0
W
3,842
323
145
75
979
529
0
0
979
8,702
0
L
Apollo
knottie
Apollo
930
383
0
1,540
3,891
1,302
0
1,503
2,184
0
3,320
W
Khepri
maszPh
Khepri
1,593
0
93
163
1,554
2,059
127
0
1,554
4,744
362
W
Chaac
6,984
153
809
2,570
5,731
4,290
0
785
4,946
0
12,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,230
Gold Earned
20,974
58
Minions Killed
25
0
Camps Cleared
0
499,333
Distance Traveled
350,860
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,036
1,007
3
1
0
96,902
0
L
Medusa
5,453
1,091
17
3
0
97,957
0
W
Thor
5,582
1,116
4
1
0
83,456
0
L
Scylla
4,548
910
4
1
0
67,486
0
W
Jormungandr
6,217
1,243
12
2
0
90,974
0
L
Maui
1,204
241
0
0
0
0
0
W
Nox
6,050
1,210
15
3
0
114,588
0
L
Apollo
4,733
947
1
0
0
88,515
0
W
Khepri
5,946
1,189
13
3
0
101,515
0
W
Chaac
6,435
1,287
14
3
0
108,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role