Player Matchup

Eset
Eset
Ktughu
Eset
Level 137
God Stats
1W - 2L
1,311 SR
Queue Stats
144W - 158L
1,515 Elo+
Solo
Nu Wa
Nu Wa
Lyryan
Nu Wa
Level 162
God Stats
1W - 1L
1,348 SR
Queue Stats
163W - 152L
1,548 Elo+
Solo
Serqet
Serqet
MapoDep
Serqet
Level 148
God Stats
2W - 4L
1,438 SR
Queue Stats
342W - 355L
1,496 Elo+
Solo
Khepri
Khepri
Mijah999
Khepri
Level 87
God Stats
6W - 3L
1,654 SR
Queue Stats
248W - 258L
1,538 Elo+
Solo
Zhong Kui
Zhong Kui
MustiderBoss_
Zhong Kui
Level 153
God Stats
4W - 1L
1,616 SR
Queue Stats
87W - 101L
1,450 Elo+
Solo
Team Averages
Level 137
1,473 SR
1,509 Elo+

VS

Team Averages
Level 150
1,434 SR
1,526 Elo+
Hercules
Hercules
 
Hercules
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
DiamondShardz
Xing Tian
Level 159
God Stats
0W - 4L
1,109 SR
Queue Stats
334W - 348L
1,501 Elo+
Solo
King Arthur
King Arthur
I6254I
King Arthur
Level 148
God Stats
1W - 1L
1,558 SR
Queue Stats
60W - 52L
1,608 Elo+
Solo
Cupid
Cupid
maszPh
Cupid
Level 149
God Stats
1W - 2L
1,503 SR
Queue Stats
72W - 73L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Ktughu
Eset
11
2 / 2 / 4
6,394
1,279
3,410
4,243
1,652
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
Lyryan
Nu Wa
12
1 / 0 / 7
6,553
1,311
5,692
1,779
868
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
MapoDep
Serqet
11
2 / 2 / 6
6,734
1,347
3,830
5,490
4,628
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
Mijah999
Khepri
12
1 / 1 / 7
6,421
1,284
4,080
5,783
5,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zhong Kui
MustiderBoss_
Zhong Kui
12
4 / 2 / 3
6,969
1,394
5,186
4,182
3,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 2 / 3
5,435
1,087
3,138
7,664
5,626
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Rama
 
Rama
10
1 / 2 / 2
5,244
1,049
3,265
3,350
1,045
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Xing Tian
DiamondShardz
Xing Tian
12
3 / 2 / 2
6,303
1,261
4,024
6,041
5,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
I6254I
King Arthur
10
1 / 4 / 1
5,360
1,072
2,909
7,817
9,938
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cupid
maszPh
Cupid
5
0 / 0 / 0
4,420
884
0
196
54

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
10
Kills
6
7
Deaths
10
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
2
3
1.25
L
Rama
 
Rama
1
2
2
1
L
Xing Tian
DiamondShardz
Xing Tian
3
2
2
2
L
King Arthur
I6254I
King Arthur
1
4
1
0.38
W
Eset
Ktughu
Eset
2
2
4
2
W
Nu Wa
Lyryan
Nu Wa
1
0
7
4.5
W
Serqet
MapoDep
Serqet
2
2
6
2.5
W
Khepri
Mijah999
Khepri
1
1
7
4.5
W
Zhong Kui
MustiderBoss_
Zhong Kui
4
2
3
2.75
L
Cupid
maszPh
Cupid
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,198
Damage
13,336
21,477
Taken
25,068
16,851
Mitigated
22,287
5,507
Healing
7,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,138
781
248
2,707
7,664
5,626
0
4,955
2,395
0
6,413
L
Rama
 
Rama
3,265
2,127
528
718
3,350
1,045
0
2,533
458
0
12,830
L
Xing Tian
DiamondShardz
Xing Tian
4,024
31
377
1,422
6,041
5,624
0
4,177
1,431
12,032
174
L
King Arthur
I6254I
King Arthur
2,909
426
187
1,557
7,817
9,938
0
4,804
2,402
0
6,932
W
Eset
Ktughu
Eset
3,410
0
285
827
4,243
1,652
932
708
3,466
10,535
0
W
Nu Wa
Lyryan
Nu Wa
5,692
1,621
0
187
1,779
868
1,355
123
1,656
16,952
0
W
Serqet
MapoDep
Serqet
3,830
681
399
920
5,490
4,628
118
814
4,594
0
4,386
W
Khepri
Mijah999
Khepri
4,080
272
473
1,342
5,783
5,775
0
926
4,754
5,345
1,037
W
Zhong Kui
MustiderBoss_
Zhong Kui
5,186
492
631
443
4,182
3,928
1,486
986
3,040
10,713
0
L
Cupid
maszPh
Cupid
0
0
0
0
196
54
0
196
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,071
Gold Earned
26,762
68
Minions Killed
48
0
Camps Cleared
0
562,855
Distance Traveled
418,111
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,435
1,087
3
1
0
97,457
0
L
Rama
5,244
1,049
25
5
0
97,589
0
L
Xing Tian
6,303
1,261
14
3
0
120,181
0
L
King Arthur
5,360
1,072
6
1
0
102,884
0
W
Eset
6,394
1,279
22
4
0
109,185
0
W
Nu Wa
6,553
1,311
17
3
0
106,223
0
W
Serqet
6,734
1,347
4
1
0
117,548
0
W
Khepri
6,421
1,284
7
1
0
126,176
0
W
Zhong Kui
6,969
1,394
18
4
0
103,723
0
L
Cupid
4,420
884
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role