Player Matchup

Geb
Geb
BestElemental
Geb
Level 27
God Stats
0W - 1L
1,442 SR
Queue Stats
8W - 9L
1,490 Elo+
Party 2
Janus
Janus
Gramlok1
Janus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,434 Elo+
Party 1
Surtr
Surtr
Skruder
Surtr
Level 128
God Stats
0W - 1L
1,800 SR
Queue Stats
17W - 23L
1,445 Elo+
Party 1
Sun Wukong
Sun Wukong
SoftFennekin
Sun Wukong
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
Whiff8360
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,614 Elo+
Party 2
Team Averages
Level 47
1,548 SR
1,497 Elo+

VS

Team Averages
Level 98
1,599 SR
1,479 Elo+
Charon
Charon
CowonRage
Charon
Level 87
God Stats
5W - 2L
1,942 SR
Queue Stats
161W - 150L
1,450 Elo+
Party 3
Poseidon
Poseidon
Prof_Physics
Poseidon
Level 109
God Stats
2W - 0L
1,750 SR
Queue Stats
22W - 22L
1,450 Elo+
Solo
Medusa
Medusa
Saxon1869
Medusa
Level 42
God Stats
3W - 5L
1,384 SR
Queue Stats
226W - 232L
1,516 Elo+
Solo
Bacchus
Bacchus
ShockwaveMW2
Bacchus
Level 87
God Stats
4W - 3L
1,473 SR
Queue Stats
145W - 136L
1,500 Elo+
Party 3
Apollo
Apollo
rosiep714
Apollo
Level 163
God Stats
4W - 0L
1,445 SR
Queue Stats
304W - 336L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
6,469
647
6,908
11,781
5,287
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
Gramlok1
Janus
15
3 / 3 / 3
7,845
785
11,420
6,423
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
Skruder
Surtr
13
2 / 4 / 1
7,123
712
5,780
11,086
9,160
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sun Wukong
SoftFennekin
Sun Wukong
12
1 / 5 / 3
6,581
658
4,940
9,407
8,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Whiff8360
Fenrir
13
0 / 4 / 4
6,406
641
3,898
8,159
6,373
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
CowonRage
Charon
16
7 / 1 / 13
9,254
925
11,349
9,670
7,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
Prof_Physics
Poseidon
14
4 / 1 / 8
8,401
840
9,152
4,580
1,892
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Saxon1869
Medusa
15
7 / 3 / 9
8,809
881
9,101
7,531
3,710
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
ShockwaveMW2
Bacchus
14
0 / 2 / 18
8,668
867
8,691
13,147
14,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Apollo
rosiep714
Apollo
13
4 / 2 / 9
7,956
796
2,888
6,571
3,322
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
79
6
Kills
22
22
Deaths
9
14
Assists
57
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Charon
CowonRage
Charon
7
1
13
13.5
L
Janus
Gramlok1
Janus
3
3
3
1.5
W
Poseidon
Prof_Physics
Poseidon
4
1
8
8
W
Medusa
Saxon1869
Medusa
7
3
9
3.83
W
Bacchus
ShockwaveMW2
Bacchus
0
2
18
4.5
L
Surtr
Skruder
Surtr
2
4
1
0.63
L
Sun Wukong
SoftFennekin
Sun Wukong
1
5
3
0.5
L
Fenrir
Whiff8360
Fenrir
0
4
4
0.5
W
Apollo
rosiep714
Apollo
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,946
Damage
41,181
46,856
Taken
41,499
31,605
Mitigated
31,509
7,338
Healing
17,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,908
39
508
707
11,781
5,287
0
7,505
4,276
11,074
1,036
W
Charon
CowonRage
Charon
11,349
1,312
963
1,290
9,670
7,863
583
4,407
4,949
25,490
0
L
Janus
Gramlok1
Janus
11,420
807
826
1,020
6,423
2,544
0
3,198
3,225
21,626
0
W
Poseidon
Prof_Physics
Poseidon
9,152
683
910
1,447
4,580
1,892
475
1,540
2,966
19,900
442
W
Medusa
Saxon1869
Medusa
9,101
3,253
211
643
7,531
3,710
153
2,982
4,323
0
21,339
W
Bacchus
ShockwaveMW2
Bacchus
8,691
778
3,119
5,701
13,147
14,722
0
5,342
7,419
15,242
1,289
L
Surtr
Skruder
Surtr
5,780
1,166
770
1,536
11,086
9,160
0
6,433
4,653
393
13,421
L
Sun Wukong
SoftFennekin
Sun Wukong
4,940
467
247
801
9,407
8,241
0
5,519
3,888
0
10,871
L
Fenrir
Whiff8360
Fenrir
3,898
160
484
439
8,159
6,373
0
5,844
2,315
0
6,695
W
Apollo
rosiep714
Apollo
2,888
1,268
1,479
1,655
6,571
3,322
677
2,824
3,645
0
13,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,424
Gold Earned
43,088
61
Minions Killed
144
0
Camps Cleared
0
944,936
Distance Traveled
919,132
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,469
647
3
0
0
198,961
0
W
Charon
9,254
925
33
3
0
208,342
0
L
Janus
7,845
785
22
2
0
186,913
0
W
Poseidon
8,401
840
34
3
0
201,283
0
W
Medusa
8,809
881
32
3
0
158,764
0
W
Bacchus
8,668
867
15
2
0
185,620
0
L
Surtr
7,123
712
12
1
0
186,544
0
L
Sun Wukong
6,581
658
16
2
0
183,247
0
L
Fenrir
6,406
641
8
1
0
189,271
0
W
Apollo
7,956
796
30
3
0
165,123
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role