Player Matchup

Khepri
Khepri
WannabeOneTrick
Khepri
Level 104
God Stats
1W - 3L
1,733 SR
Queue Stats
29W - 19L
1,704 Elo+
Party 1
King Arthur
King Arthur
dado2902
King Arthur
Level 129
God Stats
45W - 45L
1,645 SR
Queue Stats
108W - 99L
1,588 Elo+
Party 1
Ne Zha
Ne Zha
yousei11
Ne Zha
Level 103
God Stats
3W - 7L
1,389 SR
Queue Stats
197W - 183L
1,531 Elo+
Solo
Team Averages
Level 112
1,589 SR
1,608 Elo+

VS

Team Averages
Level 112
1,562 SR
1,580 Elo+
Arachne
Arachne
DavidLG_559
Arachne
Level 135
God Stats
110W - 59L
1,731 SR
Queue Stats
417W - 420L
1,596 Elo+
Party 2
Scylla
Scylla
Jwoods209
Scylla
Level 66
God Stats
263W - 195L
1,615 SR
Queue Stats
418W - 429L
1,548 Elo+
Solo
Cthulhu
Cthulhu
KidRasec_TTV
Cthulhu
Level 136
God Stats
2W - 4L
1,339 SR
Queue Stats
307W - 307L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,476
748
5,117
11,749
4,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
dado2902
King Arthur
14
0 / 2 / 1
7,462
746
6,245
10,151
8,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ne Zha
yousei11
Ne Zha
13
1 / 3 / 0
7,412
741
2,238
10,680
6,762
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DavidLG_559
Arachne
14
3 / 1 / 7
8,774
877
5,989
9,125
6,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Scylla
Jwoods209
Scylla
16
6 / 0 / 3
9,776
978
11,102
4,548
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
KidRasec_TTV
Cthulhu
15
2 / 1 / 8
8,908
891
10,607
9,509
8,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
11
11
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
DavidLG_559
Arachne
3
1
7
6.5
W
Scylla
Jwoods209
Scylla
6
0
3
7.5
W
Cthulhu
KidRasec_TTV
Cthulhu
2
1
8
6
L
1
6
1
0.25
L
King Arthur
dado2902
King Arthur
0
2
1
0.25
L
Ne Zha
yousei11
Ne Zha
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,600
Damage
27,698
32,580
Taken
23,182
19,619
Mitigated
16,231
4,841
Healing
6,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DavidLG_559
Arachne
5,989
5,205
0
2,339
9,125
6,470
0
2,410
6,307
211
24,022
W
Scylla
Jwoods209
Scylla
11,102
1,114
0
1,463
4,548
1,693
1,198
511
3,951
41,547
580
W
Cthulhu
KidRasec_TTV
Cthulhu
10,607
652
264
2,150
9,509
8,068
87
1,373
7,898
20,162
2,855
L
5,117
74
0
234
11,749
4,152
0
7,548
3,524
22,788
664
L
King Arthur
dado2902
King Arthur
6,245
357
0
750
10,151
8,705
0
5,570
3,865
0
37,791
L
Ne Zha
yousei11
Ne Zha
2,238
653
0
3,857
10,680
6,762
0
5,660
4,202
0
13,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,350
Gold Earned
27,458
149
Minions Killed
144
0
Camps Cleared
0
591,710
Distance Traveled
645,789
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,774
877
31
3
0
221,537
7
W
Scylla
9,776
978
91
9
0
198,723
0
W
Cthulhu
8,908
891
22
2
0
225,529
4
L
Khepri
7,476
748
47
5
0
175,942
0
L
King Arthur
7,462
746
67
7
0
207,104
0
L
Ne Zha
7,412
741
35
4
0
208,664
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role