Player Matchup

Surtr
Surtr
ChromaticHue
Surtr
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 74L
1,300 Elo+
Party 1
Ares
Ares
KingPlay532
Ares
Level 86
God Stats
2W - 2L
1,675 SR
Queue Stats
99W - 98L
1,499 Elo+
Solo
Yemoja
Yemoja
Titanswrath1103
Yemoja
Level 129
God Stats
1W - 2L
1,299 SR
Queue Stats
195W - 196L
1,473 Elo+
Solo
Hou Yi
Hou Yi
WH1TE_GUCCI
Hou Yi
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 70L
1,277 Elo+
Solo
Kali
Kali
lakaishia
Kali
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
145W - 179L
1,378 Elo+
Party 1
Team Averages
Level 121
1,495 SR
1,385 Elo+

VS

Team Averages
Level 105
1,581 SR
1,554 Elo+
Cu Chulainn
Cu Chulainn
ProdigyyGeo
Cu Chulainn
Level 119
God Stats
3W - 0L
1,668 SR
Queue Stats
53W - 39L
1,591 Elo+
Party 2
Discordia
Discordia
The-Pickle_Sage
Discordia
Level 108
God Stats
2W - 0L
1,763 SR
Queue Stats
45W - 38L
1,560 Elo+
Solo
Hercules
Hercules
TheScallywag355
Hercules
Level 127
God Stats
2W - 2L
1,244 SR
Queue Stats
123W - 122L
1,514 Elo+
Party 2
Hel
Hel
TitianSoap62499
Hel
Level 66
God Stats
2W - 0L
1,571 SR
Queue Stats
6W - 2L
1,637 Elo+
Solo
Geb
Geb
xBLOODYxBULLx
Geb
Level 107
God Stats
13W - 4L
1,658 SR
Queue Stats
335W - 311L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 2
6,707
745
5,426
14,580
13,458
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 5 / 2
6,432
715
7,102
13,708
14,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 6 / 1
7,131
792
4,999
12,503
8,280
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hou Yi
13
1 / 4 / 3
6,717
746
6,848
10,278
3,861
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
12
1 / 6 / 3
6,659
740
4,752
10,595
5,082
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ProdigyyGeo
Cu Chulainn
15
10 / 2 / 17
9,627
1,070
15,671
12,750
13,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
The-Pickle_Sage
Discordia
15
6 / 1 / 22
9,169
1,019
15,010
5,515
1,903
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
14
7 / 2 / 17
8,785
976
9,583
9,983
10,002
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 1 / 14
8,007
890
5,783
6,645
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
4 / 1 / 23
9,545
1,061
10,308
15,762
10,264
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
123
5
Kills
30
30
Deaths
7
11
Assists
93
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
L
1
5
2
0.4
W
Cu Chulainn
ProdigyyGeo
Cu Chulainn
10
2
17
9.25
W
Discordia
The-Pickle_Sage
Discordia
6
1
22
17
W
Hercules
7
2
17
7.75
L
1
6
1
0.25
W
3
1
14
10
L
Hou Yi
1
4
3
0.63
L
Kali
1
6
3
0.42
W
4
1
23
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,127
Damage
56,355
61,664
Taken
50,655
45,101
Mitigated
37,932
11,124
Healing
27,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,426
1,442
562
301
14,580
13,458
0
6,713
7,744
289
9,569
L
7,102
431
553
909
13,708
14,420
0
6,201
7,291
10,398
0
W
Cu Chulainn
ProdigyyGeo
Cu Chulainn
15,671
3,047
542
2,713
12,750
13,086
749
2,636
10,114
1,544
25,936
W
Discordia
The-Pickle_Sage
Discordia
15,010
1,520
1,538
483
5,515
1,903
2,168
1,289
4,226
32,799
0
W
Hercules
9,583
2,481
0
3,301
9,983
10,002
1,476
2,907
7,076
0
12,004
L
4,999
969
5,499
1,328
12,503
8,280
0
7,072
5,153
8,765
0
W
5,783
523
6,400
2,979
6,645
2,677
1,578
2,449
4,196
15,019
0
L
Hou Yi
6,848
2,677
243
1,059
10,278
3,861
0
6,570
3,462
0
15,495
L
Kali
4,752
1,895
23
647
10,595
5,082
0
5,090
5,472
0
16,254
W
10,308
324
3,258
6,156
15,762
10,264
507
2,966
12,796
22,757
1,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,646
Gold Earned
45,133
65
Minions Killed
120
0
Camps Cleared
0
668,751
Distance Traveled
867,693
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,707
745
5
1
0
127,279
0
L
Ares
6,432
715
9
1
0
155,553
0
W
Cu Chulainn
9,627
1,070
27
3
0
167,509
0
W
Discordia
9,169
1,019
27
3
0
163,251
0
W
Hercules
8,785
976
8
1
0
189,601
0
L
Yemoja
7,131
792
3
0
0
102,976
0
W
Hel
8,007
890
31
3
0
156,897
0
L
Hou Yi
6,717
746
28
3
0
143,714
0
L
Kali
6,659
740
20
2
0
139,229
0
W
Geb
9,545
1,061
27
3
0
190,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role