Player Matchup

Izanami
Izanami
JesuzDav
Izanami
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 31L
1,277 Elo+
Party 1
Thor
Thor
Neheoz
Thor
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 33L
1,309 Elo+
Party 1
Fafnir
Fafnir
SphericalCat
Fafnir
Level 65
God Stats
0W - 3L
1,683 SR
Queue Stats
10W - 30L
1,283 Elo+
Party 1
Janus
Janus
sebast4nrojas
Janus
Level 107
God Stats
1W - 1L
1,869 SR
Queue Stats
9W - 27L
1,285 Elo+
Party 1
Amaterasu
Amaterasu
ylambda1
Amaterasu
Level 66
God Stats
0W - 1L
1,573 SR
Queue Stats
11W - 27L
1,320 Elo+
Party 1
Team Averages
Level 96
1,625 SR
1,295 Elo+

VS

Team Averages
Level 111
1,633 SR
1,516 Elo+
Bastet
Bastet
 
Bastet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BigVoidCat
Vulcan
Level 62
God Stats
5W - 5L
1,639 SR
Queue Stats
50W - 51L
1,496 Elo+
Solo
Nike
Nike
ZoeyHeart
Nike
Level 66
God Stats
10W - 3L
1,743 SR
Queue Stats
125W - 109L
1,520 Elo+
Solo
Nox
Nox
Zombiesnake0097
Nox
Level 157
God Stats
3W - 1L
1,714 SR
Queue Stats
88W - 83L
1,537 Elo+
Party 2
Chiron
Chiron
xeminak
Chiron
Level 146
God Stats
2W - 1L
1,567 SR
Queue Stats
60W - 53L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JesuzDav
Izanami
9
0 / 1 / 0
5,445
454
1,763
5,918
1,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Neheoz
Thor
12
0 / 3 / 0
5,935
495
1,835
9,311
3,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
8
0 / 1 / 1
5,623
469
1,893
8,035
6,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 2 / 0
5,385
449
1,470
5,699
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
ylambda1
Amaterasu
10
0 / 3 / 0
5,807
484
3,559
15,052
6,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
7 / 0 / 2
7,387
616
7,911
7,437
2,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vulcan
BigVoidCat
Vulcan
12
1 / 0 / 4
7,080
590
6,227
3,219
1,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nike
11
0 / 0 / 2
6,845
570
5,552
5,956
4,530
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 1 / 1
6,676
556
3,488
5,736
3,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
xeminak
Chiron
11
0 / 0 / 3
5,963
497
6,624
3,486
1,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
10
10
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
0
2
8
W
Vulcan
BigVoidCat
Vulcan
1
0
4
3
L
Izanami
JesuzDav
Izanami
0
1
0
0
L
Thor
Neheoz
Thor
0
3
0
0
L
Fafnir
0
1
1
0.5
W
Nike
0
0
2
1
W
2
1
1
2.5
L
1
2
0
0.5
W
Chiron
xeminak
Chiron
0
0
3
1.5
L
Amaterasu
ylambda1
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,520
Damage
29,802
44,015
Taken
25,834
18,565
Mitigated
13,391
14,978
Healing
8,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,911
1,443
0
1,657
7,437
2,807
0
510
6,847
0
44,230
W
Vulcan
BigVoidCat
Vulcan
6,227
193
0
661
3,219
1,007
730
687
2,410
41,572
2,016
L
Izanami
JesuzDav
Izanami
1,763
1,200
0
1,003
5,918
1,678
0
1,276
4,642
0
38,149
L
Thor
Neheoz
Thor
1,835
405
0
4,006
9,311
3,063
0
1,786
7,307
0
44,892
L
Fafnir
1,893
474
148
2,489
8,035
6,184
0
2,525
5,454
7,730
0
W
Nike
5,552
835
0
2,680
5,956
4,530
0
0
5,956
0
39,275
W
3,488
236
0
1,873
5,736
3,868
32
1,389
4,347
24,835
566
L
1,470
42
0
480
5,699
1,480
0
1,598
3,952
20,335
0
W
Chiron
xeminak
Chiron
6,624
2,812
272
1,269
3,486
1,179
744
575
2,911
0
45,198
L
Amaterasu
ylambda1
Amaterasu
3,559
1,191
0
6,852
15,052
6,160
0
1,826
13,143
0
31,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,195
Gold Earned
33,951
295
Minions Killed
319
0
Camps Cleared
0
1,166,625
Distance Traveled
1,186,244
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,387
616
59
5
0
278,580
0
W
Vulcan
7,080
590
81
7
0
229,801
2
L
Izanami
5,445
454
77
6
0
228,516
1
L
Thor
5,935
495
102
9
0
241,169
0
L
Fafnir
5,623
469
6
1
0
245,617
10
W
Nike
6,845
570
72
6
0
217,027
2
W
Nox
6,676
556
32
3
0
229,301
1
L
Janus
5,385
449
47
4
0
235,429
0
W
Chiron
5,963
497
75
6
0
231,535
0
L
Amaterasu
5,807
484
63
5
0
215,894
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role