Player Matchup

Odin
Odin
CH30x12
Odin
Level 147
God Stats
2W - 3L
1,492 SR
Queue Stats
180W - 172L
1,517 Elo+
Solo
Sylvanus
Sylvanus
Isaacatom7
Sylvanus
Level 105
God Stats
13W - 4L
1,894 SR
Queue Stats
386W - 402L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
M-A-R-I-G-U-A-S
Cu Chulainn
Level 71
God Stats
3W - 3L
1,766 SR
Queue Stats
119W - 107L
1,487 Elo+
Solo
Izanami
Izanami
eltonko
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,448 Elo+
Party 2
Ix Chel
Ix Chel
grbacid
Ix Chel
Level 127
God Stats
6W - 7L
1,553 SR
Queue Stats
215W - 228L
1,482 Elo+
Party 2
Team Averages
Level 91
1,641 SR
1,487 Elo+

VS

Team Averages
Level 93
1,556 SR
1,449 Elo+
King Arthur
King Arthur
BoneDaddy254
King Arthur
Level 97
God Stats
24W - 28L
1,448 SR
Queue Stats
114W - 102L
1,488 Elo+
Party 1
Thoth
Thoth
Eduardolo101
Thoth
Level 108
God Stats
4W - 1L
1,808 SR
Queue Stats
77W - 85L
1,381 Elo+
Solo
Jing Wei
Jing Wei
KillerStealth
Jing Wei
Level 124
God Stats
3W - 1L
1,619 SR
Queue Stats
44W - 38L
1,523 Elo+
Party 1
Mercury
Mercury
OneShotKing89
Mercury
Level 106
God Stats
4W - 4L
1,405 SR
Queue Stats
18W - 20L
1,404 Elo+
Party 3
Ymir
Ymir
R7 Smoker
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
CH30x12
Odin
15
3 / 5 / 3
8,419
526
8,588
14,660
7,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sylvanus
Isaacatom7
Sylvanus
12
4 / 3 / 2
7,835
490
5,213
11,015
9,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
M-A-R-I-G-U-A-S
Cu Chulainn
14
1 / 7 / 0
8,105
507
7,110
17,672
10,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
eltonko
Izanami
15
5 / 3 / 4
9,503
594
17,739
10,352
4,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
grbacid
Ix Chel
13
1 / 8 / 2
7,657
479
3,191
12,437
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BoneDaddy254
King Arthur
17
9 / 0 / 2
10,873
680
18,007
15,585
16,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
7 / 2 / 4
10,483
655
9,870
8,087
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
KillerStealth
Jing Wei
14
1 / 3 / 3
8,076
505
5,296
11,860
4,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
14
8 / 5 / 3
8,929
558
10,637
12,799
4,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ymir
14
1 / 5 / 1
8,591
537
2,613
14,720
14,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
14
Kills
26
26
Deaths
15
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BoneDaddy254
King Arthur
9
0
2
10
L
Odin
CH30x12
Odin
3
5
3
0.9
W
7
2
4
4.5
L
Sylvanus
Isaacatom7
Sylvanus
4
3
2
1.67
W
Jing Wei
KillerStealth
Jing Wei
1
3
3
0.83
L
Cu Chulainn
M-A-R-I-G-U-A-S
Cu Chulainn
1
7
0
0.14
W
Mercury
8
5
3
1.9
W
Ymir
1
5
1
0.3
L
Izanami
eltonko
Izanami
5
3
4
2.33
L
Ix Chel
grbacid
Ix Chel
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,841
Damage
46,423
66,136
Taken
63,051
34,583
Mitigated
42,386
13,937
Healing
10,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BoneDaddy254
King Arthur
18,007
1,013
0
2,619
15,585
16,612
0
1,733
13,852
832
78,196
L
Odin
CH30x12
Odin
8,588
2,328
0
1,640
14,660
7,124
0
2,628
12,032
0
70,423
W
9,870
1,049
0
1,800
8,087
2,210
526
2,658
5,429
74,391
1,189
L
Sylvanus
Isaacatom7
Sylvanus
5,213
1,268
1,384
3,274
11,015
9,186
341
3,090
7,925
24,733
8,131
W
Jing Wei
KillerStealth
Jing Wei
5,296
4,615
0
3,639
11,860
4,007
574
331
11,529
0
61,260
L
Cu Chulainn
M-A-R-I-G-U-A-S
Cu Chulainn
7,110
2,019
0
3,003
17,672
10,574
0
0
17,672
0
60,489
W
Mercury
10,637
4,388
0
646
12,799
4,947
233
2,233
10,566
0
45,834
W
Ymir
2,613
375
0
1,410
14,720
14,610
146
1,082
13,638
28,841
0
L
Izanami
eltonko
Izanami
17,739
12,003
0
2,090
10,352
4,203
1,671
1,278
9,074
0
77,535
L
Ix Chel
grbacid
Ix Chel
3,191
421
290
2,256
12,437
3,496
0
5,438
6,999
45,804
759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,519
Gold Earned
46,952
452
Minions Killed
483
0
Camps Cleared
0
1,502,268
Distance Traveled
1,617,491
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,873
680
123
8
0
327,204
0
L
Odin
8,419
526
109
7
0
339,584
3
W
Thoth
10,483
655
134
8
0
292,796
6
L
Sylvanus
7,835
490
44
3
0
277,257
4
W
Jing Wei
8,076
505
118
7
0
326,598
0
L
Cu Chulainn
8,105
507
99
6
0
315,121
0
W
Mercury
8,929
558
63
4
0
373,161
2
W
Ymir
8,591
537
45
3
0
297,732
0
L
Izanami
9,503
594
124
8
0
290,606
0
L
Ix Chel
7,657
479
76
5
0
279,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role