Player Matchup

Shiva
Shiva
BL7u7Gera
Shiva
Level 142
God Stats
1W - 1L
1,726 SR
Queue Stats
24W - 12L
1,675 Elo+
Solo
Loki
Loki
Buttman31
Loki
Level 83
God Stats
11W - 11L
1,495 SR
Queue Stats
213W - 202L
1,512 Elo+
Solo
Ah Puch
Ah Puch
JayFlodge335
Ah Puch
Level 108
God Stats
22W - 20L
1,535 SR
Queue Stats
157W - 165L
1,511 Elo+
Solo
Jormungandr
Jormungandr
Star1288
Jormungandr
Level 125
God Stats
12W - 10L
1,546 SR
Queue Stats
225W - 222L
1,506 Elo+
Party 2
Cernunnos
Cernunnos
VBMoneyy
Cernunnos
Level 153
God Stats
12W - 20L
1,537 SR
Queue Stats
490W - 484L
1,429 Elo+
Party 2
Team Averages
Level 122
1,568 SR
1,527 Elo+

VS

Team Averages
Level 97
1,614 SR
1,501 Elo+
Chaac
Chaac
Bulldawgs114755
Chaac
Level 101
God Stats
5W - 5L
1,525 SR
Queue Stats
107W - 96L
1,504 Elo+
Party 1
Bacchus
Bacchus
HailKouhai
Bacchus
Level 119
God Stats
2W - 1L
1,768 SR
Queue Stats
144W - 134L
1,548 Elo+
Solo
Anubis
Anubis
ITCHYBOOSACK2
Anubis
Level 104
God Stats
6W - 2L
1,710 SR
Queue Stats
140W - 124L
1,486 Elo+
Party 1
Poseidon
Poseidon
Kingfloppa2
Poseidon
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,478 Elo+
Party 1
Danzaburou
Danzaburou
SxFxlcon
Danzaburou
Level 138
God Stats
74W - 56L
1,566 SR
Queue Stats
367W - 364L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BL7u7Gera
Shiva
13
3 / 2 / 2
8,137
509
9,882
14,411
10,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
14
3 / 4 / 1
8,532
533
8,770
11,734
3,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
JayFlodge335
Ah Puch
14
1 / 5 / 5
8,985
562
8,624
10,665
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
Star1288
Jormungandr
13
2 / 4 / 3
8,645
540
8,191
14,519
10,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cernunnos
VBMoneyy
Cernunnos
13
2 / 7 / 1
8,168
511
6,512
12,943
3,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 3
9,538
596
11,009
13,557
10,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bacchus
HailKouhai
Bacchus
13
5 / 0 / 7
8,904
557
11,477
15,172
14,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
3 / 4 / 6
8,375
523
9,218
10,848
3,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Poseidon
Kingfloppa2
Poseidon
15
5 / 5 / 3
9,701
606
10,438
10,868
3,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
SxFxlcon
Danzaburou
15
4 / 1 / 5
8,787
549
5,954
9,994
3,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
11
Kills
22
22
Deaths
12
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Shiva
BL7u7Gera
Shiva
3
2
2
2
W
5
2
3
3.25
L
Loki
3
4
1
0.88
W
Bacchus
HailKouhai
Bacchus
5
0
7
8.5
W
3
4
6
1.5
L
Ah Puch
JayFlodge335
Ah Puch
1
5
5
0.7
W
Poseidon
Kingfloppa2
Poseidon
5
5
3
1.3
L
Jormungandr
Star1288
Jormungandr
2
4
3
0.88
W
Danzaburou
SxFxlcon
Danzaburou
4
1
5
6.5
L
Cernunnos
VBMoneyy
Cernunnos
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,979
Damage
48,096
64,272
Taken
60,439
30,271
Mitigated
36,173
15,092
Healing
19,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
BL7u7Gera
Shiva
9,882
825
370
3,952
14,411
10,005
0
7,826
6,343
2,010
35,954
W
11,009
1,081
0
5,844
13,557
10,214
624
7,040
6,517
0
61,216
L
Loki
8,770
1,459
0
4,056
11,734
3,193
39
5,421
6,149
0
57,257
W
Bacchus
HailKouhai
Bacchus
11,477
1,419
0
4,906
15,172
14,707
0
4,076
11,096
35,487
0
W
9,218
283
0
3,375
10,848
3,997
0
2,316
8,532
53,189
951
L
Ah Puch
JayFlodge335
Ah Puch
8,624
77
0
1,436
10,665
3,179
600
7,624
2,770
62,449
247
W
Poseidon
Kingfloppa2
Poseidon
10,438
1,808
0
1,100
10,868
3,498
1,243
3,693
7,175
70,810
421
L
Jormungandr
Star1288
Jormungandr
8,191
2,491
0
2,125
14,519
10,550
237
2,152
12,367
44,119
2,081
W
Danzaburou
SxFxlcon
Danzaburou
5,954
1,823
0
3,965
9,994
3,757
332
1,561
8,433
0
59,576
L
Cernunnos
VBMoneyy
Cernunnos
6,512
2,480
0
3,153
12,943
3,344
202
7,015
5,792
0
56,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,467
Gold Earned
45,305
449
Minions Killed
434
0
Camps Cleared
0
1,576,646
Distance Traveled
1,665,104
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,137
509
46
3
0
308,249
0
W
Chaac
9,538
596
87
5
0
312,451
0
L
Loki
8,532
533
103
6
0
351,039
0
W
Bacchus
8,904
557
40
3
0
373,254
6
W
Anubis
8,375
523
71
4
0
336,473
0
L
Ah Puch
8,985
562
111
7
0
327,049
5
W
Poseidon
9,701
606
131
8
0
315,301
2
L
Jormungandr
8,645
540
89
6
0
297,001
6
W
Danzaburou
8,787
549
105
7
0
327,625
6
L
Cernunnos
8,168
511
100
6
0
293,308
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role