Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Avelan
Bastet
Level 144
God Stats
1W - 4L
1,354 SR
Queue Stats
104W - 116L
1,549 Elo+
Party 1
Maman Brigitte
Maman Brigitte
CrimmyFoxxy
Maman Brigitte
Level 200
God Stats
0W - 1L
1,267 SR
Queue Stats
87W - 101L
1,548 Elo+
Party 1
Da Ji
Da Ji
Diego_Silent7
Da Ji
Level 159
God Stats
3W - 2L
1,679 SR
Queue Stats
300W - 305L
1,544 Elo+
Solo
Serqet
Serqet
GreyfoxXx67
Serqet
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 101L
1,517 Elo+
Solo
Team Averages
Level 159
1,460 SR
1,532 Elo+

VS

Team Averages
Level 155
1,429 SR
1,525 Elo+
Discordia
Discordia
 
Discordia
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Crintc
Gilgamesh
Level 146
God Stats
4W - 1L
1,658 SR
Queue Stats
153W - 127L
1,540 Elo+
Party 2
Ix Chel
Ix Chel
GiantDurex
Ix Chel
Level 207
God Stats
1W - 2L
1,180 SR
Queue Stats
248W - 246L
1,492 Elo+
Party 2
Neith
Neith
Skuller3652
Neith
Level 124
God Stats
6W - 16L
1,320 SR
Queue Stats
598W - 608L
1,533 Elo+
Solo
Nemesis
Nemesis
iMerps
Nemesis
Level 157
God Stats
15W - 18L
1,486 SR
Queue Stats
330W - 334L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
2 / 4 / 4
7,013
701
4,395
11,698
11,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
Avelan
Bastet
14
4 / 5 / 5
7,877
788
11,128
12,127
4,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Maman Brigitte
CrimmyFoxxy
Maman Brigitte
12
0 / 7 / 7
6,759
676
7,845
11,835
3,637
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

14
5 / 5 / 5
7,713
771
10,816
9,637
6,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
14
0 / 3 / 8
6,741
674
2,385
7,741
9,391
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
6 / 3 / 13
9,549
955
14,798
6,414
2,659
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Crintc
Gilgamesh
14
4 / 2 / 12
8,955
896
8,305
11,709
12,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ix Chel
GiantDurex
Ix Chel
15
5 / 4 / 10
9,479
948
7,650
10,599
6,603
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 2 / 16
8,551
855
9,756
8,215
3,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nemesis
iMerps
Nemesis
17
6 / 1 / 16
9,691
969
7,031
11,550
13,018
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
90
11
Kills
23
24
Deaths
12
29
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
4
4
1
W
Discordia
 
Discordia
6
3
13
4.17
L
Bastet
Avelan
Bastet
4
5
5
1.3
L
Maman Brigitte
CrimmyFoxxy
Maman Brigitte
0
7
7
0.5
W
Gilgamesh
Crintc
Gilgamesh
4
2
12
5
L
5
5
5
1.5
W
Ix Chel
GiantDurex
Ix Chel
5
4
10
2.5
L
Serqet
0
3
8
1.33
W
2
2
16
5
W
Nemesis
iMerps
Nemesis
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,569
Damage
47,540
53,038
Taken
48,487
35,734
Mitigated
37,794
14,902
Healing
16,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,395
71
2,224
3,820
11,698
11,782
0
5,511
6,111
512
10,985
W
Discordia
 
Discordia
14,798
442
568
893
6,414
2,659
2,091
1,185
5,229
26,280
0
L
Bastet
Avelan
Bastet
11,128
959
699
3,353
12,127
4,378
0
4,538
7,506
0
21,144
L
Maman Brigitte
CrimmyFoxxy
Maman Brigitte
7,845
226
67
1,617
11,835
3,637
0
6,024
5,704
14,719
0
W
Gilgamesh
Crintc
Gilgamesh
8,305
1,142
683
1,481
11,709
12,455
919
1,349
10,192
2,114
15,921
L
10,816
1,369
717
519
9,637
6,546
0
3,273
6,056
0
15,638
W
Ix Chel
GiantDurex
Ix Chel
7,650
745
4,045
2,644
10,599
6,603
1,663
958
9,641
20,868
835
L
Serqet
2,385
304
750
1,136
7,741
9,391
0
3,806
3,814
0
4,403
W
9,756
2,760
569
2,422
8,215
3,059
1,722
2,233
5,982
0
20,591
W
Nemesis
iMerps
Nemesis
7,031
1,668
0
2,863
11,550
13,018
543
2,469
8,715
0
13,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,103
Gold Earned
46,225
62
Minions Killed
123
0
Camps Cleared
0
897,444
Distance Traveled
975,710
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,013
701
13
1
0
192,560
0
W
Discordia
9,549
955
28
3
0
199,130
0
L
Bastet
7,877
788
21
2
0
197,344
0
L
Maman Brigitte
6,759
676
11
1
0
163,572
0
W
Gilgamesh
8,955
896
31
3
0
159,486
0
L
Da Ji
7,713
771
11
1
0
154,291
0
W
Ix Chel
9,479
948
26
3
0
182,251
0
L
Serqet
6,741
674
6
1
0
189,677
0
W
Neith
8,551
855
27
3
0
209,058
0
W
Nemesis
9,691
969
11
1
0
225,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role