Player Matchup

Olorun
Olorun
DarkSpartacus
Olorun
Level 144
God Stats
5W - 5L
1,519 SR
Queue Stats
309W - 292L
1,505 Elo+
Solo
Sol
Sol
HelpStepBroh
Sol
Level 112
God Stats
3W - 1L
1,444 SR
Queue Stats
35W - 30L
1,487 Elo+
Solo
Tsukuyomi
Tsukuyomi
KyuTheSimp
Tsukuyomi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,501 Elo+
Solo
Danzaburou
Danzaburou
MDanzo
Danzaburou
Level 110
God Stats
19W - 19L
1,505 SR
Queue Stats
27W - 32L
1,438 Elo+
Solo
Yemoja
Yemoja
sunflowerbabyc
Yemoja
Level 123
God Stats
32W - 36L
1,488 SR
Queue Stats
294W - 273L
1,471 Elo+
Solo
Team Averages
Level 119
1,491 SR
1,481 Elo+

VS

Team Averages
Level 107
1,598 SR
1,463 Elo+
Ares
Ares
Fazueli_Safada
Ares
Level 149
God Stats
4W - 1L
1,884 SR
Queue Stats
24W - 20L
1,530 Elo+
Solo
Cernunnos
Cernunnos
K1LLj0y12Gauge
Cernunnos
Level 140
God Stats
6W - 6L
1,597 SR
Queue Stats
245W - 238L
1,484 Elo+
Solo
Raijin
Raijin
bastian2017
Raijin
Level 107
God Stats
1W - 3L
1,547 SR
Queue Stats
271W - 255L
1,461 Elo+
Solo
Xing Tian
Xing Tian
decent-arbour
Xing Tian
Level 82
God Stats
0W - 3L
1,203 SR
Queue Stats
342W - 337L
1,433 Elo+
Solo
Hades
Hades
jf_20k
Hades
Level 56
God Stats
1W - 1L
1,760 SR
Queue Stats
84W - 115L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 2
7,038
704
5,134
4,320
1,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
5 / 3 / 2
6,719
672
7,638
8,038
2,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
KyuTheSimp
Tsukuyomi
11
4 / 0 / 4
6,150
615
4,416
5,868
1,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
MDanzo
Danzaburou
9
1 / 2 / 1
4,984
498
4,412
7,463
2,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 0 / 1
5,281
528
3,212
8,181
3,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 6 / 0
5,529
553
3,155
10,186
5,816
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
K1LLj0y12Gauge
Cernunnos
10
1 / 1 / 0
5,191
519
4,415
6,817
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Raijin
11
0 / 4 / 0
5,734
573
2,093
7,782
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
decent-arbour
Xing Tian
9
0 / 1 / 1
5,310
531
3,628
9,043
3,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hades
jf_20k
Hades
10
1 / 2 / 3
5,421
542
5,567
7,268
3,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
14
Kills
5
5
Deaths
14
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
3
6
0
0.5
W
5
3
2
2
L
Cernunnos
K1LLj0y12Gauge
Cernunnos
1
1
0
1
W
Tsukuyomi
KyuTheSimp
Tsukuyomi
4
0
4
6
W
Danzaburou
MDanzo
Danzaburou
1
2
1
0.75
L
Raijin
0
4
0
0
L
Xing Tian
decent-arbour
Xing Tian
0
1
1
0.5
L
Hades
jf_20k
Hades
1
2
3
1.25
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,812
Damage
18,858
33,870
Taken
41,096
11,315
Mitigated
17,710
16,743
Healing
13,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,134
2,027
300
2,606
4,320
1,348
432
2,175
1,911
46,498
0
L
3,155
260
0
2,078
10,186
5,816
0
5,926
4,260
18,222
62
W
7,638
3,276
0
3,081
8,038
2,383
976
4,061
3,977
36,164
0
L
Cernunnos
K1LLj0y12Gauge
Cernunnos
4,415
2,126
0
2,231
6,817
2,152
234
1,842
4,975
0
35,634
W
Tsukuyomi
KyuTheSimp
Tsukuyomi
4,416
1,470
0
2,819
5,868
1,778
0
928
4,864
0
33,302
W
Danzaburou
MDanzo
Danzaburou
4,412
933
0
2,055
7,463
2,079
0
3,602
3,861
0
29,812
L
Raijin
2,093
249
0
2,158
7,782
2,543
0
3,721
4,061
39,861
0
L
Xing Tian
decent-arbour
Xing Tian
3,628
257
1,890
2,404
9,043
3,775
0
1,942
7,101
17,899
2,570
L
Hades
jf_20k
Hades
5,567
581
20
3,181
7,268
3,424
0
2,501
4,767
28,733
0
W
3,212
378
3,025
2,857
8,181
3,727
0
2,884
5,297
19,371
1,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,172
Gold Earned
27,185
281
Minions Killed
254
0
Camps Cleared
0
955,140
Distance Traveled
931,789
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,038
704
87
9
0
187,350
0
L
Ares
5,529
553
26
3
0
174,005
2
W
Sol
6,719
672
53
5
0
157,087
0
L
Cernunnos
5,191
519
63
6
0
167,541
0
W
Tsukuyomi
6,150
615
55
6
0
262,350
0
W
Danzaburou
4,984
498
62
6
0
171,786
0
L
Raijin
5,734
573
90
9
0
181,570
0
L
Xing Tian
5,310
531
23
2
0
203,673
1
L
Hades
5,421
542
52
5
0
205,000
0
W
Yemoja
5,281
528
24
2
0
176,567
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role