Player Matchup

Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
GAMECRAZYPLAYER_
Cthulhu
Level 125
God Stats
21W - 12L
1,622 SR
Queue Stats
202W - 192L
1,457 Elo+
Solo
Cliodhna
Cliodhna
Sosuke aizen863
Cliodhna
Level 89
God Stats
16W - 15L
1,533 SR
Queue Stats
201W - 188L
1,408 Elo+
Solo
Nut
Nut
ZNinne
Nut
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Party 2
Team Averages
Level 100
1,531 SR
1,473 Elo+

VS

Team Averages
Level 90
1,502 SR
1,381 Elo+
Loki
Loki
BiggieBawlz1273
Loki
Level 117
God Stats
43W - 24L
1,627 SR
Queue Stats
336W - 333L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
JegrimG
Sun Wukong
Level 120
God Stats
2W - 2L
1,378 SR
Queue Stats
138W - 146L
1,401 Elo+
Party 1
Izanami
Izanami
Luzillness
Izanami
Level 15
God Stats
12W - 18L
1,334 SR
Queue Stats
45W - 47L
1,235 Elo+
Party 1
Ares
Ares
Versield
Ares
Level 180
God Stats
2W - 0L
1,667 SR
Queue Stats
71W - 79L
1,453 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
sheddn
Morgan Le Fay
Level 18
God Stats
19W - 18L
1,502 SR
Queue Stats
42W - 44L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
5 / 3 / 0
7,860
715
5,209
8,779
3,522
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Khepri
 
Khepri
8
0 / 3 / 0
5,108
464
1,655
7,126
3,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 0 / 1
6,419
584
5,827
6,474
4,886
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cliodhna
2
0 / 1 / 0
3,929
357
119
1,513
278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nut
ZNinne
Nut
9
0 / 3 / 1
5,082
462
3,430
6,128
1,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
6,282
571
3,451
8,148
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
JegrimG
Sun Wukong
11
0 / 0 / 0
6,018
547
3,857
8,361
5,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
Luzillness
Izanami
12
5 / 0 / 0
6,791
617
5,020
3,463
1,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
10
1 / 0 / 4
6,169
561
5,213
6,994
5,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
sheddn
Morgan Le Fay
10
2 / 4 / 1
6,107
555
3,165
6,584
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
5
Kills
10
10
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
3
0
1.67
L
Khepri
 
Khepri
0
3
0
0
W
2
1
1
2.5
L
0
0
1
0.5
W
Sun Wukong
JegrimG
Sun Wukong
0
0
0
0
W
Izanami
Luzillness
Izanami
5
0
0
5
L
Cliodhna
0
1
0
0
W
Ares
1
0
4
3
L
Nut
ZNinne
Nut
0
3
1
0.17
W
Morgan Le Fay
sheddn
Morgan Le Fay
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,240
Damage
20,706
30,020
Taken
33,550
13,947
Mitigated
16,672
11,362
Healing
9,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,209
438
0
4,658
8,779
3,522
294
3,417
4,930
61,096
1,992
L
Khepri
 
Khepri
1,655
165
0
1,630
7,126
3,383
0
1,789
5,337
8,229
1,374
W
3,451
1,237
0
4,858
8,148
2,275
0
2,540
5,608
0
50,135
L
5,827
811
0
2,626
6,474
4,886
0
0
5,902
39,750
807
W
Sun Wukong
JegrimG
Sun Wukong
3,857
543
0
1,342
8,361
5,769
0
5,177
3,184
0
39,067
W
Izanami
Luzillness
Izanami
5,020
3,208
0
1,014
3,463
1,123
882
760
2,703
0
46,242
L
Cliodhna
119
0
0
624
1,513
278
0
0
1,513
0
4,258
W
Ares
5,213
634
0
1,742
6,994
5,789
207
782
6,212
17,918
183
L
Nut
ZNinne
Nut
3,430
2,559
0
1,824
6,128
1,878
0
2,740
3,388
0
25,494
W
Morgan Le Fay
sheddn
Morgan Le Fay
3,165
255
0
673
6,584
1,716
0
2,973
3,611
30,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,398
Gold Earned
31,367
258
Minions Killed
327
0
Camps Cleared
0
874,500
Distance Traveled
1,148,933
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,860
715
114
10
0
207,728
0
L
Khepri
5,108
464
15
1
0
192,083
6
W
Loki
6,282
571
96
9
0
243,493
0
L
Cthulhu
6,419
584
70
6
0
236,651
0
W
Sun Wukong
6,018
547
68
6
0
237,101
0
W
Izanami
6,791
617
103
9
0
221,339
0
L
Cliodhna
3,929
357
14
1
0
53,835
0
W
Ares
6,169
561
17
2
0
250,771
0
L
Nut
5,082
462
45
4
0
184,203
0
W
Morgan Le Fay
6,107
555
43
4
0
196,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role