Player Matchup

Danzaburou
Danzaburou
Cavanger
Danzaburou
Level 114
God Stats
6W - 3L
1,683 SR
Queue Stats
208W - 237L
1,518 Elo+
Party 1
Mulan
Mulan
IIXSAMMANXII
Mulan
Level 143
God Stats
8W - 6L
1,529 SR
Queue Stats
374W - 385L
1,548 Elo+
Party 1
Hercules
Hercules
MoeFoe17
Hercules
Level 110
God Stats
1W - 7L
1,192 SR
Queue Stats
227W - 252L
1,547 Elo+
Party 1
Ao Kuang
Ao Kuang
MrToastyOG
Ao Kuang
Level 126
God Stats
1W - 1L
1,741 SR
Queue Stats
175W - 200L
1,536 Elo+
Party 1
Surtr
Surtr
SmoothBrain419
Surtr
Level 85
God Stats
1W - 2L
1,490 SR
Queue Stats
30W - 28L
1,554 Elo+
Party 1
Team Averages
Level 116
1,527 SR
1,541 Elo+

VS

Team Averages
Level 148
1,600 SR
1,499 Elo+
Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
FitN3rd
Jormungandr
Level 146
God Stats
11W - 2L
1,810 SR
Queue Stats
439W - 431L
1,506 Elo+
Solo
Sol
Sol
JenovasWitnesss
Sol
Level 147
God Stats
6W - 4L
1,560 SR
Queue Stats
271W - 321L
1,400 Elo+
Solo
Heimdallr
Heimdallr
N1GHTRIDER420
Heimdallr
Level 156
God Stats
5W - 3L
1,475 SR
Queue Stats
867W - 955L
1,555 Elo+
Solo
Geb
Geb
Worshipped
Geb
Level 161
God Stats
5W - 4L
1,654 SR
Queue Stats
146W - 149L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cavanger
Danzaburou
15
0 / 3 / 3
7,347
735
5,843
7,697
2,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
3 / 4 / 3
7,703
770
7,497
10,183
9,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
MoeFoe17
Hercules
12
0 / 4 / 2
6,985
699
4,049
13,063
11,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ao Kuang
MrToastyOG
Ao Kuang
11
4 / 4 / 0
7,249
725
6,036
10,701
7,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
1 / 6 / 2
6,900
690
2,259
12,405
10,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
5 / 1 / 13
9,440
944
8,233
5,294
2,817
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
FitN3rd
Jormungandr
16
6 / 1 / 14
9,533
953
8,772
8,221
9,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 2 / 14
8,553
855
8,461
7,967
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Heimdallr
N1GHTRIDER420
Heimdallr
15
6 / 3 / 10
9,015
902
15,844
7,507
3,659
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
0 / 2 / 18
8,838
884
7,124
8,436
9,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
90
8
Kills
21
21
Deaths
9
10
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
13
11.5
L
Danzaburou
Cavanger
Danzaburou
0
3
3
0.5
W
Jormungandr
FitN3rd
Jormungandr
6
1
14
13
L
3
4
3
1.13
W
4
2
14
5.5
L
Hercules
MoeFoe17
Hercules
0
4
2
0.25
L
Ao Kuang
MrToastyOG
Ao Kuang
4
4
0
1
W
Heimdallr
N1GHTRIDER420
Heimdallr
6
3
10
3.67
L
1
6
2
0.33
W
0
2
18
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,684
Damage
48,434
54,049
Taken
37,425
41,729
Mitigated
29,173
13,319
Healing
10,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,233
370
76
717
5,294
2,817
471
1,585
3,595
20,524
0
L
Danzaburou
Cavanger
Danzaburou
5,843
417
492
915
7,697
2,757
0
5,594
1,814
0
21,745
W
Jormungandr
FitN3rd
Jormungandr
8,772
1,948
385
787
8,221
9,750
527
1,051
7,093
26,231
1,916
L
7,497
454
444
669
10,183
9,801
0
5,485
4,577
0
16,391
W
8,461
1,945
1,517
3,058
7,967
3,175
3,789
1,518
6,266
15,706
0
L
Hercules
MoeFoe17
Hercules
4,049
392
1,561
4,273
13,063
11,213
0
7,140
5,669
0
7,574
L
Ao Kuang
MrToastyOG
Ao Kuang
6,036
1,889
933
2,889
10,701
7,927
0
5,718
4,878
7,270
0
W
Heimdallr
N1GHTRIDER420
Heimdallr
15,844
5,368
712
1,842
7,507
3,659
1,642
758
6,707
0
26,297
L
2,259
254
333
810
12,405
10,031
0
7,145
5,053
88
9,815
W
7,124
410
616
727
8,436
9,772
465
733
7,703
9,272
196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,184
Gold Earned
45,379
84
Minions Killed
142
0
Camps Cleared
0
974,602
Distance Traveled
978,003
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,440
944
40
4
0
196,038
0
L
Danzaburou
7,347
735
43
4
0
179,255
0
W
Jormungandr
9,533
953
62
6
0
193,246
0
L
Mulan
7,703
770
18
2
0
210,249
0
W
Sol
8,553
855
19
2
0
179,271
0
L
Hercules
6,985
699
11
1
0
193,932
0
L
Ao Kuang
7,249
725
3
0
0
225,336
0
W
Heimdallr
9,015
902
19
2
0
209,463
0
L
Surtr
6,900
690
9
1
0
165,830
0
W
Geb
8,838
884
2
0
0
199,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role