Player Matchup

Hel
Hel
 
Hel
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Alertt
Danzaburou
Level 159
God Stats
2W - 0L
1,645 SR
Queue Stats
41W - 27L
1,610 Elo+
Party 1
Cliodhna
Cliodhna
Mr3o55
Cliodhna
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 36L
1,634 Elo+
Party 1
Charybdis
Charybdis
Sasiro
Charybdis
Level 146
God Stats
1W - 0L
1,590 SR
Queue Stats
44W - 29L
1,639 Elo+
Party 1
Team Averages
Level 131
1,547 SR
1,577 Elo+

VS

Team Averages
Level 161
1,596 SR
1,568 Elo+
Cerberus
Cerberus
Antíkythera
Cerberus
Level 154
God Stats
1W - 4L
1,454 SR
Queue Stats
367W - 370L
1,564 Elo+
Solo
Skadi
Skadi
JorumG
Skadi
Level 195
God Stats
5W - 1L
1,906 SR
Queue Stats
490W - 483L
1,566 Elo+
Solo
Yemoja
Yemoja
ponk182
Yemoja
Level 222
God Stats
1W - 1L
1,703 SR
Queue Stats
93W - 69L
1,594 Elo+
Solo
Pele
Pele
toferxd12
Pele
Level 56
God Stats
3W - 8L
1,540 SR
Queue Stats
391W - 430L
1,516 Elo+
Solo
Merlin
Merlin
xXHellStormXx
Merlin
Level 178
God Stats
1W - 4L
1,377 SR
Queue Stats
206W - 164L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
1 / 0 / 3
5,466
1,093
1,450
4,553
1,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
 
Sol
9
0 / 1 / 3
5,146
1,029
5,442
3,984
997
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Alertt
Danzaburou
10
2 / 1 / 2
5,780
1,156
6,051
5,085
1,762
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Mr3o55
Cliodhna
10
1 / 0 / 4
5,514
1,103
3,756
4,540
2,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Sasiro
Charybdis
10
1 / 0 / 2
5,417
1,083
3,705
5,417
3,710
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Antíkythera
Cerberus
10
2 / 1 / 0
5,081
1,016
6,724
8,985
6,821
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Skadi
JorumG
Skadi
9
0 / 2 / 1
4,716
943
5,139
5,346
1,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
ponk182
Yemoja
10
0 / 0 / 1
5,291
1,058
898
2,642
1,903
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pele
5
0 / 1 / 0
4,294
859
1,232
1,470
387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 1 / 1
5,002
1,000
5,716
3,839
1,412
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
5
Kills
2
2
Deaths
5
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
0
3
2.5
W
Sol
 
Sol
0
1
3
1.5
W
Danzaburou
Alertt
Danzaburou
2
1
2
3
L
Cerberus
Antíkythera
Cerberus
2
1
0
2
L
Skadi
JorumG
Skadi
0
2
1
0.25
W
Cliodhna
Mr3o55
Cliodhna
1
0
4
3
W
Charybdis
Sasiro
Charybdis
1
0
2
2
L
Yemoja
ponk182
Yemoja
0
0
1
0.5
L
Pele
0
1
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,404
Damage
19,709
23,579
Taken
22,282
10,547
Mitigated
12,358
16,420
Healing
12,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
1,450
51
7,717
3,887
4,553
1,516
30
2,493
2,060
4,042
0
W
Sol
 
Sol
5,442
2,282
579
955
3,984
997
707
2,375
1,609
10,376
0
W
Danzaburou
Alertt
Danzaburou
6,051
2,492
0
992
5,085
1,762
140
3,187
1,898
0
17,524
L
Cerberus
Antíkythera
Cerberus
6,724
33
307
2,817
8,985
6,821
0
2,207
6,523
11,035
0
L
Skadi
JorumG
Skadi
5,139
751
191
235
5,346
1,835
0
1,548
3,697
0
10,965
W
Cliodhna
Mr3o55
Cliodhna
3,756
108
368
493
4,540
2,562
0
2,560
1,980
0
8,661
W
Charybdis
Sasiro
Charybdis
3,705
1,775
684
745
5,417
3,710
116
2,638
2,779
0
6,835
L
Yemoja
ponk182
Yemoja
898
173
5,650
1,456
2,642
1,903
0
846
1,708
2,072
387
L
Pele
1,232
33
0
305
1,470
387
0
827
577
0
2,573
L
5,716
76
624
721
3,839
1,412
0
1,464
2,335
13,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,323
Gold Earned
24,384
62
Minions Killed
60
0
Camps Cleared
0
545,048
Distance Traveled
451,286
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,466
1,093
14
3
0
126,588
0
W
Sol
5,146
1,029
12
2
0
87,840
0
W
Danzaburou
5,780
1,156
17
3
0
96,285
0
L
Cerberus
5,081
1,016
16
3
0
114,470
0
L
Skadi
4,716
943
11
2
0
96,957
0
W
Cliodhna
5,514
1,103
10
2
0
127,620
0
W
Charybdis
5,417
1,083
9
2
0
106,715
0
L
Yemoja
5,291
1,058
11
2
0
90,597
0
L
Pele
4,294
859
0
0
0
35,161
0
L
Merlin
5,002
1,000
22
4
0
114,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role